Bebop build guide
by siskaVersion 1Updated Sep 24, 2026Guide #823316
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Match statistics · filters applied except game mode
As written by the author · latest version · not affected by filters
sdf
1
Author's category · 7 items
Headshot Booster
Spirit Strike
Battle Vest
Tesla Bullets
Rapid Rounds
Veil Walker
Spirit Sap
2Category 4
Author's category · 2 items
Spirit Snatch
Built from Spirit Strike
full value if you hook first/ good to pair with EE
Surge of Power
3Category 5
Author's category · 2 items
Capacitor
Built from Tesla Bullets
Swift Striker
Built from Rapid Rounds
42optional
Author's category · 3 items
Enchanter's Emblem
Healbane
Return Fire
51optional
Author's category · 3 items
Spirit Resilience
Escalating Resilience
Dispel Magic
6Category 7
Author's category · 5 items
Silencer
Plated Armor
Siphon Bullets
vs tanks
7optional
Author's category · 10 items
Counterspell
Headhunter
Built from Headshot Booster
Toxic Bullets
8Category 7optional
Author's category · 10 items
Slowing Hex
Enduring Speed
Fleetfoot
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
| Exploding Uppercut: Ability unlocked, step 1 | Exploding Uppercut: 1 AP upgrade, step 4 | Exploding Uppercut: 2 AP upgrade, step 7 | Exploding Uppercut: 5 AP upgrade, step 9 |
Crippling Headshot
vs heals/tanks
Focus Lens
Built from Spirit Sap
Witchmail
4+ spirit
Unstoppable
mid boss
Healing Tempo
more dmg/surv (procs from uppercut/headhunter/veil)
Juggernaut
into gun
Spellbreaker
spirit burst
Divine Barrier
Inhibitor
Shadow Weave
Superior Cooldown
Colossus
Frenzy
Transcendent Cooldown
Built from Superior Cooldown
Boundless Spirit
Cursed Relic
| Sticky Bomb: Ability unlocked, step 3 | Sticky Bomb: 1 AP upgrade, step 5 | Sticky Bomb: 2 AP upgrade, step 6 | Sticky Bomb: 5 AP upgrade, step 13 |
| Grapple Arm: Ability unlocked, step 2 | Grapple Arm: 1 AP upgrade, step 10 | Grapple Arm: 2 AP upgrade, step 11 | Grapple Arm: 5 AP upgrade, step 12 |
| Hyper Beam: Ability unlocked, step 8 | Hyper Beam: 1 AP upgrade, step 14 | Hyper Beam: 2 AP upgrade, step 15 | Hyper Beam: 5 AP upgrade, step 16 |
Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
No analysed Bebop matches started with this guide selected for these filters.
Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
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