Bebop build guide
by BENIS BOIVersion 2Updated Aug 16, 2026Guide #767294
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As written by the author · latest version · not affected by filters
Suprise impregnate them with your bomb, then run like the deadbeat you are!
1Early game
Game stage · 6 items
Mystic Burst
Fleetfoot
Sprint Boots
Trophy Collector
Built from Sprint Boots
Veil Walker
Extra Spirit
2Mid game
Game stage · 5 items
Surge of Power
Built from Extra Spirit
Improved Spirit
Built from Extra Spirit
Enduring Speed
Built from Sprint Boots
3Pick at LEAST 1
Author's category · 2 items · might want to buy before echo sometimes
Fortitude
good for lurking in jungle to farm stacks
Radiant Regeneration
good for sustain and helps with the get away
4Late game
Game stage · 3 items
Tankbuster
Built from Mystic Burst
Boundless Spirit
Built from Improved Spirit
Mystic Reverb
5Good Alternatives
Author's category · 11 items
Compress Cooldown
want less downtime between bomb runs?
Superior Cooldown
Built from Compress Cooldown
for if you want to pivot to a more normal bebop playstyle
Transcendent Cooldown
Built from Superior Cooldown
6Uber Fed?optional
Author's category · 4 items · not LR
Witchmail
Juggernaut
Built from Enduring Speed
Spirit Burn
7Playstyle
Author's category · 0 items · If you couldnt already tell, this build is all about getting in, bombing and getting out. In the early game you want to get as many stacks as you can(even if it means feeding just a bit) in order to prep you for the mid game. In the mid game, you will mainly be lurking in the enemy jungle looking to do a quick boming run. Get a couple bombs off then go to a diffent part of the map and repeat. In the late game you can keep it up or pivot your build.
No items listed.
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
Exploding UppercutExploding Uppercut | Exploding Uppercut: Ability unlocked, step 4 | Exploding Uppercut: 1 AP upgrade, step 11 | Exploding Uppercut: 2 AP upgrade, step 12 |
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Enchanter's Emblem
Echo Shard
also for less doowntime between bombing runs
Metal Skin
good for running on gun carrys
Majestic Leap
good for ult, rotations, and free bomb int
Warp Stone
great for getting in or getting out
Stamina Mastery
if your having trouble getting out and have ok movement
Spirit Snatch
good damage and also if you are pivoting
Heroic Aura
great for getting out, split pushing, or if you just want gun spike
Indomitable
for if they have a bit of CC
Unstoppable
for if they have a LOT of CC
Focus Lens
Sticky BombSticky Bomb | Sticky Bomb: Ability unlocked, step 1 | Sticky Bomb: 1 AP upgrade, step 2 | Sticky Bomb: 2 AP upgrade, step 5 | Sticky Bomb: 5 AP upgrade, step 7 |
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Grapple ArmGrapple Arm | Grapple Arm: Ability unlocked, step 3 | Grapple Arm: 1 AP upgrade, step 14 | Grapple Arm: 2 AP upgrade, step 15 | Grapple Arm: 5 AP upgrade, step 16 |
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Hyper BeamHyper Beam | Hyper Beam: Ability unlocked, step 6 | Hyper Beam: 1 AP upgrade, step 8 | Hyper Beam: 2 AP upgrade, step 9 | Hyper Beam: 5 AP upgrade, step 10 |
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Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
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Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
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