Seven build guide
by zorroblancoVersion 157Updated May 19, 2026Guide #243565
Search this name in the in-game build browser. Several guides can share a name, so check the author and update date.
Match statistics · filters applied except game mode
As written by the author · latest version · not affected by filters
Standard build of the seventh skill through the third skill, with a description of some items. (P.S. You do not need to purchase items in a strict order!)
1-Line-
Author's category · 5 items
Monster Rounds
Improved Spirit
Healbane
Although this item can no longer be turned into a leech, it cuts offheal well for opponents (against the lane with Victor)
Opening Rounds
Mystic Vulnerability
2-8 min-
Author's category · 1 items
Cultist Sacrifice
Built from Monster Rounds
3-Heal/Situation on line-optional
Author's category · 4 items
Rebuttal
Healing Rite
Debuff Reducer
4-After line-
Author's category · 4 items
Enduring Speed
Fleetfoot
Duration Extender
5-Mid-
Author's category · 4 items
Superior Duration
Built from Duration Extender
Toxic Bullets
Escalating Exposure
Built from Mystic Vulnerability
More spirit damage
6-This or leech-optional
Author's category · 1 items
Infuser
Built from Spirit Lifesteal
7-End-
Author's category · 6 items
Spiritual Overflow
Built from Spirit Lifesteal
Base in the late game for Seven
Leech
Built from Spirit Lifesteal
Mercurial Magnum
8-Shielding/Resilience-optional
Author's category · 6 items
Enchanter's Emblem
Reactive Barrier
Spirit Resilience
9-Happy Lens-optional
Author's category · 1 items
Focus Lens
10Or... oroptional
Author's category · 12 items
Weighted Shots
Spirit Rend
Crippling Headshot
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
Lightning BallLightning Ball | Lightning Ball: Ability unlocked, step 3 | Lightning Ball: 1 AP upgrade, step 4 | Lightning Ball: 2 AP upgrade, step 10 | Lightning Ball: 5 AP upgrade, step 11 |
|---|
Suppressor
Heise is unpleasant against you, Rafe, and Infernus is even more so at the beginning of the line (if you don't need it, don't take it)
Spirit Lifesteal
Ballistic Enchantment
Sell Cultist buy Ballistic
Unstoppable
Built from Debuff Reducer
Oh, fuc...., the knockdown on my head
Boundless Spirit
Built from Improved Spirit
Spirit Burn
-70% treatment + inhibitor, people are shocked by these numbers....
Bullet Resilience
Spellbreaker
Built from Debuff Reducer
Plated Armor
Lightning Scroll
Refresher
Mystic Reverb
Return Fire
Metal Skin
Dispel Magic
-negative effects
Counterspell
Juggernaut
Built from Enduring Speed
We take it if we're tired of shooting opponents (in the late game)
Inhibitor
Static ChargeStatic Charge | Static Charge: Ability unlocked, step 5 | Static Charge: 1 AP upgrade, step 6 | Static Charge: 2 AP upgrade, step 15 | Static Charge: 5 AP upgrade, step 16 |
|---|
Power SurgePower Surge | Power Surge: Ability unlocked, step 1 | Power Surge: 1 AP upgrade, step 2 | Power Surge: 2 AP upgrade, step 8 | Power Surge: 5 AP upgrade, step 9 |
|---|
Storm CloudStorm Cloud | Storm Cloud: Ability unlocked, step 7 | Storm Cloud: 1 AP upgrade, step 12 | Storm Cloud: 2 AP upgrade, step 13 | Storm Cloud: 5 AP upgrade, step 14 |
|---|
Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
Counts matches where this guide was selected at the start, from the API's analysed matches. It doesn't measure whether players followed it. Statistics are grouped by guide ID and may include earlier versions.