Kelvin build guide
by HERESYVersion 1Updated Aug 1, 2026Guide #745363
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Annotations
11 Green, 1 Orange, Bottom Row
Author's category · 8 items
Extra Regen
Default
Sprint Boots
If Trophy Collector
Monster Rounds
Default
Close Quarters
If you can brawl well in dome/don't need MR for lane
Extra Charge
1
Rapid Recharge
Built from Extra Charge
Extra Stamina
Arcane Surge
Built from Extra Stamina
KDASH 3 > 2 > 1 Combo or Dome
24.8k
Author's category · 8 items · Annotations
Trophy Collector
Built from Sprint Boots
Default if other items are not particularly useful/not losing hard
Healing Booster
Built from Extra Regen
Default last 1600
Guardian Ward
Great against Pocket/Drifter, and if you think you'll need cleanse later. DB is better value than Dispel most games.
3L > R Prio'd Upgrades
Author's category · 6 items
Mystic Expansion
Compress Cooldown
Duration Extender
4Late Game Options
Author's category · 11 items · General Frequency/Usefulness L >>> R
Divine Barrier
Built from Guardian Ward
Against Pocket/Drifter and for self cleanse (replaces Dispel)
Mystic Vulnerability
Better if your team doesn't already have one/enemies have high spirit dmg
Scourge
Great for giving yourself kill threat in dome or for accelerating your frontline carries
5Rarelyoptional
Author's category · 10 items · In order of general frequency
Unstoppable
To make sure yo get high value domes off lategame
Rescue Beam
To counter MaKrill/Dynamo/Holiday/Paradox
Transcendent Cooldown
Built from Superior Cooldown
After multiple actives
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
Frost GrenadeFrost Grenade | Frost Grenade: Ability unlocked, step 1 | Frost Grenade: 1 AP upgrade, step 5 | Frost Grenade: 2 AP upgrade, step 6 | Frost Grenade: 5 AP upgrade, step 9 |
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Enduring Speed
Built from Sprint Boots
Fargareko likes it?
Healbane
Return Fire
Against high gun damage/Silver. Can buy in lane vs 2x gun damage heroes (Skip TC)
Enchanter's Emblem
Against high spirit
Warp Stone
Can use while Arctic Beaming or to ult
Greater Expansion
Built from Mystic Expansion
Range Best
Superior Cooldown
Built from Compress Cooldown
CD Second Best
Superior Duration
Built from Duration Extender
Upgrade to only after Scourge/other actives or slotlocked
Extra Spirit
Improved Spirit
Built from Extra Spirit
Boundless Spirit
Built from Improved Spirit
Kelvin loves the spirit, but generally gets more use out of situational items first
Cursed Relic
Great with Duration/Expansion to kill carries (Dew)
Refresher
After Dome Max
Alchemical Fire
Better with Expansion/Duration for Midboss/Dome
Escalating Exposure
Built from Mystic Vulnerability
Slotlocked Mystic Vuln/Carrying
Tankbuster
Against high health/spirit res
Suppressor
Anti-gun (1 per team)
Slowing Hex
Against too many dodge abilities
Cheat Death
Spirit Burn
Lategame antiheal
Metal Skin
Dispel Magic
Counterspell
Ice PathIce Path | Ice Path: Ability unlocked, step 3 | Ice Path: 1 AP upgrade, step 10 | Ice Path: 2 AP upgrade, step 14 | Ice Path: 5 AP upgrade, step 15 |
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Arctic BeamArctic Beam | Arctic Beam: Ability unlocked, step 2 | Arctic Beam: 1 AP upgrade, step 7 | Arctic Beam: 2 AP upgrade, step 8 | Arctic Beam: 5 AP upgrade, step 11 |
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Frozen ShelterFrozen Shelter | Frozen Shelter: Ability unlocked, step 4 | Frozen Shelter: 1 AP upgrade, step 12 | Frozen Shelter: 2 AP upgrade, step 13 |
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Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
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Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
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