Mo & Krill build guide
by kimidofuVersion 2Updated Aug 22, 2026Guide #776009
Search this name in the in-game build browser. Several guides can share a name, so check the author and update date.
Match statistics · filters applied except game mode
As written by the author · latest version · not affected by filters
あ
1Early Lane
Author's category · 12 items · First buys - Left to Right - Focusing lane core
Mystic Burst
You can proc this right away with T1 Scorn. Makes your Scorn heal hard try to hit as many targets at once with it.
Quicksilver Reload
Even more healing and damage just like Mystic Burst. The second you get this you can start making aggressive health trades.
Torment Pulse
Large source of your damage and helps with farm, lane clear, and tick dmg overall. Can rush Compress Cooldown here if your ult just went on cooldown.
Trophy Collector
Overall sprint speed, once you have this you need to be perma-fighting anytime you have Combo up. Alternatively get Enduring Speed if you need slow resist.
Veil Walker
Extra Spirit
Improved Spirit
Built from Extra Spirit
Tankbuster
Built from Mystic Burst
Duration Extender
Superior Duration
Built from Duration Extender
Good item for just about everything right now, but the downside is your spin gets increased too, and that can hurt you in some situations. Good if your team needs an ult bot.
Spirit Burn
Witchmail
Good for against FULL spirit teams, really a necessity buy if pressed for slots. Good against Infernus, Bebop, Geist, Lash etc.
2Late game
Game stage · 8 items · Third buys - Any order - Buy Tankbuster when you can proc it; YOU SHOULD HAVE 2 ARMORS EVENTUALLY
Disarming Hex
Scourge
AMAZING active item that gives huge spirit resist, and more AOE damage. Kind of presses you for active slots but well worth it for the extra percentage-based damage.
Escalating Exposure
This is what allows your damage to scale late game if they're buying resists, but it is not completely necessary. Very nice against spirit heavy comps. Works best with Spirit Burn.
3Lane Counter-Buysoptional
Author's category · 7 items · Read annotations of optional sections to learn
Rebuttal
Great if they are punch heavy players, or for Viscous Punches. Good for baiting parries too.
Extra Health
Monster Rounds
Great item for if getting poked out while clearing waves and for tower diving. Buy first item if getting attacked super hard in lane and stuck behind shop.
4Mid game
Game stage · 6 items · Second buys - Left to Right - Focusing spikes - Get an armor at the end of this section
Warp Stone
The best movement item in the game in my opinion. Short cooldown, instant teleport, and bullet resist. This lets you hit your Vitality spike which is a HUGE buff to health.
Cold Front
Early resist, good damage increase in combination with any ability. Try to use it off cooldown. Builds into Arctic Blast later which is an important interrupt.
5Armoroptional
Author's category · 4 items · Typically you should have two or more of these by end game
Spirit Resilience
Check Incoming damage and if mostly Spirit, buy this. Keep in mind that Spirit Shielding is a lot of shield on its own. Enchanter's Emblem is a cheaper alternative.
Metal Skin
Good counter to heavy gun teams, now we can use it in ult whenever!!!!
Plated Armor
6Counter Itemsoptional
Author's category · 4 items · You can ignore the optional sections if you just want a quick build
Dispel Magic
Good item but you're so desperate for Active Slots it's hard to use sometimes, but some games it's just necessary to get.
Juggernaut
Built from Enduring Speed
Great counter buy to gun heroes and melee spammers, but on its own won't protect you. AMAZING into Ricochet users.
7Testingoptional
Author's category · 4 items · Keep in mind these are just really uncommon buys, only buy if you know what you're doing | discord: thefalconwarrior for any questions
Alchemical Fire
Good for more damage on towers, and for defending a lane or teamfights, but you are already good at defending lanes.
Majestic Leap
Funny haha tech for Combo, best when used in combination with Veil Walker. Typically buy both. Hard countered by Torment Pulse, DO NOT target people who have it.
8Slotlocked Upgradesoptional
Author's category · 1 items
Transcendent Cooldown
Built from Superior Cooldown
Buy if you have full active slots since this will lower the cooldown on them.
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
ScornScorn | Scorn: Ability unlocked, step 1 | Scorn: 1 AP upgrade, step 5 | Scorn: 2 AP upgrade, step 6 | Scorn: 5 AP upgrade, step 10 |
|---|
Cursed Relic
Really op item for Mo & Krill since it's just another shutdown, and the damage penalty is basically forgettable as long as you use it after you've used your kit.
Phantom Strike
Instant gap closer and a disarm, perfect for fliers/Lash/Celeste/Holliday since it has crazy range. Rush over Warp Stone if dealing with lots of movers.
Cheat Death
Get if you need that extra umfph to get away for escapes. Also good for securing that ult kill if they keep blowing you up before they die.
Colossus
Very good uber late defensive item. I buy specifically if I'm the solo tank or if my other tank is getting blown up.
Boundless Spirit
Built from Improved Spirit
Reactive Barrier
Bebop hard counter item. Good for dealing with stun heavy lanes that you are struggling to avoid.
Enduring Speed
Extra move speed, good for rotations and escapes. ONLY GET IF YOU ARE BUILDING INTO JUGGERNAUT.
Golden Goose Egg
Ultimate stall lane item. Buy first item if you're super hopeless about winning lane. Sell for a T3 Green.
Arcane Surge
W stamina spam. Arcane Surging Burrow hits full T2 camp. Surge before ult if you can. Do not underestimate the range this gives to your Sandblast. Good alternative to Cold Front, don't buy both.
Compress Cooldown
Really need those ults, interchangeable with Healbane or Torment Pulse timing-wise.
Healbane
Good if you just need a cheap antiheal and if no one else is buying it its good to get since they dont stack with other Healbanes.
Superior Cooldown
Built from Compress Cooldown
Shortens all your cooldowns for more Burrows and Sandblasts.
Greater Expansion
Good for all aspects of the hero, also increases item ranges, Torment Pulse, Warp Stone, Phantom Strike, etc. GET AN ARMOR!!!
Probably the best possible item for dealing with gun heroes. Especially for the ones that apply effects. Bullet Resilience is a cheaper alternative.
Unstoppable
Great item for if they keep stunning you out of Ult or Burrow. Good knockup counter too.
Slowing Hex
Some games you just need too many Slowing Hexes, counters any hero with a movement ability.
Arctic Blast
Built from Cold Front
Good for slow and the fact it completely stops movement and casting movement abilities. Makes proccing Spirit Burn trivially easy. MORE CC IS SUPER GOOD. Use right after ult to counter movement.
Divine Barrier
A good counter to Wraith/Pocket ults. It's the only cleanse item in the game that can remove negative effects from ultimates. Buy it if you're relying on one Carry especially, SPAM it on them.
Indomitable
Built from Reactive Barrier
Poor Man's Unstoppable.
BurrowBurrow | Burrow: Ability unlocked, step 3 | Burrow: 1 AP upgrade, step 7 | Burrow: 2 AP upgrade, step 8 | Burrow: 5 AP upgrade, step 9 |
|---|
Sand BlastSand Blast | Sand Blast: Ability unlocked, step 2 | Sand Blast: 1 AP upgrade, step 14 | Sand Blast: 2 AP upgrade, step 15 | Sand Blast: 5 AP upgrade, step 16 |
|---|
ComboCombo | Combo: Ability unlocked, step 4 | Combo: 1 AP upgrade, step 11 | Combo: 2 AP upgrade, step 12 | Combo: 5 AP upgrade, step 13 |
|---|
Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
Counts matches where this guide was selected at the start, from the API's analysed matches. It doesn't measure whether players followed it. Statistics are grouped by guide ID and may include earlier versions.