Mirage build guide
by AkavcuahaVersion 12Updated Oct 8, 2026Guide #771788
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More spirit focused, make sure you're landing your scarabs
1Laning
Author's category · 6 items · 4.8k gun
Mystic Regeneration
Main source of regen in lane. Can pop Djinn's Mark early for regen.
Suppressor
Just useful for winning fights and easy to proc. Can skip if you arent up against gun heroes. Get improved spirit, QSR, spirit sap, or slowing hex if you skip.
Compress Cooldown
Good for getting more mark procs.
Mystic Vulnerability
Core item. Try to land your scarab before dueling.
Extra Stamina
Kinetic Dash my beloved
Kinetic Dash
Built from Extra Stamina
Can sell once you get other sources of fire rate (SO). Fleetfoot/mystic shots are good alternatives if you prefer those. You can sometimes skip this after 4.8k spirit spike if you want that early.
2Usually 1 + DMoptional
Author's category · 4 items
Healbane
If they have healers/abram/celeste
Reactive Barrier
If they have bebop/warden/paradox
Dispel Magic
Almost always mandatory. Get your 4.8k spike by grabbing this + one of the other 1.6k greens
3Armors
Author's category · 2 items
Spirit Resilience
Bullet Resilience
4Lane Optionalsoptional
Author's category · 9 items
Quicksilver Reload
Testing this over suppressor, maybe good?
Monster Rounds
Can be skipped but you will win more lanes if you buy this.
Healing Rite
5Midgame
Author's category · 6 items · Building more into debuffing / gun damage.
Recharging Rush
MORE SCARABS FOR THE DJINN (skippable)
Toxic Bullets
Almost always right after ricochet. Start buying greens as needed after this
Ricochet
Can be bought a bit earlier to farm faster or if there are hella teamfights. Depends on the game.
6Midgame Optionalsoptional
Author's category · 5 items · Try to hit 4.8k green
Counterspell
Warp Stone
Knockdown
7Lategame
Author's category · 7 items · Upgrades and Debuffs
Inhibitor
Pick b/w this and silencer depending on enemy comp. Usually both.
Silencer
Pick b/w this and inhibitor depending on enemy comp. Usually both.
Echo Shard
Usually like to grab this over t4 greens, double nado gives you so much presence and survivability
8Super Late Game Optionsoptional
Author's category · 8 items
Crippling Headshot
Good shred, but there are better t4s
Indomitable
Built from Reactive Barrier
Usually I buy reactive so this is a great upgrade when slotlocked
Spellbreaker
9Testing
Author's category · 15 items
Fleetfoot
Spirit Shredder
Spirit Rend
Built from Spirit Shredder
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
Fire ScarabsFire Scarabs | Fire Scarabs: Ability unlocked, step 1 | Fire Scarabs: 1 AP upgrade, step 5 | Fire Scarabs: 2 AP upgrade, step 12 |
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Enchanter's Emblem
Makes your Djinns Mark hurt. If they're spirit heavy.
Golden Goose Egg
Slowing Hex
Extra Spirit
This can get you to 4.8k spirit over suppressor
Improved Spirit
Built from Extra Spirit
Spirit Sap
Headshot Booster
Good poke in lane, hh is nice tempo later
Escalating Exposure
Built from Mystic Vulnerability
Depends on the game but you can decide bw this and ricochet. This ups your single target dps a lot. At this point you can usually take any 1v1, just keep stacking marks and watch them explode.
Spiritual Overflow
Busted item, can buy spirit lifesteal early if you want some extra sustain
Superior Cooldown
Built from Compress Cooldown
if slotlocked
Fortitude
This has become more of a tempo item if you win lane early / are sidelaning a lot so you never have to leave the map. I rarely buy now.
Headhunter
Built from Headshot Booster
4.8k gun spike after spirit spike. Your gun starts doing a decent amount here
Mercurial Magnum
Built from Quicksilver Reload
Testing, but seems strong
Transcendent Cooldown
Built from Superior Cooldown
Boundless Spirit
Built from Improved Spirit
Brain off extra damage item
Siphon Bullets
Can be good midgame in a sidelane (15k-25k networth). Makes it hard for someone to match you. Otherwise buy when everyone is super tanky endgame
Spirit Burn
Plated Armor
Almost all 6k greens are OP lategame.
Leech
Armor Piercer
Diviner's Kevlar
Extra Health
Mystic Shot
Surge of Power
Built from Extra Spirit
Burst Fire
Not sure if still as good as before
Hollow Point
Radiant Regeneration
Built from Mystic Regeneration
Weakening Headshot
Cultist Sacrifice
Built from Monster Rounds
Juggernaut
Almost all 6k greens are OP lategame.
Vampiric Burst
Cursed Relic
Enduring Speed
Dust DevilDust Devil | Dust Devil: Ability unlocked, step 3 | Dust Devil: 1 AP upgrade, step 9 | Dust Devil: 2 AP upgrade, step 10 | Dust Devil: 5 AP upgrade, step 11 |
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Djinn's MarkDjinn's Mark | Djinn's Mark: Ability unlocked, step 2 | Djinn's Mark: 1 AP upgrade, step 6 | Djinn's Mark: 2 AP upgrade, step 7 | Djinn's Mark: 5 AP upgrade, step 8 |
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TravelerTraveler | Traveler: Ability unlocked, step 4 | Traveler: 1 AP upgrade, step 14 | Traveler: 2 AP upgrade, step 15 | Traveler: 5 AP upgrade, step 16 |
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Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
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