Dynamo build guide
by PiggyVersion 25Updated Oct 1, 2026Guide #552870
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As written by the author · latest version · not affected by filters
Dont waste BH before major objectives
1Early game
Game stage · 5 items · Can go MR + HB istead of opening
High-Velocity Rounds
Opening Rounds
Built from High-Velocity Rounds
Really good for wave clear + free spirit for stomps
Extra Charge
Enchanter's Emblem
Heroic Aura
2misc earlyoptional
Author's category · 6 items
Headshot Booster
Monster Rounds
if hard lane
Rusted Barrel
3Core
Author's category · 6 items · Get any big 6.2k if needed
Extra Stamina
Arcane Surge
Built from Extra Stamina
Warp Stone
op item
4Utilityoptional
Author's category · 8 items
Alchemical Fire
Restorative Locket
Rescue Beam
if they have mega catch
5Greensoptional
Author's category · 6 items
Enduring Speed
if they have alot of slows + cheap
Trophy Collector
Spirit Shielding
Built from Grit
6The BIG 3
Author's category · 3 items · Buy depending on game
Unstoppable
Must buy into heavy CC teams
Indomitable
Built from Reactive Barrier
AMAZING if you can procc (buy vs low CC teams) Reduces bh cooldown by 45 sec also while casting BH
Refresher
2x blackhole wins the game (Rush if they have 0 CC)
7Category 7optional
Author's category · 10 items
Superior Cooldown
good (9 sec CD quantum op)
Transcendent Cooldown
Built from Superior Cooldown
cd for items
Superior Duration
Built from Duration Extender
for all ur items + spells
8Gun optionsoptional
Author's category · 6 items
Weakening Headshot
Recharging Rush
Headhunter
Built from Headshot Booster
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
| Kinetic Pulse: Ability unlocked, step 1 | Kinetic Pulse: 1 AP upgrade, step 5 | Kinetic Pulse: 2 AP upgrade, step 6 | Kinetic Pulse: 5 AP upgrade, step 7 |
Extra Regen
poke lane
Grit
Reactive Barrier
Built from Grit
buy if they have alot of CC
Rapid Recharge
Built from Extra Charge
if you want ig
Mystic Expansion
range for bh
Duration Extender
dur for bh
Slowing Hex
if they have mega mobility
Suppressor
vs m1 heros
Silence Wave
Op item
Knockdown
vs flyers
Decay
vs tanky heal heros (moe billy abums)
Counterspell
not needed but if they have alot of ults you need to dodge
Bullet Resilience
vs alot of bullet heros
Spirit Resilience
vs mega spirit heros
Greater Expansion
Built from Mystic Expansion
range for all ur shit
Tankbuster
Scourge
Colossus
good w max 3 chungus
Divine Barrier
Spellbreaker
Mystic Reverb
Hunter's Aura
Cultist Sacrifice
Built from Monster Rounds
Crippling Headshot
Built from Weakening Headshot
| Quantum Entanglement: Ability unlocked, step 3 | Quantum Entanglement: 1 AP upgrade, step 13 | Quantum Entanglement: 2 AP upgrade, step 14 | Quantum Entanglement: 5 AP upgrade, step 16 |
| Rejuvenating Aurora: Ability unlocked, step 2 | Rejuvenating Aurora: 1 AP upgrade, step 10 | Rejuvenating Aurora: 2 AP upgrade, step 11 | Rejuvenating Aurora: 5 AP upgrade, step 12 |
| Singularity: Ability unlocked, step 4 | Singularity: 1 AP upgrade, step 8 | Singularity: 2 AP upgrade, step 9 | Singularity: 5 AP upgrade, step 15 |
Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
Not shown: 45 entries after the order starts again. The published data contains them; how the game treats them isn't verified.
Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
Counts matches where this guide was selected at the start, from the API's analysed matches. It doesn't measure whether players followed it. Statistics are grouped by guide ID and may include earlier versions.