Kelvin build guide
by TomboyFan67Version 3Updated Aug 27, 2026Guide #783360
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This build will give u 10 inch penar
1Stage 1: Starting out
Author's category · 8 items · L -> R order but prioritize what you need first. Harrass with beam and try to save grenade for heals, only poke with nade if you can afford to.
High-Velocity Rounds
Opening Rounds
Built from High-Velocity Rounds
Healing Booster
Enchanter's Emblem
If your lane have spirit nukers, this will help you ease off some of their pressure
Healbane
Mystic Regeneration
Improved Spirit
Radiant Regeneration
Built from Mystic Regeneration
2Stage 1's alternatives & extrasoptional
Author's category · 2 items
Spirit Lifesteal
A little extra heal can go a long way.
Extra Regen
3Stage 3: The Build Up
Author's category · 6 items · Carry Time
Torment Pulse
Mystic Vulnerability
Escalating Exposure
Built from Mystic Vulnerability
The first power spike, you start to become a problem they can't ignore.
4Common Endurance Training for Mid-Gameoptional
Author's category · 4 items
Dispel Magic
Great against team with many debuffs (Infernus, Vindicta, Mirage, etc)
Rescue Beam
More support-pivoting, allows you to save teammates who stepped into the deathball quicksand
Counterspell
Great against predictable burst ability (eg: Talon's Arrow, Lash's Ground Strike,...) or Ultimates (like Lash's Death Slam)
5Stage 6A: The Evil Route
Author's category · 5 items · You've either had become Thanos, or the match calls for one of these items.
Compress Cooldown
Superior Cooldown
Built from Compress Cooldown
Spirit Burn
Can replace Healbane or added on top, great for nuking enemies' heal and deal even more damage
6Stage 6B: The Saint Routeoptional
Author's category · 5 items · You feel like playing nice today.
Healing Tempo
Built from Healing Booster
Great on teams full of gunners or you're slot locked
Divine Barrier
Buy this against ult debuffers like Pocket
Transcendent Cooldown
7Handymann's Utility Kitoptional
Author's category · 8 items · Might be useful
Spirit Sap
Great on spirit lane, make certain heroes worthless
Mystic Slow
Great for pissing people off in drafts where Slowing Hex isn't good (which is kinda rare)
Warp Stone
You can use this to warp yourself out of dome mid-casting, trapping enemies inside while you escape elsewhere
8Other Endurance Trainingoptional
Author's category · 10 items · For late-game or other notable threats
Return Fire
Battle Vest
You can buy this along with Enchanter's Emblem for the black magic Dual Vests combo
Debuff Reducer
9THE INTRUSIVE THOUGHTSoptional
Author's category · 9 items · Do not touch unless you're a professional Kelvin enjoyer (And know what you're doing)
Recharging Rush
Alchemical Fire
Ballistic Enchantment
allat for 22% ability range and some gun boost
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
Frost GrenadeFrost Grenade | Frost Grenade: Ability unlocked, step 1 | Frost Grenade: 1 AP upgrade, step 5 | Frost Grenade: 2 AP upgrade, step 6 |
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Boundless Spirit
Built from Improved Spirit
The 2nd power spike, they no longer views you as a problem, now a REAL THREAT.
Greater Expansion
Replaces Arcane Surge, for larger dome and longer beam.
Duration Extender
Imbue on either Dome or Ice Path so they last longer
Metal Skin
Better than Bullet Resilience in most cases. Great for disengaging and fighting against M1 heroes like Haze, Venator, etc.
Superior Duration
Built from Duration Extender
Tankbuster
Built from Superior Cooldown
Reduces all your abilities AND items' cooldown, consider this when you're slot locked or have many actives.
Refresher
A second dome can turn around a fight quickly, but hugely depend on the situation.
Scourge
Great for frontliners or yourself, huge damage.
Decay
Silence Wave
Buy this to keep ability spammer down a tad or to proc enemy's Indomitable.
Knockdown
Disable flyers such as Vindicta, Gray Talon, can also be bought to interrupt channeling abilities like Seven's Ult and Bebop's Ult.
Cursed Relic
If nothing else works against a particular foe, this is the last resort.
Phantom Strike
This is your only hope against Vindicta when she already bought Counterspell / Dispel Magic against Knockdown
Spirit Resilience
Might not be all that necessary since you already gain Spirit Resist through boons, but could help against spirit damage
Bullet Resilience
Great against huge, chunky damage from the likes of Venator, Silver, etc...
Spellbreaker
Built from Debuff Reducer
This one spirit guy kept nuking your HP bar?
Plated Armor
Bullet hell and gun debuffers really grind your gear?
Juggernaut
Too many guns, too much slow
Witchmail
OP against teams with consistent spirit damage from heroes like Infernus, Abrams, Shiv, etc... otherwise go Infuser or Spellbreaker against Spirit burst damage
Unstoppable
Built from Debuff Reducer
Great against Lash Dynamo comp, other general CC stacking or Knockdown/Curse
Weapon Shielding
Spirit Shielding
Fortitude
Colossus
Surge of Power
Focus Lens
Built from Spirit Sap
| Frost Grenade: 5 AP upgrade, step 16 |
Ice PathIce Path | Ice Path: Ability unlocked, step 3 | Ice Path: 1 AP upgrade, step 7 | Ice Path: 2 AP upgrade, step 14 | Ice Path: 5 AP upgrade, step 15 |
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Arctic BeamArctic Beam | Arctic Beam: Ability unlocked, step 2 | Arctic Beam: 1 AP upgrade, step 8 | Arctic Beam: 2 AP upgrade, step 9 | Arctic Beam: 5 AP upgrade, step 11 |
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Frozen ShelterFrozen Shelter | Frozen Shelter: Ability unlocked, step 4 | Frozen Shelter: 1 AP upgrade, step 10 | Frozen Shelter: 2 AP upgrade, step 12 | Frozen Shelter: 5 AP upgrade, step 13 |
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Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
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Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
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