Haze build guide
by NonFrIntVersion 16Updated Aug 31, 2026Guide #635902
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Hybrid between Melee, gun and Spirit Haze
1Laning Stage
Author's category · 10 items · You can put 1AP into Smoke for fsater rollouts
Golden Goose Egg
For passive lane (wrap at Cultist)
Monster Rounds
to go for Cultist and negate Egg somewhat
Melee Lifesteal
Skippable only when you have another heal source or Medic is enough
Extra Spirit
Cultist Sacrifice
Built from Monster Rounds
Smoke->Enemy side->Yoink T3 creep->Profit. Buy at 8 minute
Trophy Collector
for even faster traveling around the map
Compress Cooldown
Melee Charge
Very good damage. Skip for Quicksilver if full spirit
Veil Walker
Surge of Power
Built from Extra Spirit
Haze loves everything in this item
2Counter and heal itemsoptional
Author's category · 6 items
Healing Rite
Always good. Just don't peek if you see enemies
Rebuttal
To hardly punish heavy melee comp, or to stand up against light melee abusers
Extra Regen
Gives enough heal when dealing with consistent and low enough damage
3Early-Mid game
Author's category · 6 items
Extra Charge
You are questioning; "how farming?" and the answer is stealth steal of jungle creeps
Shadow Weave
Counterintuitive but still, you can now use Smoke only for cleanse or lifesteal
Echo Shard
2 Daggers makes 2 guaranteed heavy melees, or good stuns
4Early-Mid Optional itemsoptional
Author's category · 10 items · can swap with same tier items
Stalker
DOT does NOT wake up targets
Hunter's Aura
-firerate makes it very good sidegrade of Point Blank, but worse bullet damage. The reason why not PB is that it works with every bullet damage, including Fixation
Improved Spirit
Built from Extra Spirit
5Late game
Game stage · 6 items · Can max Smoke 1st/2nd for lifesteal or dispel
Burst Fire
Don't shoot until you ended your melee combo to not waste Burst Fire's duration
Boundless Spirit
Built from Improved Spirit
Spiritual Overflow
6Early Game Survivabilityoptional
Author's category · 6 items
Weapon Shielding
Built from Grit
Battle Vest
Debuff Reducer
7Support in disguiseoptional
Author's category · 11 items · For even more fun (very niche though)
Guardian Ward
Built from Grit
Heroic Aura
Alchemical Fire
8Armor for Mid gameoptional
Author's category · 4 items
Bullet Resilience
Metal Skin
Spirit Resilience
9Some counterbuy and survivaloptional
Author's category · 7 items
Blood Tribute
Highest Debuff resist among all (aside of Active Unstoppable) items
Stamina Mastery
God among Green items, can survive everything with just it if you are good enough
Fortitude
Built from Extra Health
10Optional Weapon itemsoptional
Author's category · 8 items
Active Reload
If you love it
Slowing Bullets
Mystic Shot
11Ultra Late
Author's category · 3 items · For L-R
Leech
Glass Cannon
can change with any fitting T4 item. -15% hp is not a big problem when you have less total hp than 6 McG turrets (still buy counter items)
Armor Piercer
if enemies have too much bullet resist
12Ultra Lateoptional
Author's category · 11 items · Game. There's no path or right item. Buy what you need, you have time to read item's descriptions in Late Game
Crushing Fists
Built from Melee Charge
Can rush earlier just for fun, but then better to pair with something else
Crippling Headshot
More shred?
Silencer
13Survivability itemsoptional
Author's category · 11 items
Frenzy
Plated Armor
Spellbreaker
Built from Debuff Reducer
14Honorable Mentionoptional
Author's category · 17 items
Restorative Shot
Instead of Melee Lifesteal. better heal overall but if you hit enemies
Swift Striker
For items that benefit firerate like Siphon or Toxic. If you bought Gun item that doesn't benefit from firerate, SKIP
Opening Rounds
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
Sleep DaggerSleep Dagger | Sleep Dagger: Ability unlocked, step 2 | Sleep Dagger: 1 AP upgrade, step 7 | Sleep Dagger: 2 AP upgrade, step 8 | Sleep Dagger: 5 AP upgrade, step 12 |
|---|
Grit
Maybe
Extra Health
1K health is good enough to not die in trades, but can buy instead strong heal item like Regen or Rite
Rusted Barrel
Superior Duration
Testing
Transcendent Cooldown
for -CD on items. Recommend when you have 4+ item with CD
Rapid Recharge
Built from Extra Charge
Gives raw Spirit Power. Weaker than Tankbuster or SoP, but cheaper
Arcane Surge
Can be soo good
Slowing Hex
Just so good, but don't use it right after dagger, use it before heavy melee
Bullet Resist Shredder
For MORE shred, skippable
Quicksilver Reload
for Merc. Magnum, and firerate with spirit damage is good
Superior Cooldown
Built from Compress Cooldown
It's not very necessary, but sometimes you need it
Tankbuster
Huge damage, especially against tanks, especially in mid-late
Spirit Snatch
more damage
Mercurial Magnum
Built from Quicksilver Reload
Allows our gun to make damage even if there's better to zero Weapon items. Can sell SoP if no slots
Siphon Bullets
Ricochet
just so good. You can even try to rush it. But then you need to heavily farm
Spirit Shielding
Built from Grit
Enchanter's Emblem
Reactive Barrier
Built from Grit
Healing Nova
Built from Healing Rite
Rescue Beam
Built from Healing Rite
Disarming Hex
Built from Rusted Barrel
Decay
Knockdown
Divine Barrier
Built from Guardian Ward
Scourge
Cursed Relic
Fury Trance
Sometimes stealth is failed
Lazy going to base? Fortitude! with it you can heal while traveling through map
Dispel Magic
Drop Silence, disarm, bombs, etc.
Counterspell
Parries anything that enemy can throw to you. But not bullets
Warp Stone
Silence Wave
Escalating Resilience
Easily stacks
Toxic Bullets
Anti-tank, and we lack of it (also to be useful for teamfights), but need firerate
Tesla Bullets
Good farming, or spirit-maxing
Lucky Shot
Capacitor
Built from Tesla Bullets
You shall not path!!!
Sometimes ability casters are notorious
Vampiric Burst
Phantom Strike
heheheh
Focus Lens
Not amongst counter items because it is easily cleansed and has long CD
Arctic Blast
Spirit Burn
Spirit Burn does NOT wake up enemies, so good
Mystic Reverb
To go full knife without melee, then sell/skip all melee items. The reason is that it wakes up slept enemy
Magic Carpet
Don't ask about it
Escalating Exposure
For Magnum or Spirit Burn
Colossus
Built from Extra Health
Diviner's Kevlar
Juggernaut
Inhibitor
Unstoppable
Built from Debuff Reducer
At some point you need to buy this item
Indomitable
Built from Reactive Barrier
Cheat Death
Ethereal Shift
Kinetic Dash
So strong everything can be a joke
Weakening Headshot
Fleetfoot
Heavy Melee Cancel and no shoot penalty. Also, active is very useful for chasing and escaping
Weighted Shots
Built from Slowing Bullets
Point Blank
Better damage scale than Aura
Extra Stamina
Against annoying stamina deniers
Enduring Speed
Sometimes you need to run, just run
Lifestrike
Built from Melee Lifesteal
No, just no
Cold Front
Here's the setup for most profit: Knife->Melee->Cold Front
Mystic Vulnerability
Mystic Slow
Spirit Sap
Spirit Sap->Knife->Do whatever you want
Torment Pulse
CAN be good
Vortex Web
Built from Slowing Hex
Smoke BombSmoke Bomb | Smoke Bomb: Ability unlocked, step 3 | Smoke Bomb: 1 AP upgrade, step 10 | Smoke Bomb: 2 AP upgrade, step 11 | Smoke Bomb: 5 AP upgrade, step 14 |
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FixationFixation | Fixation: Ability unlocked, step 1 | Fixation: 1 AP upgrade, step 5 | Fixation: 2 AP upgrade, step 6 | Fixation: 5 AP upgrade, step 13 |
|---|
Bullet DanceBullet Dance | Bullet Dance: Ability unlocked, step 4 | Bullet Dance: 1 AP upgrade, step 9 | Bullet Dance: 2 AP upgrade, step 15 | Bullet Dance: 5 AP upgrade, step 16 |
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Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
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Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
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