Bebop build guide
by GoopleDoopVersion 9Updated Sep 30, 2026Guide #766818
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Match statistics · filters applied except game mode
As written by the author · latest version · not affected by filters
Build based on bebop having insane survivability. If you can stay in the fight longer, the more you can hook people.
1Early game
Game stage · 9 items
Extra Regen
Mystic Burst
Spirit Strike
Trophy Collector
Enchanter's Emblem
Enduring Speed
Radiant Regeneration
Lifestrike
Healing Booster
Built from Extra Regen
2Lane Optionalsoptional
Author's category · 2 items
Healing Rite
Rebuttal
3Mid Core
Author's category · 8 items
Witchmail
Spirit Snatch
Built from Spirit Strike
Tankbuster
Built from Mystic Burst
4Mid Coreoptional
Author's category · 1 items
Healbane
5End Game
Author's category · 5 items
Juggernaut
Built from Enduring Speed
Healing Tempo
Built from Healing Booster
Boundless Spirit
6Resilienceoptional
Author's category · 2 items
Bullet Resilience
Spirit Resilience
7Shieldingoptional
Author's category · 3 items
Spirit Shielding
Reactive Barrier
Weapon Shielding
8GOTTA LEAVEoptional
Author's category · 3 items
Warp Stone
Majestic Leap
Magic Carpet
9Anti-Gunoptional
Author's category · 3 items
Battle Vest
Disarming Hex
Metal Skin
10Testingoptional
Author's category · 7 items
Surge of Power
Fortitude
Dispel Magic
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
Exploding UppercutExploding Uppercut | Exploding Uppercut: Ability unlocked, step 3 | Exploding Uppercut: 1 AP upgrade, step 9 | Exploding Uppercut: 2 AP upgrade, step 10 | Exploding Uppercut: 5 AP upgrade, step 11 |
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Spellbreaker
Compress Cooldown
Superior Cooldown
Built from Compress Cooldown
Mystic Reverb
Veil Walker
Spirit Burn
Plated Armor
Scourge
Cursed Relic
Echo Shard
Transcendent Cooldown
Built from Superior Cooldown
Sticky BombSticky Bomb | Sticky Bomb: Ability unlocked, step 1 | Sticky Bomb: 1 AP upgrade, step 5 | Sticky Bomb: 2 AP upgrade, step 8 | Sticky Bomb: 5 AP upgrade, step 12 |
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Grapple ArmGrapple Arm | Grapple Arm: Ability unlocked, step 2 | Grapple Arm: 1 AP upgrade, step 6 | Grapple Arm: 2 AP upgrade, step 7 | Grapple Arm: 5 AP upgrade, step 13 |
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Hyper BeamHyper Beam | Hyper Beam: Ability unlocked, step 4 | Hyper Beam: 1 AP upgrade, step 14 | Hyper Beam: 2 AP upgrade, step 15 | Hyper Beam: 5 AP upgrade, step 16 |
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Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
No analysed Bebop matches started with this guide selected for these filters.
Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
Counts matches where this guide was selected at the start, from the API's analysed matches. It doesn't measure whether players followed it. Statistics are grouped by guide ID and may include earlier versions.