Viscous build guide
by ocean manVersion 5Updated Jun 30, 2026Guide #704150
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Lomein base, extra optionals I like on visc
1Early Core
Author's category · 14 items · Can rush Burn after Tankbuster whenever you have money
Headshot Booster
extra lane poke
Mystic Shot
core
Mystic Burst
good w 2pts splatter
Extra Spirit
Lomein waits until after Green spike to get this but it makes Mystic Shot proc burst w spirit from boons
High-Velocity Rounds
Express Shot
Built from High-Velocity Rounds
its good, sell before Mystic Shot lategame tho since it doesn't scale as hard
Enchanter's Emblem
can get this earlier if needed
Sprint Boots
can get this earlier for regen in lane + boxrunning speed
Veil Walker
overstatted item, roam around and gank ppl with your combo out of the invis when theyre low hp
Improved Spirit
Built from Extra Spirit
scaling on all ur shit + stacking regen
Tankbuster
Built from Mystic Burst
splatter hits like a truck with this + the T3
Mystic Expansion
good w max splatter
Compress Cooldown
Superior Cooldown
Built from Compress Cooldown
more buttons + stacking regen
2Early Optionsoptional
Author's category · 8 items
Healbane
good early if needed, sell for Spirit Burn usually if slotlocked
Monster Rounds
if needed to shove lane
Extra Regen
if hard lane
3Late Core
Author's category · 5 items · Burn + Reverb are your main powerspikes
Spirit Burn
nuclear goo
Mystic Reverb
stickier goo
Dispel Magic
flex this for another 3k if needed, usually counterspell
4Other good 6ksoptional
Author's category · 6 items · annotations
Echo Shard
mucho goo (can also put on cube if your team needs more cubes)
Phantom Strike
chasedown in ball + best anti flyer option
Ethereal Shift
op item, good if youre constantly dying because you cubed a teammate instead of yourself
5Utiloptional
Author's category · 6 items · annotations
Slowing Hex
vs lots of movement abilities
Silence Wave
can chain with slow hex to ruin a calico / mina / yamato's day
Cursed Relic
"f*ck this guy"
6Situational Greensoptional
Author's category · 12 items · annotations - buy what the game needs
Spirit Resilience
if you really need spirit res late this is better than Spellbreaker, every hero it counters just runs mystic shot to counter it back
Bullet Resilience
best value anti-bullet
Rescue Beam
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
SplatterSplatter | Splatter: Ability unlocked, step 1 | Splatter: 1 AP upgrade, step 5 | Splatter: 2 AP upgrade, step 6 | Splatter: 5 AP upgrade, step 7 |
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Healing Rite
good if roaming, this + cube is a big burst heal on you or an ally early. Also builds to Beam later if needed
Grit
If you know you'll want a barrier item get this in lane to tank big dmg
Reactive Barrier
Built from Grit
if cube isnt enough
Spirit Shielding
Built from Grit
if enchanter's isnt enough
Return Fire
break in case of vyper / a non haze gun hero thats gigafed at 10min (drifter / ven / etc)
Boundless Spirit
Built from Improved Spirit
scaling on all ur shit, Burn + Reverb more important
Greater Expansion
Built from Mystic Expansion
buy whenever
Scourge
op item, use on yourself in ball or your teams finest gorilla when out of ball
Transcendent Cooldown
Built from Superior Cooldown
once you have lots of shit this procs on
Spiritual Overflow
Need to test this but the stats are amazing, could be a late Express upgrade. 46 spirit power is a shitton
Disarming Hex
if need, this + max cube is a lot of time where they can't hurt you
Spirit Sap
cheap shred to use before combo + the spirit reduction is good against shit like mina / shiv / yam / etc
Focus Lens
Built from Spirit Sap
Situationally better than curse if you have a lead and they aren't buying Dispel; use before combo for big dmg
Built from Healing Rite
if ur dumb team needs you to bail them out from bebop hooks / holliday lassos / etc
Warp Stone
Very fun and useful but can be hard to fit in without delaying a bigger powerspike by a lot
Counterspell
this counters too many things to list, its a skill check item
Metal Skin
break in case of Haze / Venator
Witchmail
vs something like seven / wraith / etc where they proc it constantly
Plated Armor
this + bullet res is the best value anti-bullet in the game
Indomitable
Built from Reactive Barrier
reactive upgrade vs lots of instant cc like phantom strike mo
Diviner's Kevlar
if dying in ball during late teamfights this is huge, the 1000 barrier is more in effect with the ball resists
Divine Barrier
Affliction / Drifter ult
Colossus
Good at max boons + ball late if you just want more HP
The CubeThe Cube | The Cube: Ability unlocked, step 3 | The Cube: 1 AP upgrade, step 9 | The Cube: 2 AP upgrade, step 10 | The Cube: 5 AP upgrade, step 11 |
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Puddle PunchPuddle Punch | Puddle Punch: Ability unlocked, step 2 | Puddle Punch: 1 AP upgrade, step 8 | Puddle Punch: 2 AP upgrade, step 14 | Puddle Punch: 5 AP upgrade, step 15 |
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Goo BallGoo Ball | Goo Ball: Ability unlocked, step 4 | Goo Ball: 1 AP upgrade, step 12 | Goo Ball: 2 AP upgrade, step 13 | Goo Ball: 5 AP upgrade, step 16 |
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Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
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Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
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