Yamato build guide
by agafatVersion 57Updated May 26, 2026Guide #340830
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New Patch Testing Fully annotated! Vitality items are all situational, buy at least 4.8k worth after the Lane items for investment spike
1Lane
Author's category · 5 items · Roughly Left to Right
High-Velocity Rounds
Makes hitting your shots a lot easier, builds into opening rounds
Spirit Strike
Builds into Spirit Snatch, procs when you hit your 2 on someone
Mystic Shot
Easy to hit with Right Clicks, pay attention to the cooldown and try to hit it on enemy heroes
Cold Front
Extra burst and slow, can sell late game
Spirit Snatch
Built from Spirit Strike
Flying Slash (2) procs it now, pretty good
2optional
Author's category · 5 items
Restorative Shot
Sell whenever you need a slot. Easy sustain with Right Clicks, pay attention to the cooldown and try to use it on enemy heroes when it's up.
Healing Rite
Scales better with spirit now and good for box runs bc of sprint speed
Extra Regen
Some nice extra sustain in lane, technically optional but nice to have, can sell whenever needed or upgrade to healboosters
3Core
Author's category · 7 items · Left to Right - Top Row First
Spirit Shredder
4.8k gun investment, shreds spirit resist to increase your damage yippie
Opening Rounds
Built from High-Velocity Rounds
Buy whenever you need to sell resto shot for slot so you keep the 4.8k gun investment
Compress Cooldown
More ults, can go torment pulse instead of cooldown here but imo having ult up very often kinda OP
4Veggiesoptional
Author's category · 12 items · GET 4.8K INVESTMENT AFTER LANE ITEMS
Healbane
Healing Reduction and heal on kill, almost always good
Return Fire
Vs gun heavy teams
Spirit Shielding
Solid vs Spirit Burst, but Counterspell kinda does same but better while being more slot efficient
5Late gameoptional
Game stage · 12 items · READ ANNOTATIONS
Torment Pulse
Just free extra damage in fights, low key can skip maybe
Tankbuster
Procs on 3 now so really easy to constantly proc in fights. Make sure your Crimson Slash does over 165 damage when you pick this up.
Witchmail
If enemy team has lots of consistent high spirit damage abilities, for example Seven who constantly does 75+ dmg with his power surge, this item is mega OP you get your cds back instantly
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
Power SlashPower Slash | Power Slash: Ability unlocked, step 2 | Power Slash: 1 AP upgrade, step 7 | Power Slash: 2 AP upgrade, step 8 | Power Slash: 5 AP upgrade, step 9 |
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Extra Health
If you need to survive burst in lane
Rebuttal
Viscous / Billy / Calico etc lane
Superior Cooldown
Built from Compress Cooldown
Shorter cooldowns yippie
Improved Spirit
More spirit, more dmg, more healing, builds into Boundless Spirit later on
Boundless Spirit
Built from Improved Spirit
More spirit, can delay for tank items, not high priority
Arctic Blast
Built from Cold Front
Probably OP item
Weapon Shielding
Reactive Barrier
Scales with spirit so can be nice, good vs lanes/teams that proc it easily (haze bebop vindicta abrams etc etc)
Debuff Reducer
Vs lots of debuffs
Healing Booster
Built from Extra Regen
Gets us to 4.8k Vitality, the healing boost is kind of irrelevant right now, but once we get T3 Crimson Slash it's good
Dispel Magic
If you cant cast ult because of Silences, or just vs general debuffs like infernus mirage drifter seven etc
Counterspell
Parry that shit
Spirit Resilience
Almost always good vs Spirit heavy teams
Warp Stone
mobility option, gives bullet res too
Metal Skin
Vs gun heavy teams to survive shorter engagements, for example a haze targeting you
Phantom Strike
Vs gun heavy team, extra gap closer, disarm and good damage as well
Spellbreaker
Built from Debuff Reducer
Vs Spirit Burst teams / debuffs (pocket lash etc) Witchmail often better imo
Plated Armor
Vs gun/on hits (mina haze mirage etc)
Colossus
Built from Extra Health
If you need to frontline against a mixed damage team
Diviner's Kevlar
If you want a barrier after ult and some duration
Refresher
2 ults, great if you know the next fight is gonna be the last fight/deciding fight of the game.
Ethereal Shift
26 second cd with transcendant cooldown, great for stalling in fights and avoiding burst
Mystic Reverb
More slash damage
Transcendent Cooldown
Built from Superior Cooldown
Reduces item cooldowns, mystic shot, torment pulse, counterspell etc. Can delay for tank items, not high priority
Flying SlashFlying Slash | Flying Slash: Ability unlocked, step 3 | Flying Slash: 1 AP upgrade, step 4 | Flying Slash: 2 AP upgrade, step 5 | Flying Slash: 5 AP upgrade, step 16 |
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Crimson SlashCrimson Slash | Crimson Slash: Ability unlocked, step 1 | Crimson Slash: 1 AP upgrade, step 13 | Crimson Slash: 2 AP upgrade, step 14 | Crimson Slash: 5 AP upgrade, step 15 |
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Shadow TransformationShadow Transformation | Shadow Transformation: Ability unlocked, step 6 | Shadow Transformation: 1 AP upgrade, step 10 | Shadow Transformation: 2 AP upgrade, step 11 | Shadow Transformation: 5 AP upgrade, step 12 |
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Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
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Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
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