Infernus build guide
by malfunctionVersion 9Updated Sep 29, 2026Guide #623460
Search this name in the in-game build browser. Several guides can share a name, so check the author and update date.
Match statistics · filters applied except game mode
As written by the author · latest version · not affected by filters
fuck dashfernush and shotuout renon for inspiration spiritual overflow change is peak as fuck rest is same twt: mal_xz | tv: malfunct1on_ | disc: malfunction.
1Core
Author's category · 8 items · 4.8k gun is not important his gun is ass
Improved Spirit
Extended Magazine
Rapid Rounds
Titanic Magazine
Built from Extended Magazine
2Considerationsoptional
Author's category · 3 items
Suppressor
[after spirit/titanic mag] if you're into crazy gun heavy comps go after titanic or if you just wanna win lane into double gun then buy after spirit
Guardian Ward
[replace emblem] insane buy into pocket because of db upgrade
Fortitude
[instead of emblem + speed] crazy with green investment changes, gives map presence and roam speed aswell
3Mid game
Game stage · 11 items · ordered by optimal buy order you might have flex problems after ricochet just buy an upgrade
Duration Extender
Superior Duration
Built from Duration Extender
Ricochet
eat jungle
4when ur being dicked downoptional
Author's category · 2 items
Counterspell
Spirit Resilience
yuh
5Counter Buysoptional
Author's category · 10 items · Look at gamestate after Boundless and decide when you need any of these (all annotated if u need help)
Ethereal Shift
!! INSANELY OP FOR MID FIGHTS !! pop ult and eshift and they literally can not walk up + extra spirit when coming out helps melt them
Divine Barrier
Built from Guardian Ward
anti pocket item can buy after boundless if you went guardian ward in lane
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
NapalmNapalm | Napalm: Ability unlocked, step 5 | Napalm: 1 AP upgrade, step 10 | Napalm: 2 AP upgrade, step 11 | Napalm: 5 AP upgrade, step 12 |
|---|
Enchanter's Emblem
Spirit Lifesteal
Enduring Speed
Toxic Bullets
Dispel Magic
Burst Fire
Built from Rapid Rounds
make sure to slide with this otherwise buy swift striker
Escalating Exposure
Spirit Shredder
Boundless Spirit
Built from Improved Spirit
Spirit Rend
Built from Spirit Shredder
Spiritual Overflow
Built from Spirit Lifesteal
spirit lifesteal change makes this buy questionable it might be troll to lose 4.8k green spike consider leech or by a green 3.2 before this
Leech
Built from Spirit Lifesteal
Siphon Bullets
seems troll but this item is insanely underrated keeps you alive and lets you deal with tanks faster would buy into a triple frontline abrams shiv mo comp or something
Inhibitor
fuck the carries over and like ~70% antiheal with toxics but maybe consider selling toxics for this up2u
Plated Armor
wonderful counterbuy vs wardens and wraiths but keep in mind it will make them buy plated aswell if they didn't think of it
Juggernaut
Built from Enduring Speed
this and plated makes gun carries worthless but prio plated over this also just generally a wonderful upgrade for speed
Unstoppable
would buy this over eshift into dynamos because you can stun him outta ult n dat
Silencer
if getting hard dove or in general getting ran by spirit chars
Frenzy
debuff resisted is goated also because of duration the duration is longer than cd this is ur neutral buy :D
Spellbreaker
wonderful buy into apollo mina etc but silencer is more effective across a full ability cycle
Flame DashFlame Dash | Flame Dash: Ability unlocked, step 3 | Flame Dash: 1 AP upgrade, step 4 | Flame Dash: 2 AP upgrade, step 7 | Flame Dash: 5 AP upgrade, step 16 |
|---|
AfterburnAfterburn | Afterburn: Ability unlocked, step 1 | Afterburn: 1 AP upgrade, step 2 | Afterburn: 2 AP upgrade, step 8 | Afterburn: 5 AP upgrade, step 9 |
|---|
Concussive CombustionConcussive Combustion | Concussive Combustion: Ability unlocked, step 6 | Concussive Combustion: 1 AP upgrade, step 13 | Concussive Combustion: 2 AP upgrade, step 14 | Concussive Combustion: 5 AP upgrade, step 15 |
|---|
Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
No analysed Infernus matches started with this guide selected for these filters.
Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
Counts matches where this guide was selected at the start, from the API's analysed matches. It doesn't measure whether players followed it. Statistics are grouped by guide ID and may include earlier versions.