Seven build guide
by 1-800-EATPEOPLEVersion 30Updated Sep 30, 2026Guide #765402
Search this name in the in-game build browser. Several guides can share a name, so check the author and update date.
Match statistics · filters applied except game mode
As written by the author · latest version · not affected by filters
e6 seven build based around being active early and fighting with ults my main build with a diff AP order. Maxes 3, then ult then stun. stronger in team fights but very weak in 1v1s and slightly slower farming. Play with team with ur ult off cd then farm when you dont have it. main build: 658443
1Laning
Author's category · 6 items
Monster Rounds
suppressor first into gun lanes (haze vyper or infernus mostly)
Suppressor
Usually the best lane option, even into non-gun characters. Can get enchanters first into HEAVY spirit (Pocket, Apollo, bebop, but lowk if ur laning agaist bebop its already over). Sell First
Enchanter's Emblem
incredible stats for a 1600, my default 1600 green. Buy early into heavy spirit
2Early Optionalsoptional
Author's category · 5 items
Restorative Shot
Sometimes I buy this while I'm up to keep my health lead. Dont buy if you can't aim. Best lane sustain item in the game if you can always get the hero hit
Healing Rite
box run :((((
Extra Regen
resto shot for ppl who whiff
3Mid game
Game stage · 5 items
Healbane
Buy this whenever you need really but rarely skip it. I buy this in lane against big healers. The heal on kill is amazing for team fights.
Fleetfoot
Amazing passive stats and we get to perma-slide. If u don't know how to perma slide, learn. If you don't want to learn, buy spirit shredder bullets
Spirit Lifesteal
buy after healbane if you're fighting more. Careful when upgrading into overflow cause u could lose ur 4.8K if u dont have unstop/indom
4counter itemsoptional
Author's category · 5 items · i lowk only buy first 2 tbh
Counterspell
best item if you're good
Dispel Magic
this works on geist life-drain and yamato grapple btw. and celeste light eater too
Spirit Resilience
always strong. With EE gives you 50% base spirit res.
5Pick One
Author's category · 2 items · before/after overflow off timing can buy both maybe
Unstoppable
core item. Even when indom seems better, unstop usually is.
Indomitable
good item for tempo because of the CDR. lets you fight way more often and be scarier more often. sometimes i buy with unstop to farm ult cd
6Late game
Game stage · 6 items · no order L->R default priority.
Superior Duration
Synergizes with all our items and abilities. Buy after unstop always, consider delaying if u only have indom but I say ALWAYS BUY!! gives us a 2.5 second stun
Diviner's Kevlar
Better than infuser for keeping u alive while ulting. Plus more time for unstop yippee!
Silencer
compy? that -25% spirit reduction is secret omega broken and u basically guarantee proc it after stun. celeste/apollo killer
7Late swapsoptional
Author's category · 10 items · for games that start lasting toooo longggggg
Refresher
Break in case of emergency
Lightning Scroll
Built from Mystic Slow
Not terrible but not always applicable. Only good if game is lasting over 40 minutes. Works best to force out anti-cc items instead of to actually stun
Ethereal Shift
8Eggoptional
Author's category · 1 items · egg
Golden Goose Egg
Not terrible since seven's lane damage isn't great before he hits his spikes. Great for oppressive lanes where you're forced to play under tower. Hatch at 10 mins for t2 buffs.
9the laboptional
Author's category · 12 items · experimental items buy at your own risk
Siphon Bullets
experimenting for tanky targets (mostly mo). even with all the resist shred seven sometimes can't break thru some tanks
Restorative Locket
compy if ur good, giga-troll otherwise
Leech
Built from Spirit Lifesteal
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
Lightning BallLightning Ball | Lightning Ball: Ability unlocked, step 3 | Lightning Ball: 1 AP upgrade, step 14 | Lightning Ball: 2 AP upgrade, step 15 |
|---|
Cultist Sacrifice
Built from Monster Rounds
Try to buy around 8 minutes, not too early, not too late. Can delay slightly if ahead, rush if behind
Arcane Surge
This is like a 4 in 1 item for 1600 it's crazy good. Try to always dash jump before popping Power Surge (3) or Ult. Pop before T3 stun for a 2.5 second stun.
Mystic Vulnerability
4.8K spike makes u do damage
Opening Rounds
another good alternative for fleetfoot. Adds lots of lane damage but falls off hard.
Mystic Slow
makes airborne enemies have less drag, builds into lightning scroll too. hm.
Escalating Exposure
Built from Mystic Vulnerability
need this to help with split pushing and making your ult scary mid-late game. buy before fleetfoot sometimes
Spiritual Overflow
Built from Spirit Lifesteal
Good lifesteal, more duration on everything, good gun investment. Buy before unstop if thanos
Warp Stone
Seven severely lacks movement options. This is a diet movement ability that helps with disengaging and positioning. Pop before ult for extra bullet res.
Metal Skin
haze or vyper. Disarming hex might be better into vyper
Transcendent Cooldown
Rush before sup duration if u bought indom and skipped unstop. can skip entirely, not that important. Can get just sup cooldown
Spirit Burn
Very good item to make your ult stronger. After rework it basically means you spirit burn EVERYONE you hit with ult
Boundless Spirit
this item might be better than EE but i don't know, the #seven channel is in a 100 years long argument about it and idk if we'll ever truly know the answer.
broken broken broken
Echo Shard
whatever man sure
Mercurial Magnum
meh. great damage but this is an ult + stun build. Good on hypercarry builds
Spellbreaker
Strong into very specific characters (yamato/apollo/talon). The added debuff resist is rlly good + unstop (44% dbr)
Plated Armor
Dont buy for raw gun damage (ven, vyper, haze). Works against merc mag.
Infuser
Built from Spirit Lifesteal
lowkey a late-game counterbuy item. Base lifesteal is more than enough. Buy if u start getting bursted thru ult. Kevlar better if too much anti-heal
Juggernaut
Bad for seven for the most part but can make you nigh unkillable in ult if they're all gun.
Crippling Headshot
Best reliable anti-tank seven can get. No cooldown, easy to proc, adds resist shred. But someone else is prob gonna get this so u dont need to
bad bad bad horrible item. overflow is this item but better and infuser gives you more healing if thats what you specifically need
Headshot Booster
W lane damages
Blood Tribute
permasliding is TECHNICALLY possible with this item without fleetfoot but its like fake and bad and sucks. DBR good tho
Toxic Bullets
applicable into big healers and fat targets but very hard to justify. This item should lowk be a 1600
Mystic Regeneration
Surge of Power
My old Go-to buy for power surge. Makes 3 strong and the move speed is hella nice, plus saves us a slot but idk what we'd use that extra slot on. arcane surge just does everything
Slowing Hex
feels good early but hard to justify a 1600 investment. If the comp calls for it this can def be better than suppressor
Vortex Web
Built from Slowing Hex
uh. maybe? good for stunning a bunch of people, could maybe steal a rejuv with it. if seven could use items in ult this item would be way better
Improved Spirit
good buy instead of suppressor for low gun damage but will almost never happen
Disarming Hex
vyper
| Lightning Ball: 5 AP upgrade, step 16 |
Static ChargeStatic Charge | Static Charge: Ability unlocked, step 1 | Static Charge: 1 AP upgrade, step 5 | Static Charge: 2 AP upgrade, step 12 | Static Charge: 5 AP upgrade, step 13 |
|---|
Power SurgePower Surge | Power Surge: Ability unlocked, step 2 | Power Surge: 1 AP upgrade, step 6 | Power Surge: 2 AP upgrade, step 7 | Power Surge: 5 AP upgrade, step 8 |
|---|
Storm CloudStorm Cloud | Storm Cloud: Ability unlocked, step 4 | Storm Cloud: 1 AP upgrade, step 9 | Storm Cloud: 2 AP upgrade, step 10 | Storm Cloud: 5 AP upgrade, step 11 |
|---|
Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
No analysed Seven matches started with this guide selected for these filters.
Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
Counts matches where this guide was selected at the start, from the API's analysed matches. It doesn't measure whether players followed it. Statistics are grouped by guide ID and may include earlier versions.