Paradox build guide
by eidoVersion 20Updated Oct 7, 2026Guide #773938
Search this name in the in-game build browser. Several guides can share a name, so check the author and update date.
Match statistics · filters applied except game mode
As written by the author · latest version · not affected by filters
standard comp variation with carbine items on bottom if u want
1Early game
Game stage · 11 items
Restorative Shot
High-Velocity Rounds
Opening Rounds
Built from High-Velocity Rounds
Long Range
Cultist Sacrifice
Extra Stamina
Extra Health
Grit
Guardian Ward
Built from Grit
Enduring Speed
Slowing Hex
2Mid game
Game stage · 10 items
Express Shot
Built from High-Velocity Rounds
Tankbuster
Sharpshooter
Built from Long Range
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
| Pulse Grenade: Ability unlocked, step 2 | Pulse Grenade: 1 AP upgrade, step 14 | Pulse Grenade: 2 AP upgrade, step 15 |
Divine Barrier
Built from Guardian Ward
Warp Stone
Mystic Reverb
Cursed Relic
Counterspell
Spirit Burn
Crippling Headshot
| Pulse Grenade: 5 AP upgrade, step 16 |
| Time Wall: Ability unlocked, step 3 | Time Wall: 1 AP upgrade, step 10 | Time Wall: 2 AP upgrade, step 11 | Time Wall: 5 AP upgrade, step 13 |
| Kinetic Carbine: Ability unlocked, step 1 | Kinetic Carbine: 1 AP upgrade, step 5 | Kinetic Carbine: 2 AP upgrade, step 6 | Kinetic Carbine: 5 AP upgrade, step 8 |
| Paradoxical Swap: Ability unlocked, step 4 | Paradoxical Swap: 1 AP upgrade, step 7 | Paradoxical Swap: 2 AP upgrade, step 9 | Paradoxical Swap: 5 AP upgrade, step 12 |
Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
Not shown: 16 entries after the order starts again. The published data contains them; how the game treats them isn't verified.
Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
Counts matches where this guide was selected at the start, from the API's analysed matches. It doesn't measure whether players followed it. Statistics are grouped by guide ID and may include earlier versions.