Viscous build guide
by Fiendish FrogVersion 88Updated Oct 7, 2026Guide #517082
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This build aims to play around Ball while keeping damage as high as possible. Use your burst early to get ahead, then lean into your disruption and tankiness late.
1Lane Optionsoptional
Author's category · 2 items
Extra Regen
Sell later
Monster Rounds
Early lane pressure. Likely sell later
2Lane Start
Author's category · 3 items
Mystic Burst
Mystic Expansion
Splatter triple hits
Arcane Surge
Most important on Ball and Splatter
3Early Optionsoptional
Author's category · 3 items
Healbane
I don't think this item will ever not be good
Reactive Barrier
This item still has 1.8 Spirit scaling and you're building a lot of Spirit
Suppressor
A really good option against shoot you heros, but it does fuck with your slots
4Early game
Game stage · 3 items
Improved Spirit
Actually a bigger damage bump on Splatter than Compress CD. Obviously helps Ball too
Enchanter's Emblem
CD for Ball is really nice. Can skip for another T2 or in addition to
Compress Cooldown
Splatter or Ball
5Mid game
Game stage · 4 items · These are your core items
Warp Stone
Vitality 4800.You can delay until after Tankbuser if you want
Tankbuster
Built from Mystic Burst
Duration Extender
You really want duration online before max Ball ~14k
6Mid Optionsoptional
Author's category · 4 items · Sometimes items
Debuff Reducer
Can also be bought in lane, but against specific people like Infernus or Abrams
Spirit Resilience
Metal Skin
7Late game
Game stage · 3 items
Superior Cooldown
Built from Compress Cooldown
Earlier if you want
Greater Expansion
Built from Mystic Expansion
Spirit Burn
Usually procs just by hitting someone with Ball
8Late Damageoptional
Author's category · 3 items
Torment Pulse
Keeps doing a lot of damage, but it's hard to fit in
Boundless Spirit
Built from Improved Spirit
If you're slot locked
Scourge
The debuff resist is really tasty. Best when against tanks or spirit damage
9Late Utilityoptional
Author's category · 4 items
Superior Duration
Built from Duration Extender
Better with some of the T4s that like duration. Burn, Phantom Strike, Scourge
Phantom Strike
Great item, but so much less valuable if they get Indom
Transcendent Cooldown
10Late Survivaloptional
Author's category · 4 items · Probably 1 most games
Witchmail
Can replace Kevlar if they are heavily Spirit
Plated Armor
Can replace Kevlar if a lot of their damage is coming from on hit
Indomitable
Built from Reactive Barrier
I think Unstop is usually better, but the barrier is good with Ball
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
| Splatter: Ability unlocked, step 1 | Splatter: 1 AP upgrade, step 5 | Splatter: 2 AP upgrade, step 6 | Splatter: 5 AP upgrade, step 7 |
Diviner's Kevlar
Sometimes I'll swap for P Strike, Witchmail or Plated depending on enemy comp
Dispel Magic
Built from Superior Cooldown
Only a couple passive CDs in here, but the actives are strong
Magic Carpet
For unranked only
Unstoppable
Built from Debuff Reducer
There's a possibility here of bouncing in the midboss pit while your teammates punch
| The Cube: Ability unlocked, step 2 | The Cube: 1 AP upgrade, step 12 | The Cube: 2 AP upgrade, step 13 | The Cube: 5 AP upgrade, step 14 |
| Puddle Punch: Ability unlocked, step 3 | Puddle Punch: 1 AP upgrade, step 8 | Puddle Punch: 2 AP upgrade, step 15 | Puddle Punch: 5 AP upgrade, step 16 |
| Goo Ball: Ability unlocked, step 4 | Goo Ball: 1 AP upgrade, step 9 | Goo Ball: 2 AP upgrade, step 10 | Goo Ball: 5 AP upgrade, step 11 |
Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
Not shown: 16 entries after the order starts again. The published data contains them; how the game treats them isn't verified.
Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
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