Mirage build guide
by Money2xVersion 2Updated Jun 25, 2026Guide #698829
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FF
11. Early
Author's category · 9 items · Prefer Early Fire Rate? Kinetic Dash ⇌ 1 Tier-2 Gun || Dispel Magic ⇌ 1 from "Green : 3200" Section
Opening Rounds
Extra Spirit
Improved Spirit
Built from Extra Spirit
Compress Cooldown
Mystic Vulnerability
Healbane
Can sell in the late game for Inhibitor / Siphon.
Spirit Shredder
Can Upgrade to Spirit Rend later (or even take Spirit Lifesteal instead of this, if preferred. You’ll miss out on the -8% Spirit Resist on enemies though)
Recharging Rush
With the new Scarab mechanic, this becomes a fantastic item for Mirage. Active Reload / Titanic Magazine remain solid options. You can choose between them if it fits your preference.
Dispel Magic
2Lane Optionsoptional
Author's category · 2 items
Healing Rite
Kinetic Dash
32. CORE
Author's category · 9 items · Flexible Buy Order, Prioritize upgrades for slot balancing || Can get Inhibitor & Silencer earlier
Toxic Bullets
Ricochet
Can be taken after Escalating Exposure, if you prefer it early like the previous iterations.
Escalating Exposure
Built from Mystic Vulnerability
Does more Djinn's mark damage than Boundless Spirit. This should be your higher priority between the 2.
4Key Itemsoptional
Author's category · 2 items
Spirit Rend
Built from Spirit Shredder
Surge of Power
Built from Extra Spirit
53. End Game
Author's category · 4 items · *NOT* L-R, Your Choices
Superior Duration
Can be skipped if you prefer other items. Surge of Power is an excellent 3.2k Spirit alternative, if required
Echo Shard
Siphon Bullets
6End Game Greensoptional
Author's category · 4 items
Spellbreaker
Plated Armor
Juggernaut
7Spirit Optionsoptional
Author's category · 3 items
Ethereal Shift
Mystic Reverb
Mercurial Magnum
Good item : Adds Fire Rate, Ammo, Spirit Damage
8Gun : Ammo / Damage / Resistsoptional
Author's category · 4 items
Monster Rounds
Titanic Magazine
Cultist Sacrifice
Built from Monster Rounds
9Green : 3200optional
Author's category · 4 items · Options for Dispel Magic
Spirit Resilience
Metal Skin
Bullet Resilience
10Green : 1600optional
Author's category · 3 items
Enchanter's Emblem
Reactive Barrier
Return Fire
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
Fire ScarabsFire Scarabs | Fire Scarabs: Ability unlocked, step 1 | Fire Scarabs: 1 AP upgrade, step 2 | Fire Scarabs: 2 AP upgrade, step 9 | Fire Scarabs: 5 AP upgrade, step 10 |
|---|
Spiritual Overflow
Inhibitor
Can get this much earlier, if the game requires it
Superior Cooldown
Built from Compress Cooldown
Boundless Spirit
Built from Improved Spirit
Silencer
Transcendent Cooldown
Built from Superior Cooldown
Works on Escalating Exposure as well, worth upgrading in the late game
Diviner's Kevlar
Indomitable
Crippling Headshot
Counterspell
Dust DevilDust Devil | Dust Devil: Ability unlocked, step 4 | Dust Devil: 1 AP upgrade, step 14 | Dust Devil: 2 AP upgrade, step 15 | Dust Devil: 5 AP upgrade, step 16 |
|---|
Djinn's MarkDjinn's Mark | Djinn's Mark: Ability unlocked, step 3 | Djinn's Mark: 1 AP upgrade, step 6 | Djinn's Mark: 2 AP upgrade, step 7 | Djinn's Mark: 5 AP upgrade, step 8 |
|---|
TravelerTraveler | Traveler: Ability unlocked, step 5 | Traveler: 1 AP upgrade, step 11 | Traveler: 2 AP upgrade, step 12 | Traveler: 5 AP upgrade, step 13 |
|---|
Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
Not shown: 12 entries after the order starts again. The published data contains them; how the game treats them isn't verified.
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Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
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