Haze build guide
by TracklockVersion 1739Updated Oct 7, 2026Guide #317831
Search this name in the in-game build browser. Several guides can share a name, so check the author and update date.
Match statistics · filters applied except game mode
As written by the author · latest version · not affected by filters
Top Haze build generated by comparing every build path in 2,742 Haze matches over the past 3 days from Phantom+. Items are ordered by actual buy time. +6% win rate over Haze's average. Updated daily.
1Core Build
Author's category · 13 items · Buy in order from left to right
Extra Spirit
Pick Rate: 80% WR: +0%
Rapid Rounds
Pick Rate: 93% WR: +0%
Active Reload
Pick Rate: 84% WR: +0%
Swift Striker
2Earlyoptional
Author's category · 8 items · Situational early-game items, buy based on lane needs
Bullet Resist Shredder
vs tanks Pick Rate: 54% WR: +2%
Slowing Hex
Pick Rate: 45% WR: -1%
Titanic Magazine
Pick Rate: 24% WR: -2%
3Lateoptional
Author's category · 5 items · Situational late-game items, buy based on team needs
Silencer
vs casters Pick Rate: 37% WR: +10%
Lucky Shot
Pick Rate: 23% WR: +12%
Rapid Recharge
Pick Rate: 16% WR: +9%
4Defensivesoptional
Author's category · 4 items · Increase your survivability
Extra Health
Pick Rate: 65% WR: +1%
Fortitude
Built from Extra Health
Pick Rate: 58% WR: +2%
Spirit Resilience
vs spirit Pick Rate: 29% WR: +3%
5Counter Picksoptional
Author's category · 9 items · Situational picks against specific enemies or builds
Bullet Resist Shredder
vs tanks Pick Rate: 54% WR: +2%
Silencer
vs casters Pick Rate: 37% WR: +10%
Spirit Resilience
vs spirit Pick Rate: 29% WR: +3%
6Activesoptional
Author's category · 6 items · You can buy up to four active items for extra utility if you have the space
Slowing Hex
Pick Rate: 45% WR: -1%
Unstoppable
Built from Debuff Reducer
vs CC Pick Rate: 22% WR: +5%
Fury Trance
Built from Bullet Lifesteal
Pick Rate: 13% WR: -1%
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
| Sleep Dagger: Ability unlocked, step 3 | Sleep Dagger: 1 AP upgrade, step 6 | Sleep Dagger: 2 AP upgrade, step 8 | Sleep Dagger: 5 AP upgrade, step 9 |
Built from Rapid Rounds
Pick Rate: 97% WR: +0%
Veil Walker
Pick Rate: 8% WR: -3%
Fleetfoot
Pick Rate: 33% WR: +1%
Enduring Speed
Pick Rate: 57% WR: +1%
Surge of Power
Built from Extra Spirit
Pick Rate: 67% WR: +1%
Burst Fire
Built from Rapid Rounds
Pick Rate: 86% WR: +2%
Ricochet
Pick Rate: 67% WR: +2%
Recharging Rush
Pick Rate: 23% WR: +3%
Ethereal Shift
Pick Rate: 4% WR: +8%
Siphon Bullets
Pick Rate: 26% WR: +10%
Extended Magazine
Pick Rate: 28% WR: +0%
Sprint Boots
Pick Rate: 44% WR: +1%
Bullet Lifesteal
Pick Rate: 27% WR: -2%
Extra Regen
Pick Rate: 20% WR: +2%
Weakening Headshot
Pick Rate: 34% WR: +2%
Fury Trance
Built from Bullet Lifesteal
Pick Rate: 13% WR: -1%
Inhibitor
vs carries Pick Rate: 12% WR: +9%
Unstoppable
vs CC Pick Rate: 22% WR: +5%
Unstoppable
vs CC Pick Rate: 22% WR: +5%
Inhibitor
vs carries Pick Rate: 12% WR: +9%
Debuff Reducer
vs debuffs Pick Rate: 17% WR: +4%
Cursed Relic
vs buffs Pick Rate: 7% WR: -1%
Toxic Bullets
vs healers Pick Rate: 5% WR: -6%
Counterspell
vs casters Pick Rate: 5% WR: -8%
Capacitor
Pick Rate: 20% WR: +4%
Vampiric Burst
Built from Bullet Lifesteal
Pick Rate: 8% WR: +1%
Cursed Relic
vs buffs Pick Rate: 7% WR: -1%
| Smoke Bomb: Ability unlocked, step 4 | Smoke Bomb: 1 AP upgrade, step 10 | Smoke Bomb: 2 AP upgrade, step 11 | Smoke Bomb: 5 AP upgrade, step 12 |
| Fixation: Ability unlocked, step 1 | Fixation: 1 AP upgrade, step 2 | Fixation: 2 AP upgrade, step 5 | Fixation: 5 AP upgrade, step 13 |
| Bullet Dance: Ability unlocked, step 7 | Bullet Dance: 1 AP upgrade, step 14 | Bullet Dance: 2 AP upgrade, step 15 | Bullet Dance: 5 AP upgrade, step 16 |
Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
Counts matches where this guide was selected at the start, from the API's analysed matches. It doesn't measure whether players followed it. Statistics are grouped by guide ID and may include earlier versions.