Venator build guide
by TracklockVersion 1211Updated Oct 9, 2026Guide #449466
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Match statistics · filters applied except game mode
As written by the author · latest version · not affected by filters
Top Venator build generated by comparing every build path in 1,679 Venator matches over the past 3 days from Phantom+. Items are ordered by actual buy time. +8% win rate over Venator's average. Updated daily.
1Core Build
Author's category · 14 items · Buy in order from left to right
Restorative Shot
Pick Rate: 91% WR: +0%
Monster Rounds
Pick Rate: 75% WR: -1%
Rapid Rounds
Pick Rate: 65% WR: +0%
2Earlyoptional
Author's category · 7 items · Situational early-game items, buy based on lane needs
Sprint Boots
Pick Rate: 55% WR: +0%
Close Quarters
Pick Rate: 35% WR: -2%
Slowing Bullets
vs mobility Pick Rate: 31% WR: +2%
3Lateoptional
Author's category · 5 items · Situational late-game items, buy based on team needs
Hollow Point
Pick Rate: 36% WR: +1%
Rapid Recharge
Built from Extra Charge
Pick Rate: 28% WR: +2%
Berserker
Pick Rate: 26% WR: +5%
4Defensivesoptional
Author's category · 6 items · Increase your survivability
Extra Health
Pick Rate: 68% WR: +1%
Fortitude
Built from Extra Health
Pick Rate: 70% WR: +1%
Debuff Reducer
vs debuffs Pick Rate: 8% WR: +9%
5Counter Picksoptional
Author's category · 8 items · Situational picks against specific enemies or builds
Slowing Bullets
vs mobility Pick Rate: 31% WR: +2%
Debuff Reducer
vs debuffs Pick Rate: 8% WR: +9%
Spirit Resilience
vs spirit Pick Rate: 49% WR: +1%
6Activesoptional
Author's category · 4 items · You can buy up to four active items for extra utility if you have the space
Dispel Magic
vs debuffs Pick Rate: 11% WR: +0%
Vampiric Burst
Built from Bullet Lifesteal
Pick Rate: 27% WR: +4%
Warp Stone
Pick Rate: 6% WR: +8%
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
| Consecrating Grenade: Ability unlocked, step 3 | Consecrating Grenade: 1 AP upgrade, step 10 | Consecrating Grenade: 2 AP upgrade, step 13 |
Extended Magazine
Pick Rate: 62% WR: +1%
Swift Striker
Built from Rapid Rounds
Pick Rate: 75% WR: +0%
Cultist Sacrifice
Built from Monster Rounds
Pick Rate: 72% WR: +0%
Titanic Magazine
Built from Extended Magazine
Pick Rate: 70% WR: +0%
Battle Vest
Pick Rate: 86% WR: +0%
Enduring Speed
Pick Rate: 81% WR: +0%
Weighted Shots
Pick Rate: 45% WR: +1%
Fleetfoot
Pick Rate: 72% WR: +2%
Siphon Bullets
Pick Rate: 49% WR: +5%
Silencer
vs casters Pick Rate: 45% WR: +6%
Ricochet
Pick Rate: 26% WR: +8%
Bullet Lifesteal
Pick Rate: 34% WR: +1%
Weakening Headshot
Pick Rate: 25% WR: +0%
Extra Charge
Pick Rate: 20% WR: +1%
Intensifying Magazine
Pick Rate: 13% WR: +2%
Ballistic Enchantment
Pick Rate: 20% WR: +1%
Vampiric Burst
Built from Bullet Lifesteal
Pick Rate: 27% WR: +4%
Spirit Resilience
vs spirit Pick Rate: 49% WR: +1%
Counterspell
vs casters Pick Rate: 12% WR: -5%
Dispel Magic
vs debuffs Pick Rate: 11% WR: +0%
Counterspell
vs casters Pick Rate: 12% WR: -5%
Dispel Magic
vs debuffs Pick Rate: 11% WR: +0%
Inhibitor
vs carries Pick Rate: 8% WR: +0%
Plated Armor
vs guns Pick Rate: 7% WR: +0%
Unstoppable
Built from Debuff Reducer
vs CC Pick Rate: 8% WR: +8%
Unstoppable
Built from Debuff Reducer
vs CC Pick Rate: 8% WR: +8%
| Consecrating Grenade: 5 AP upgrade, step 16 |
| Gutshot: Ability unlocked, step 1 | Gutshot: 1 AP upgrade, step 2 | Gutshot: 2 AP upgrade, step 5 | Gutshot: 5 AP upgrade, step 11 |
| Hex-Lined Snap Trap: Ability unlocked, step 4 | Hex-Lined Snap Trap: 1 AP upgrade, step 12 | Hex-Lined Snap Trap: 2 AP upgrade, step 14 | Hex-Lined Snap Trap: 5 AP upgrade, step 15 |
| Ira Domini: Ability unlocked, step 6 | Ira Domini: 1 AP upgrade, step 7 | Ira Domini: 2 AP upgrade, step 8 | Ira Domini: 5 AP upgrade, step 9 |
Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
Counts matches where this guide was selected at the start, from the API's analysed matches. It doesn't measure whether players followed it. Statistics are grouped by guide ID and may include earlier versions.