Kelvin build guide
by RadinalVersion 40Updated Oct 5, 2026Guide #571080
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THIS BUILD PLAYS LIKE A LATE-GAME CARRY AND STILL HAS GOOD SUPPORT, AS WE INVEST IN NADE EARLY. DON'T BE AFRAID TO BUY LANE OPTIONALS OR COUNTER ITEMS, WE ARE TECHNICALLY A SUPPORT SO BUY SUPPORT ITEMS IF WE FALL BEHIND.
1Early game
Game stage · 8 items · L-R Buy Everything, Can Sometimes Swap Greens
Extra Charge
Extra Frost Grenade
Extra Spirit
Spirit Power
Extra Regen
Need extra sustain in aggressive lanes, upgrading into Healing Booster. Can buy early when needed
2Lane Optionsoptional
Author's category · 3 items · Sell Later
Golden Goose Egg
Honestly not horrible for farming. Make this your first buy then skip Extra Spirit, sell for Core buys when at a multiple of 80 souls and after 10 minute mark
Rebuttal
Good into Melee-Heavy lanes like Viscous/Abrams/Billy
Monster Rounds
Need better wave clear (Usually vs Rem)
3Mid Game Core
Author's category · 8 items · L-R Buy Everything, Our Main Stuff + Investment Spikes
Rapid Recharge
Built from Extra Charge
Frost Grenades more often and stronger
Superior Cooldown
Lower CD on ALL Abilities
Escalating Exposure
Huge DMG increase, longer you hold beam on someone = more damage they take from your spirit.
4Core Components
Author's category · 3 items · Can Buy Early
Mystic Vulnerability
Upgrades into Escalating Exposure, RES shred
Duration Extender
Upgrades into Superior Duration, Mostly here so the auto-buy imbues properly
Compress Cooldown
Upgrades into Superior Cooldown,Mostly here so the auto-buy imbues properly
5Late Game Beast Modeoptional
Author's category · 7 items · General L-R in Value, All Optional Usually Ignore
Juggernaut
Built from Enduring Speed
Upgrades from our Enduring Speed anyway, helps counter gun enemies and increase our survivability
Spirit Burn
Anti-Heal and DPS, can maybe rush earlier if anti-heal really needed or if you're tryna replace Healbane.
Scourge
6Evil Countersoptional
Author's category · 4 items · Buy Whenever Needed
Knockdown
Flying opp we can't reach: Vindicta, Seven, Greytalon, Lash, etc.
Slowing Hex
Gotta stop slippery enemies: Mina, Apollo, Lash, Infernus, etc.
Silence Wave
Shut people down from using abilities, can be clutch in team fights or assist in chases
7Counter-Defensesoptional
Author's category · 12 items · Buy AT LEAST 1 Whenever Needed Depending on Causes of Death, but General L-R by How Commonly We Want
Dispel Magic
Almost always buy, debuffs are everywhere. Especially good into Infernus, Mirage, Shiv, or Seven. And great for Anti-Heal or Knockdowns towards Kelvin
Spirit Resilience
Spirit Resist is generally super valuable, almost every game our main cause of death will be bursts of Spirit Damage
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
Frost GrenadeFrost Grenade | Frost Grenade: Ability unlocked, step 1 | Frost Grenade: 1 AP upgrade, step 2 | Frost Grenade: 2 AP upgrade, step 6 | Frost Grenade: 5 AP upgrade, step 10 |
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Torment Pulse
4.8k Spirit Spike + DPS
Healing Booster
Built from Extra Regen
Kelvin heals a lot so this gets crazy value, sellable later once enemies have lots of anti-heal
Enduring Speed
Mostly just a comfort item for making Kelvin faster, probably swappable especially if no opps have slow
Healbane
Anti-Heal. Lots of people build sustain in this game, usually only swap this once you have Spirit Burn
Mystic Expansion
Larger Frost Grenade. Helps more than you would think for healing allies more comfortably or hitting some throws on enemies
Spirit Lifesteal
Lifesteal (upgrading into Infuser + just heals you a lot we deal spirit DMG)
Boundless Spirit
Huge Boost in Spirit DMG + Frost Grenade Scaling
Greater Expansion
Built from Mystic Expansion
Larger everything. Really helps with Dome and Frost Grenade coverage, while also helping Beam range
Superior Duration
Longer duration on everything, pairs nice with infuser, debuffs, Ice Path when running, Beam uptime, Dome, helps everything but not too crazy overall just a cherry on top
Infuser
Built from Spirit Lifesteal
Burst of extra lifesteal and DPS, can warrant buying Transcendent Cooldown super duper late-game
With Infuser you heal a bunch, the DMG is very consistent and good, the Debuff and Spirit Resist is also pretty strong. I like this item late on carry
Transcendent Cooldown
Built from Superior Cooldown
Reduce Item CDs. We won't always have too many active items in this build though
Mystic Reverb
Makes nades do a lot more burst DMG and lifesteal, + the slow is pure evil
Tankbuster
Extra % HP scaling damage in case the enemies are super tanky late-game
Rescue Beam
Can pivot support if you're kinda stinking it up, just buy plenty of Evil Counters + maybe Cursed Relic
Disarming Hex
Enemy gun carry is wreaking havoc, or maybe enemy team is just gun-heavy idk use your noggin
Unstoppable
Counters CC spam, gotta know when to use it. Especially good for mid contests or urn fights
Warp Stone
Underrated goat item of Kelvin. Can TP with this to dodge Billy bashdowns that ruin your ice path. Good chase / escape tool and the Bullet RES is nice
Metal Skin
Usually best counter item for gun carries like Haze, Drifter, Vyper, etc.
Spellbreaker
Debuff Resist + Best for tanking Spirit Burst DMG, kinda expensive though
Counterspell
Buy this if there's something on the enemy team you know you need to counterspell but this generally can always get value if you know how to use it
Indomitable
Pretty much Anti-Pick ults, cancels 1 form of CC. Can buy Reactive early when planning to buy this
Plated Armor
Great for countering gun carries, specifically ones with on-hit effects like Mirage or Infernus too
Divine Barrier
Great supporting item as a debuff remover + barrier. Only item in the game to cleanse ultimate debuffs (Pocket). Can also be self-cast for movespeed on Ice Path lol
Bullet Resilience
Helps with bullet-heavy enemies, but generally I think there are way better gun counters
Trophy Collector
If you really feel a snowball you could pick this up, our early game isn't very strong though.
Ice PathIce Path | Ice Path: Ability unlocked, step 4 | Ice Path: 1 AP upgrade, step 8 | Ice Path: 2 AP upgrade, step 9 | Ice Path: 5 AP upgrade, step 13 |
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Arctic BeamArctic Beam | Arctic Beam: Ability unlocked, step 3 | Arctic Beam: 1 AP upgrade, step 5 | Arctic Beam: 2 AP upgrade, step 11 | Arctic Beam: 5 AP upgrade, step 12 |
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Frozen ShelterFrozen Shelter | Frozen Shelter: Ability unlocked, step 7 | Frozen Shelter: 1 AP upgrade, step 14 | Frozen Shelter: 2 AP upgrade, step 15 | Frozen Shelter: 5 AP upgrade, step 16 |
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Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
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