Mirage build guide
by feltVersion 1Updated May 17, 2026Guide #640678
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A mostly mark focused build for Mirage with items to use post 40k souls if your game goes that long
1Laning and 4.8ks
Author's category · 9 items · usually just buy L->R but can swap stuff if needed
Monster Rounds
your abilities don't help you clear wave early, without this your wave clear feels trash, sell if slot locked or post 40k souls
Extra Spirit
little bit of spirit early to help scarab and mark scale
High-Velocity Rounds
Opening Rounds
Built from High-Velocity Rounds
Items pretty good even post nerf, plus it just has all the stats mirage wants, can sell post 40k souls
Recharging Rush
Crazy good item, free scarabs in fights makes you so much harder to kill, can sell post 40k souls just know you don't get free scarabs anymore
Spirit Shredder
early shred that helps us hit the 4.8k spike but also gives spirit lifesteal to help us live in lane
Compress Cooldown
mark cooldown is weird but this basically lets you apply marks more often
Improved Spirit
Built from Extra Spirit
solid spirit spike that matches with getting extra scarabs, makes them really heal you
Mystic Vulnerability
good shred, can be skipped for sup cooldown if you want to keep a slot open for toxic bullets
2Lane safetyoptional
Author's category · 2 items
Extra Regen
best early regen item for lane if you know you're going to get poked out
Healing Rite
emotional support healing rite
3green spike
Author's category · 2 items
Dispel Magic
Even more survivability, makes you super hard to 1v1 for almost any carry
Reactive Barrier
feels pretty core for survivability lately but can be swapped for either 1600 green item if they seem better
4Green Optionsoptional
Author's category · 2 items
Enchanter's Emblem
Better into spirit heavy teams, makes you very tanky to spirit damage and gives free cdr and spirit power
Healbane
if you really need antiheal because they have multiple healing characters just buy this
5Late game
Game stage · 7 items
Ricochet
If you're not really teamfighting heavily and don't need the extra clear this can be skipped but it's really strong at spreading marks, sell monster rounds if slot locked
Toxic Bullets
really big power spike that you could go before ricochet if you want, but is just super strong on mirage, you need an extra slot to get this so skip if slot locked
Superior Cooldown
6sometimes worthoptional
Author's category · 3 items
Counterspell
mostly into lash but good into big spirit burst characters
Indomitable
Built from Reactive Barrier
I'm really liking this on mirage lately since you usually stay safe with tornado anyways this helps if you get caught out
Unstoppable
7Late Game Upgradesoptional
Author's category · 7 items
Siphon Bullets
really strong into teams with a lot of HP and dive, doesnt synergize with the ricochet part of the build but still great
Diviner's Kevlar
really strong item if you have ult maxed, lets you tp and get a huge shield and spirit power buff, plus buffs from your ult.
Transcendent Cooldown
8special useoptional
Author's category · 1 items
Echo Shard
only in here in case the game goes wildly long and you need the extra survivability of being able to tornado 4x in a row
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
Fire ScarabsFire Scarabs | Fire Scarabs: Ability unlocked, step 1 | Fire Scarabs: 1 AP upgrade, step 2 | Fire Scarabs: 2 AP upgrade, step 6 | Fire Scarabs: 5 AP upgrade, step 10 |
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Built from Compress Cooldown
cooldown is great as it lets us proc marks more often, really solid upgrade to grab whenever but I usually delay because I try and hyperfarm to ricochet
Spirit Rend
Built from Spirit Shredder
more spirit shred is good and usually people get their defense online around this point in our build, really helps since a big part of our damage is mark burst
Escalating Exposure
Built from Mystic Vulnerability
really big power spike, makes scarabs really amp your spirit damage, makes your mark hit super hard, plus toxic bullets stack it
Superior Duration
buff our whole kit and all our items so it's really good, but you can skip for defense items if you need them
Boundless Spirit
Built from Improved Spirit
big spirit power spike that just pushes our damage even harder
If you want more control over when you become unstoppable get this over indomitable
Built from Superior Cooldown
usually don't need but if you got money get it, usually not worth unless you need the extra cooldown for your items like unstop indom counterspell etc
Crippling Headshot
Crazy good shread and antiheal can replace opening rounds or recharging rush if game goes late
Silencer
items really good right now and it synergizes with ricochet really well, can sell opening rounds or recharging rush for it
Inhibitor
Toxic bullets is probably better than it since it got nerfed, but you can make people do 60% less damage if they also have a scarab on them
Ethereal Shift
really strong defensive item in the late game, go invuln and get a buff when you come out
Dust DevilDust Devil | Dust Devil: Ability unlocked, step 4 | Dust Devil: 1 AP upgrade, step 11 | Dust Devil: 2 AP upgrade, step 12 | Dust Devil: 5 AP upgrade, step 13 |
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Djinn's MarkDjinn's Mark | Djinn's Mark: Ability unlocked, step 3 | Djinn's Mark: 1 AP upgrade, step 7 | Djinn's Mark: 2 AP upgrade, step 8 | Djinn's Mark: 5 AP upgrade, step 9 |
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TravelerTraveler | Traveler: Ability unlocked, step 5 | Traveler: 1 AP upgrade, step 14 | Traveler: 2 AP upgrade, step 15 | Traveler: 5 AP upgrade, step 16 |
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Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
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Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
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