Abrams build guide
by BMEVersion 44Updated May 22, 2026Guide #549410
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Fully annotated. In a harder lane you can put a point in 3 in order to survive if needed. Please read annotations. You spike super hard after getting 4.8ks.
1Early game
Game stage · 11 items · Hit your 4.8k Spikes/You can replace Vest/Emblem with other greens & BRS/Improved Spirit with other purples
Extra Regen
Makes laning phase significantly easier. Upgrades into a core item.
Melee Lifesteal
12% melee damage is a LOT, the healing from this item should also let you trade more aggressively. Sell later when slotlocked
Melee Charge
Burst off Charge, lets you schmoove a little better. If you can ever get a heavy melee off without charge during a fight the damage adds up.
2Mid game
Game stage · 3 items · Core Items
Kinetic Dash
This item is broken on Abrams, it reloads his gun due to his special reload mechanic and gives him fire rate he's desperate for.
Weighted Shots
Need a flex slot to buy this, can be delayed in order to buy a green 3k counter item. Every stat on this item is overpowered.
Boundless Spirit
Built from Improved Spirit
3Slotlocked
Author's category · 2 items · Last buys
Crushing Fists
Built from Melee Charge
1st Slotlock buy | You can either buy this if you feel like continuing to be a caveman late, or sell Melee Charge and buy Crippling Headshot
Healing Tempo
Built from Healing Booster
2nd Slotlock buy | You want to keep Healing Booster's effect, this makes it better by increasing effectiveness and giving you fire rate. Small bonus stats+Green invest.
43k Survoptional
Author's category · 6 items · L-R by Prio/Usually buy a few of these
Warp Stone
Typical buy, but you can look at other options if you need to counterbuild. Useful to engage and disengage due to its short cooldown. More important after charge cancel nerf.
Dispel Magic
Buy against slowing hex/silences/onhit debuffs/shiv/decay. Spirit resist very useful.
Counterspell
5Pick Itemsoptional
Author's category · 3 items · Secure kills
Slowing Hex
Replace Improved Spirit (buy Boundless later) | Can buy early to counter heroes like Calico, Mina, Mirage, Apollo, Lash, etc
Silence Wave
Replace Improved Spirit (buy Boundless later) | Can buy to counter every character's defensive cooldowns before or after landing a charge.
Phantom Strike
6Late Damageoptional
Author's category · 3 items · As needed
Crippling Headshot
Can replace Melee Charge/Crushing Fists. Should fairly frequently. Abrams' best anti-heal+shred option.
Echo Shard
One shot people off landing a charge in most cases. Be mindful as you don't have duration and could be parried on the 2nd charge.
Witchmail
7Late Survoptional
Author's category · 5 items · L-R by Prio
Unstoppable
Highest priority item in this category. Gets you to 52% debuff resist with a 7 second unstop on a 58s cooldown. Far better than max ult IMO.
Spellbreaker
Same debuff resist as unstop, anti-spirit burst.
Plated Armor
vs Onhit
8================================= NICHE USEFUL ITEMS | CAN IGNORE THESE =================================optional
Author's category · 22 items
Berserker
Gun Dmg Focus Item 1 | ALWAYS BUY WITH BLOOD TRIBUTE! Huge stat stick. Replaces Weighted Shots.
Blood Tribute
Gun Dmg Focus Item 2 | ALWAYS BUY WITH BERSERKER! Use to stack Berserker outside of fights and abuse the stats it gives you. Replaces a green 3k.
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
Siphon LifeSiphon Life | Siphon Life: Ability unlocked, step 3 | Siphon Life: 1 AP upgrade, step 7 | Siphon Life: 2 AP upgrade, step 8 | Siphon Life: 5 AP upgrade, step 9 |
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Close Quarters
Rounds off your gun damage until after finishing green and purple spikes.
Enchanter's Emblem
Pick 1 of Emblem/Vest first then buy the other after purple spike. Stat stick for early game. Needs supported by other spirit resist items (Dispel Magic for example). Sell later for a 6k.
Arcane Surge
Almost always use on Siphon. You can use it on charge to connect to distant walls, or on ult to get range on it.
Bullet Resist Shredder
This item is just a way cleaner solution for shred at the cost of sacrificing duration, but I haven't felt much impact losing duration in my games.
Improved Spirit
Component of your spirit 4.8k and Boundless. Very replaceable to counterbuild if necessary.
Battle Vest
Pick 1 of Emblem/Vest first then buy the other after purple spike. Stat stick for early game. You have 29% bullet res with all items here, so you can hold onto this for a while. Sell later for a 6k.
Point Blank
Built from Close Quarters
Extremely high damage for 4.8k. Slot efficient item.
Healing Booster
Built from Extra Regen
Once you own this you can sell Melee Lifesteal if needed. Excellent for Siphon healing and Infernal healing.
By far the best single item for increasing Siphon's DPS. Also scales your Charge (1.4x), Ult (2.3x), and items such as Silence wave (0.7x) and Pstrike (0.9x)
Probably the best item in the game, notable against abilities that are telegraphed like Rem/Lash ult, Bebop bomb, Seven stun for example
Spirit Resilience
Very strong if the lobby is spirit heavy, but can be skipped in favor of options like dispel/counterspell/spellbreaker.
Bullet Resilience
Good stats vs most weapon damage, look at Metal Skin vs carries like Haze or Drifter, and Plated vs onhit
Metal Skin
vs Haze/Drifter/etc
Can rush instead of a Green 3k if needed. Nigh guarantees you land charge, good look if you must burst down squishies or shut down fliers.
Spirit Dmg Focus Item | If it is a good game for this item it will go nuclear and carry you. You need to pay attention to which enemies can proc it and how often.
Colossus
Gigantic stat stick. About all that it has going for it.
Juggernaut
vs Mirage/slows/melee
Hunter's Aura
If you bought duration/slowing hex/silence wave and can't fit BRS, you should exchange Point Blank for this to have shred.
Shadow Weave
In theory, this item has a lot of stats Abrams wants. In practice, its competing for item slots with better gun 3ks, or green 3ks. Super hard to find space for this.
Golden Goose Egg
If AFK lane: Buy 1st Item, sell after 10 minutes, hatch at 1300/1400
Suppressor
Buy instead of Improved Spirit against heavy M1. Can let you skip Battle Vest.
Superior Duration
Spirit Dmg Focus Item | Can replace BRS if you want to lean more on Siphon Life. Look at Hunters Aura or Hollow Point for shred.
Greater Expansion
Can replace Duration with this if you feel you need the Siphon range, gives Spirit Resist also
Transcendent Cooldown
Buying this when you have 4 actives is strong but its hard to find a slot
Ethereal Shift
Because your Siphon keeps ticking during this it can be very potent to deal damage and heal while invincible.
Cursed Relic
If your team has no other curse buyer and you're low networth this can help win the game in some matchups
Extra Health
Buy instead of melee lifesteal when needed. Comparable to purchasing a barrier for less souls and it doesn't have to be procced.
Rebuttal
Viscous Billy etc
Return Fire
Can replace or be bought in addition to Battle Vest if it's a good game for it. Haze/Drifter/Geist/Mcginnis etc
Restorative Locket
Can replace Vest/Emblem if good game for it. Ability spammers or need more spirit res early. Mirage/Shiv/Apollo etc
Reactive Barrier
Counters Bebop, Mo Krill, Vindicta, etc. Upgrades to indomitable late game if you don't sell it.
Healbane
If you need antiheal this isn't a terrible option.
Trophy Collector
Compy donkey...? Could build instead of Battle Vest as you get enough bullet resist from other items.
Debuff Reducer
Can get you to 52% debuff resist with your core for cheap
Enduring Speed
If you have subpar movement this can help you a lot. Genuinely not necessary if you're using movement tools. Decent against slows if you really need to.
Stamina Mastery
If you want 7 stamina AND can execute IADs, you can take this. Likely a better item after charge cancel death.
Indomitable
Built from Reactive Barrier
Reactive Barrier upgrade. Sort of a noob trap item because better players will be mindful of this and proc it before using important CC.
Shoulder ChargeShoulder Charge | Shoulder Charge: Ability unlocked, step 2 | Shoulder Charge: 1 AP upgrade, step 5 | Shoulder Charge: 2 AP upgrade, step 6 | Shoulder Charge: 5 AP upgrade, step 10 |
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Infernal ResilienceInfernal Resilience | Infernal Resilience: Ability unlocked, step 1 | Infernal Resilience: 1 AP upgrade, step 11 | Infernal Resilience: 2 AP upgrade, step 12 | Infernal Resilience: 5 AP upgrade, step 13 |
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Seismic ImpactSeismic Impact | Seismic Impact: Ability unlocked, step 4 | Seismic Impact: 1 AP upgrade, step 14 | Seismic Impact: 2 AP upgrade, step 15 | Seismic Impact: 5 AP upgrade, step 16 |
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Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
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