Bebop build guide
by ShiftyVersion 2Updated Aug 2, 2026Guide #731561
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Match statistics · filters applied except game mode
As written by the author · latest version · not affected by filters
yup
1Mid game
Game stage · 11 items
Monster Rounds
Weakening Headshot
Sprint Boots
Veil Walker
Debuff Reducer
Headshot Booster
Rapid Rounds
Headhunter
Built from Headshot Booster
Slowing Hex
Swift Striker
Built from Rapid Rounds
Slowing Bullets
2After Weighted
Author's category · 2 items
Counterspell
Dispel Magic
3Late game
Game stage · 8 items
Weighted Shots
Built from Slowing Bullets
Knockdown
Spirit Resilience
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
Exploding UppercutExploding Uppercut | Exploding Uppercut: Ability unlocked, step 1 | Exploding Uppercut: 1 AP upgrade, step 2 | Exploding Uppercut: 2 AP upgrade, step 5 | Exploding Uppercut: 5 AP upgrade, step 7 |
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Hunter's Aura
Enduring Speed
Built from Sprint Boots
Cursed Relic
Crippling Headshot
Built from Weakening Headshot
Siphon Bullets
Sticky BombSticky Bomb | Sticky Bomb: Ability unlocked, step 4 | Sticky Bomb: 1 AP upgrade, step 9 | Sticky Bomb: 2 AP upgrade, step 11 | Sticky Bomb: 5 AP upgrade, step 15 |
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Grapple ArmGrapple Arm | Grapple Arm: Ability unlocked, step 3 | Grapple Arm: 1 AP upgrade, step 8 | Grapple Arm: 2 AP upgrade, step 10 | Grapple Arm: 5 AP upgrade, step 12 |
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Hyper BeamHyper Beam | Hyper Beam: Ability unlocked, step 6 | Hyper Beam: 1 AP upgrade, step 13 | Hyper Beam: 2 AP upgrade, step 14 | Hyper Beam: 5 AP upgrade, step 16 |
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Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
No analysed Bebop matches started with this guide selected for these filters.
Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
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