Ivy build guide
by suke1234321Version 134Updated Oct 3, 2026Guide #276605
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[READ ITEM DESCRIPTIONS] STEAL AS MANY CAMPS AS POSSIBLE, the new boxes and amount of camps mean you can get TONS of souls super easily, transistioning into a fed late game lifestealing supportive demon -suke
1"Lane" Core
Author's category · 7 items · try stealing more enemy boxes/camps than your own if possible
Monster Rounds
so you can maintain as much wave prio as possible so you steal camps as quickly as possible
Tesla Bullets
the ivy item, gives us actual gun damage, helps take camps as quickly as possible, and builds into a very good cc item
Rapid Rounds
gun investment spike and fire rate amplifies tesla's damage
2Need help Early Game?optional
Author's category · 5 items
Golden Goose Egg
if you somehow end up super behind, don't fight, just farm as much as possible until you can afford capacitor then sell this so you can buy burst fire with it and do TONS of damage
Healing Rite
buy early if you or your teammate need healing, use the speed to steal farm or gank
Extra Health
3I do anything for speed
Author's category · 4 items
Capacitor
Built from Tesla Bullets
huge damage spike especially if you land the active since its easy damage just circling enemies with all your speed and being unhitable while beaming down enemies
Healing Booster
tons more healing from tether lifesteal and healing nova
Burst Fire
Built from Rapid Rounds
4Situationalsoptional
Author's category · 8 items · you're basically making up your "core" with some of these until late game
Reactive Barrier
very strong scaling barrier that can help you easily tank cc
Battle Vest
good early bullet resist to buy if ahead
Enchanter's Emblem
good early spirit resist to buy if ahead
5LIFESTEAL MAXXING
Author's category · 3 items
Siphon Bullets
very good late game for damage and sustain since most enemies will be very tanky by now
Leech
with capacitor, siphon, healing tempo, and tether, the lifesteal on this will be INSANE as long as you're sliding enough to avoid damage and landing enough shots
Transcendent Cooldown
lets siphon and capacitor proc more for tons more dps and healing and fleetfoot and burst fire be used for more sliding and ammo conservation, buy before leech if behind
6Evil Skulloptional
Author's category · 1 items
Glass Cannon
rush after healing booster if ahead and able to consistently secure kills, very good for snowballing and TONS of dps
7Main Sustainoptional
Author's category · 3 items
Spirit Resilience
obvious spirit resist, if you can save for spellbreaker or silencer just do that instead
Heroic Aura
solid bullet resist that also provides it to teammates and most importantly SPEED
Dispel Magic
if you need to hard cleanse debuffs, specifically on hit
8Late Game Situationalsoptional
Author's category · 4 items
Silencer
VERY good for coountering spirit damage, the passive doesn't require buildup so you can consistently out damage most spirit heroes you fight, not to mention the silence
Inhibitor
if enemies do lots of damage, mainly gun, this can be very good for lowering their output and making them easier to kill
Crippling Headshot
9Late Game Sustainoptional
Author's category · 5 items
Indomitable
Built from Reactive Barrier
almost always needed late game as cc is the main way enemies are gonna kill you
Unstoppable
only buy over indom if enemies have so much cc its impossible to counter it with just indom, or if they have a dynamo
Spellbreaker
10In lane you're gonna be hard farming until you can get tesla, hard shove the wave at 2:30 so you can steal enemy boxes and give your teammate some solo waves, you will both end up ahead in souls if you do it properly, then once you buy tesla, abuse the damage spike and fight enemies until 8:00, cultist an enemy T3, and steal every sinner on the map, prioritize enemy camps as much as possible, and make sure to have as much wave prio as possible so you can steal walkers and secure objectives for teammates, you're "afk farming" but in a way that actually benefits the team by providing map pressure.optional
Author's category · 0 items
No items listed.
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
Entangling ThornsEntangling Thorns | Entangling Thorns: Ability unlocked, step 1 | Entangling Thorns: 1 AP upgrade, step 7 | Entangling Thorns: 2 AP upgrade, step 15 |
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Enduring Speed
so you can stay more mobile in fights, sliding is important so you can conserve ammo and have more uptime on gun dps
Cultist Sacrifice
Built from Monster Rounds
so you can take camps faster, abuse this on T3's and sell later for the slot once you can reliably take T3's with your gun damage
Healing Nova
hp investment spike and with tether this becomes really good in fights with teammates, and also can be used to activate healing tempo on command, sell SUPER late game
Fleetfoot
tons more speed so you can hyper roam and slide as much as possible in fights, if you need the slot late game, buy juggernaut first
if enemies do tons of damage burst damage this can be very good for helping tank and heal it up
Rebuttal
if enemies melee alot
Headshot Booster
if your ally is fighting alot or an enemy has a big head this is really good for keeping up with damage in lane, don't buy rapid if you buy this
more fire rate = more capacitor damage + slide distance gives more infinite ammo for even more damage, with fleetfoot you can slide hella far
Healing Tempo
Built from Healing Booster
tons more SPEED and fire rate, the healing buff gives us alot more sustain aswell off nova, tether, and stone form, and once you start buying lifesteal maxxing you become UNKILLABLE
Healbane
easily applyable anti heal off capacitor and very good to buy if ahead and able to secure kills consistently
Weakening Headshot
easily applyable resist shred that builds into a very good shred/damage item late game
Mystic Slow
very good to buy when ahead, keeps enemies way slower than you so you can easily kite them
Suppressor
lets you easily 1v1 gun carries, especially before they buy fire rate items, very good to rush after tesla
Compress Cooldown
if enemies are out macro-ing your team, you'll need this to spam ult for as much map pressure as possible
Built from Weakening Headshot
tons of shred so your hybrid damage can go through any resists or healing, really good against victor
Armor Piercer
ONLY buy if enemies are buying plated armor, plated counters LITERALLY all our damage
lets you tanky spirit alot easier, only buy over colossus if spirit is basically one shotting you
Plated Armor
hard counters on hit (haze, vindicta, wraith, etc.) especially with dispel magic
Juggernaut
Built from Enduring Speed
not too good honestly just too situational, only buy if you're slot locked or need slow resist, buying for the fire rate slow isn't worth it
| Entangling Thorns: 5 AP upgrade, step 16 |
Kudzu ConnectionKudzu Connection | Kudzu Connection: Ability unlocked, step 4 | Kudzu Connection: 1 AP upgrade, step 9 | Kudzu Connection: 2 AP upgrade, step 10 | Kudzu Connection: 5 AP upgrade, step 11 |
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Stone FormStone Form | Stone Form: Ability unlocked, step 2 | Stone Form: 1 AP upgrade, step 3 | Stone Form: 2 AP upgrade, step 5 | Stone Form: 5 AP upgrade, step 14 |
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Air DropAir Drop | Air Drop: Ability unlocked, step 6 | Air Drop: 1 AP upgrade, step 8 | Air Drop: 2 AP upgrade, step 12 | Air Drop: 5 AP upgrade, step 13 |
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Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
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