Infernus build guide
by Master's DegreeVersion 66Updated Aug 20, 2026Guide #617177
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Complete guide w/ annotations on every item for how to play Infernus. I have 1000+ hours in game, and mainly play this character. If you like to play aggressive, this is a good build for you! *This build is experimental, expect frequent changes based on meta*
1The Tenders
Author's category · 16 items · L > R
Extended Magazine
Improved Spirit
Rapid Rounds
Mystic Vulnerability
We're already buying Escalating Exposure, but if you want you can slot this in where Duration Extender goes.
2Friesoptional
Author's category · 5 items · losing lane/soulmaxxing
Extra Regen
Best pick all around in lane since you want to stay aggressive.
Healing Rite
Can be better than Extra Regen in lanes without AoE moves (Geist bomb, Kelvin Snowball, etc.), and gives you movement speed for roaming post lane.
Golden Goose Egg
Buy this in a lane where you aren't the only damage carry.
3The Cane's Sauce
Author's category · 6 items · Order of Frequency; USE YOUR BRAIN!
Ricochet
Great for farm and in the late game when everyones teamfighting. NOT WORTH IT EARLY-MID GAME! Only buy early if you want to turbo farm.
Inhibitor
GOATED for staying alive and healing deny
Boundless Spirit
Built from Improved Spirit
Solid Flat Powerspike, Great for being slotlocked, more useful now with bigger healthpools across the board.
4Dessertoptional
Author's category · 5 items · Other nice late game items.
Mercurial Magnum
POWERSPIKE -- GOATED item for increasing your left click DPS. Extra ammo & fire rate, and your main counter to Debuff Remover.
Spirit Burn
Luxury Item to replace Toxic Bullets. The DPS of Toxic Bullets matters a little less in the late game so I think this item is a solid replacement that helps shred healing.
Burst Fire
5Veggiesoptional
Author's category · 11 items · Optional green items to counterplay. Ordered by cost first, then frequency.
Reactive Barrier
Abrams, Mo & Krill, Lash, Dynamo, Haze, Billy, Bebop, Paige, Doorman, or Knockdown (item)
Enduring Speed
This is a slow character, so this is item is feels really good, especially when getting slowed by the enemy.
Dispel Magic
6They won't give me my food...optional
Author's category · 6 items · Hard counter items
Cold Front
Awesome item in lane. If you want to play around with keeping people as slow as possible, this is a great item to combo with Napalm.
Suppressor
If you want something cheaper than Juggernaut and have the slots, this is a great gun carry counter.
Slowing Hex
7MORE SAUCE!optional
Author's category · 3 items · Extra stuff to help Afterburn!
Mystic Slow
great for insuring you get burns after napalm
Decay
active bleed item to stack on your afterburn and toxic bullets for fun.
Focus Lens
Get crazy. Very solid item for picking one person to die.
8Extra Tendersoptional
Author's category · 9 items · Other gun items that could be useful. Read annotations.
Active Reload
Insane 1600 item that will save us money AND an extra slot (instead of buying swift striker & titanic mag)
Fleetfoot
Fun to combo with Enduring Speed since we can zip around the map.
Kinetic Dash
Good sub for Active Reload. More ammo, fire rate, and stamina for moving around.
9TIP 1.
Author's category · 0 items · Slide around a lot! We aren't buying much ammo in this build (unless you decide to buy titanic), so utilize the infinite ammo you get from sliding as much as possible so you can get AFTERBURN to proc.
No items listed.
10TIP 2.
Author's category · 0 items · Stay in the side lanes so you can get your money up as fast as possible. Keep pressure on lanes and take enemy farm so you can get online as quickly as possible.
No items listed.
11TIP 3.
Author's category · 0 items · NAPALM, DASH, and MELEE add to the timer on an AFTERBURN. Use this to your advantage by DASHING at enemies already burned, NAPALM and MELEE them to extend the timer.
No items listed.
12TIP 4.
Author's category · 0 items · Manage your stamina and DASH well. If you're going to jump someone, try not to spend your entire stamina bar and your DASH, or you won't have an escape plan.
No items listed.
13TIP 5.
Author's category · 0 items · Bait people into chasing you. Since we'll be getting lots of lifesteal in this build from AFTERBURN, you can force people to overextend or chase you and still stay alive even at half health (or lower). Get a AFTERBURN off on someone chasing you down, and run away with your DASH, and they'll be forced into a situation where if they continue to chase you, they will die, and you'll continue getting heals.
No items listed.
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
NapalmNapalm | Napalm: Ability unlocked, step 3 | Napalm: 1 AP upgrade, step 10 | Napalm: 2 AP upgrade, step 11 | Napalm: 5 AP upgrade, step 13 |
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Duration Extender
Swift Striker
Built from Rapid Rounds
Can buy this w/ Titanic if you don't like Active Reload.
Spirit Lifesteal
Healing.
Enchanter's Emblem
Extra burn damage. Swap for Battle Vest if you're fighting gun damage.
Healbane
We're tryna skip toxic bullets so this is our green spike & anti-heal (can sell if you buy inhib)
Spiritual Overflow
Built from Spirit Lifesteal
GOATED
Superior Duration
Built from Duration Extender
Extends Afterburn AND Toxic Bullets duration.
Escalating Exposure
Built from Mystic Vulnerability
POWERSPIKE -- 17% Spirit Res & Amps Damage w/ Superior Duration. Changes to afterburn make this stronger now!
Titanic Magazine
Built from Extended Magazine
If you don't need escalating res.
Spirit Shredder
This combos well w/ escalating & Spiritual Overflow
Extra Charge
Rapid Recharge
Built from Extra Charge
ONLY BUY WITH LV3 DASH -- This helps us stay mobile in the end game, as well as keep our burns going.
Battle Vest
Extra fire rate. Swap for Enchanters if you're fighting a spirit heavy lane/team.
Trophy Collector
You can try slotting this item in where enduring speed is if you can get the stacks going.
Leech
Built from Spirit Lifesteal
Combo w/ ricochet for great healing! Necessary late game sustain & some extra dmg.
Crippling Headshot
Excellent Endgame gun option with -35% anti-heal + reducing resists.
Toxic Bullets
POWERSPIKE -- Increases our afterburn damage a lot, and reduces healing.
Built from Rapid Rounds
Increase our DPS w/ Merc Magnum. Also decent counter to Juggernaut.
Cursed Relic
Pick someone to die.
Capacitor
Adds extra dmg to our left click. Disables stamina usage which makes it a great CC tool.
Nice for staying alive against CC and active items.
Spirit Resilience
Warp Stone
Good for insuring your ult hits, and gives you some good mobility for getting out of situations & bullet res.
Metal Skin
For Viper, Haze, Wraith, Venator, Victor, Bebop, or other gun carries.
Counterspell
Great for Ults! Also invalidates Lash.
Plated Armor
REALLY STRONG! Buy this against a carry Haze/Viper, or any other crazy gun character.
Spellbreaker
Great late game item if facing a spirit nuker.
Indomitable
Built from Reactive Barrier
Once you have some spirit, this can give you a pretty large barrier. Great counter to Ults or Bebop hook.
Juggernaut
Built from Enduring Speed
Decent counter to characters that rely on gun damage, although I usually favor Disarming/Metal Skin.
Mainly for an early Mina counter.
Silence Wave
For characters w/ strong abilities that let them escape burn damage/kill you fast
Disarming Hex
For gun carries.
Knockdown
Flyers/Fast characters.
Cultist Sacrifice
I don't usually buy this for infernus but a lot of people do. If you want to farm a lot then go for it.
Spirit Rend
Built from Spirit Shredder
Good mix of spirit shred and lifesteal, I usually don't buy this since it has a 2 second cooldown per stack you can proc.
Escalating Resilience
Built from Extended Magazine
Just buy this when you need it! Can sub for titanic if they're a full spirit team.
Tesla Bullets
Can sub Toxic Bullets for this. Does a little less damage than TB, but can build into Capacitor later and is better in team fights/farming.
Silencer
If you feel like you aren't doing a ton of damage late game, this is a great item to pivot to in the late game if you have Ricochet.
Siphon Bullets
Fun when fights last too long.
Flame DashFlame Dash | Flame Dash: Ability unlocked, step 2 | Flame Dash: 1 AP upgrade, step 8 | Flame Dash: 2 AP upgrade, step 9 | Flame Dash: 5 AP upgrade, step 12 |
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AfterburnAfterburn | Afterburn: Ability unlocked, step 1 | Afterburn: 1 AP upgrade, step 5 | Afterburn: 2 AP upgrade, step 6 | Afterburn: 5 AP upgrade, step 7 |
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Concussive CombustionConcussive Combustion | Concussive Combustion: Ability unlocked, step 4 | Concussive Combustion: 1 AP upgrade, step 14 | Concussive Combustion: 2 AP upgrade, step 15 | Concussive Combustion: 5 AP upgrade, step 16 |
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Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
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Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
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