Kelvin build guide
by AethergicVersion 76Updated Mar 28, 2026Guide #272667
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Aether / Ethergic - Analyst for MLC Support focused build with most items you would need in a match. Designed to still be successful even on low econ, just focus on getting your max dome. NOTE: This build shines at higher levels of play, where you can rely on teammates to make plays and perform. It's much more difficult to play in low elo where you may be required to carry your teammates.
1Lane | Early Game
Author's category · 10 items · Max nade provides
Extra Charge
Provides an extra nade and makes them stronger
High-Velocity Rounds
Extra Regen
Needed due to Kelvin's low base regen, and upgrades into Heal Booster
2Burgerboxoptional
Author's category · 1 items
Rebuttal
3Core | Mid-Late Game
Author's category · 7 items · I'd recommend looking to buy actives / utility
Compress Cooldown
Dome's importance in teamfights necessitates more frequent domes
Enchanter's Emblem
Provides stats that are generally all very strong on Kelvin, along with much needed resists.
Improved Spirit
Built from Extra Spirit
4Upgradesoptional
Author's category · 4 items · Prioritize Utility
Greater Expansion
Built from Mystic Expansion
Will usually only buy when slot locked, but it does provide significant value for your abilities/items
Superior Duration
Built from Duration Extender
Buy only when slotlocked or when you have mutliple debuffs/buffs that scale with duration (i.e. Silence Wave, Divine Barrier, Healing Tempo)
5Supportive Actives
Author's category · 8 items · Read annotations if needed
Healing Rite
Can buy if needed in lane, or as an upgrade to Beam / Nova
Guardian Ward
Generally only buy this when needing DB (very good item)
Rescue Beam
Built from Healing Rite
Important buy if they have a lot of catch/pick. Allows for allies to take risky plays if you are hovering them.
6Utility
Author's category · 8 items · Read annotations if needed
Rusted Barrel
Cheap option to shred and debuff m1s. Could honestly be overpowered with how low the cooldown is
Slowing Hex
Strong into any characters with movement abilities (over half of the roster), and even those without, as the dash distance reduction really hinders movement.
Spirit Sap
Strong for shred and to debuff spirit carries
7Movement Optionsoptional
Author's category · 6 items
Sprint Boots
Extra Stamina
Enduring Speed
Built from Sprint Boots
Very strong item that allows for quick rotations; also allows for faster movement in a teamfight
8Debuffsoptional
Author's category · 5 items
Healbane
Buy against heroes with lots of healing / lifesteal (check their items)
Suppressor
Can buy in lane if against 2 m1s, or buy later if you're struggling against m1s
Mystic Vulnerability
Buy mid-late game if they have a lot of spirit resist
9Burgerboxoptional
Author's category · 6 items
Debuff Reducer
Counterspell
Strong against most characters in the cast, especially those with big burst or teamfight ults
Spirit Resilience
Buy if they have strong sustained spirit damage (consider counterspell for burst characters).
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
Frost GrenadeFrost Grenade | Frost Grenade: Ability unlocked, step 1 | Frost Grenade: 1 AP upgrade, step 5 | Frost Grenade: 2 AP upgrade, step 6 | Frost Grenade: 5 AP upgrade, step 11 |
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Close Quarters
Opening Rounds
Built from High-Velocity Rounds
Recharging Rush
Extra Spirit
Scales your heals & damage on abilities
Rapid Recharge
Built from Extra Charge
Ever since it gained CDR, it has become core for Kelvin, especially with his max nades now doing so much.
Mystic Expansion
Allows you to hit domes more consistently, and allows you to get more people in them
Healing Booster
Built from Extra Regen
Insanely strong item on Kelvin, buy this every game.
Provides more raw power to Kelvin's kit while finishing the 4.8k spirit spike
Superior Cooldown
Built from Compress Cooldown
Kelvin's strength is largely based off of his cooldowns, so this item increases his uptime
Duration Extender
Provides more healing & isolation time within dome
Boundless Spirit
Built from Improved Spirit
At this point in the game all of Kelvin's spirit scalings are absurdly strong, so you just need more spirit
Refresher
Having an extra dome can be game changing, consider Transcendent Cooldown to lower CD
Transcendent Cooldown
Built from Superior Cooldown
Buy when locked for slots, or once you get to 2+ actives (especially Divine Barrier or Refresher)
Healing Tempo
Built from Healing Booster
Situational, can be very strong to buff your m1 carries. Consider Superior Duration to make it last longer
Healing Nova
Built from Healing Rite
Provides teamwide healing for cheap (like a mini dome). Will buy often in teamfight heavy comps.
Alchemical Fire
Strong shred and damage, best used in mid pit or in your domes
Heroic Aura
Strong item to buy for your m1s or against significant gun damage. Base sprint speed is also very good
Scourge
Strong item that does Max % HP
Divine Barrier
Built from Guardian Ward
MUST BUY AGAINST POCKET (BUY ASAP), but is also strong against other debuffs / DoTs for the cleanse
Decay
Very strong damage & antiheal, try to use on characters with big health pools or lots of healing
Disarming Hex
Built from Rusted Barrel
Knockdown
Great against channel ults, fliers, or anyone with lots of mobility (Lash, Celeste, etc.)
Silence Wave
Strong against anyone with movement abilities & immunes. Also does a ton of damage
Cursed Relic
Good against literally everyone.
Arcane Surge
Built from Extra Stamina
Very strong stats for dome and Kelvin in general. Can buy every game if you like it
Fleetfoot
Strong movement option, can buy with or instead of Enduring Speed
Warp Stone
Provides strong mobility, along with the option to TP to your teammates to dome
Bullet Resist Shredder
Very strong if you have multiple gun/melee characters.
Hunter's Aura
Dispel Magic
Great against DoTs & debuffs, but would highly recommend saving for Divine Barrier instead.
Unstoppable
Built from Debuff Reducer
Juggernaut
Built from Enduring Speed
Ice PathIce Path | Ice Path: Ability unlocked, step 3 | Ice Path: 1 AP upgrade, step 10 | Ice Path: 2 AP upgrade, step 12 | Ice Path: 5 AP upgrade, step 13 |
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Arctic BeamArctic Beam | Arctic Beam: Ability unlocked, step 2 | Arctic Beam: 1 AP upgrade, step 14 | Arctic Beam: 2 AP upgrade, step 15 | Arctic Beam: 5 AP upgrade, step 16 |
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Frozen ShelterFrozen Shelter | Frozen Shelter: Ability unlocked, step 4 | Frozen Shelter: 1 AP upgrade, step 7 | Frozen Shelter: 2 AP upgrade, step 8 | Frozen Shelter: 5 AP upgrade, step 9 |
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Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
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Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
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