Victor build guide
by zzerialVersion 2Updated May 26, 2026Guide #590441
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Old Hybrid Build from before 04-11-26 patch
1Lane Items
Author's category · 5 items · 4.8 gun spike with 1 point in aura and ult is fairly strong. Use k dash and beam people.
Monster Rounds
I buy this every game super good. Killing waves faster means you are spending less time exposed. Better farming too
Opening Rounds
Intensifying Magazine
Extra Stamina
Very helpful to avoid fights and run away from all ins.
Kinetic Dash
Built from Extra Stamina
I value the 4.8k gun spike to farm faster. The fire rate is very good as well as the extra stamina. My preferred item to get 4.8k gun.
2Lane optionsoptional
Author's category · 4 items · Most untested but I can see arguments for these.
Restorative Shot
Rebuttal
Healing Rite
3Post lane
Author's category · 8 items · Aim to buy all three 4.8k spikes.
Extra Spirit
Extra Charge
Not mandatory but very nice to get an extra jumpstart during all ins. I buy when ahead to avoid delaying cultist. Also buyable after warpstone to make it easier to live.
Compress Cooldown
Always imbue jumpstart
4Mid game optionsoptional
Author's category · 3 items
Metal Skin
Buy into super heavy gun damage when bullet resilience can't get the job done.
Counterspell
Super OP item. I just always forget to use it.
Return Fire
Buy item heavy gun spam, recently bufffed and seems good.
5Resiliences
Author's category · 2 items · Always buy at least 1.
Spirit Resilience
This item is never bad, except when you are against full gun damage but that does not happen often.
Bullet Resilience
Metal skin is tough competition. Use your judgement between these two items.
6Late game core
Author's category · 4 items · Slots start to becoming tight
Boundless Spirit
Built from Improved Spirit
Mandatory to scale 1 and 2 so you are not cosmetic.
Rapid Recharge
Built from Extra Charge
Lowers CD in between jumpstarts. Very nice
Witchmail
This is the most important item in the build. Spirit/bullet resiliences, colossus, and rapid recharge are just to set this item up. Mash your 2 button in fights to be unkillable.
7Late game optionsoptional
Author's category · 16 items
Transcendent Cooldown
Built from Superior Cooldown
Best late game option IMO, should be bought alongside items with CD, siphon, e shift, radiant regent, etc.
Siphon Bullets
Very nice with trans CD into chunk teamcomps. Feels overtuned tbh
Spirit Rend
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
Pain BatteryPain Battery | Pain Battery: Ability unlocked, step 1 | Pain Battery: 1 AP upgrade, step 9 | Pain Battery: 2 AP upgrade, step 10 | Pain Battery: 5 AP upgrade, step 11 |
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Mystic Burst
Superior Cooldown
Built from Compress Cooldown
Best mid game sustain item by far. Lower ult CD is huge too
Healing Booster
This item is here because I wait to buy it until max 1 and 4.8k spirit.
Warp Stone
Victor is super weak at this point in the game. I buy warpstone to finish 4.8k green and the active is super handy early on to avoid dying.
Improved Spirit
Built from Extra Spirit
Mystic Vulnerability
Escalating Exposure
Built from Mystic Vulnerability
Best damage option while being tanky
Seems to be a significant damage increase. Consider this item.
Radiant Regeneration
Still testing. Some games this might be OP
Ethereal Shift
Excellent option to stall out fights. CD buff makes this item worth to consider.
Spirit Burn
If your team is struggling to kill people. 70% anti heal is excellent.
Refresher
Extra life is OP against hatecrime comps
Unstoppable
Good to secure mid against strong ults like Dynamo or curse spam.
Leech
Possibly really goof havent quite figured this one out yet
Plated Armor
Excellent into debuff spammers that buy inhib/toxic bullets. Pair with Juggernaut for maxmimum effect.
Juggernaut
Excellent into debuff spam like inhib/toxic bullets. Pair with plated armor for maximum effect.
Phantom Strike
Very good into hard to chase down enemies. Replace kinetic dash with this.
Frenzy
UNTESTED. Seems quite good into heavy HEAVY spirit when paired with spirit resilience. May try it out soon.
Mystic Reverb
Infuser
Vortex Web
Meme to use with ult. Potentially op?
JumpstartJumpstart | Jumpstart: Ability unlocked, step 3 | Jumpstart: 1 AP upgrade, step 14 | Jumpstart: 2 AP upgrade, step 15 | Jumpstart: 5 AP upgrade, step 16 |
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Aura of SufferingAura of Suffering | Aura of Suffering: Ability unlocked, step 2 | Aura of Suffering: 1 AP upgrade, step 5 | Aura of Suffering: 2 AP upgrade, step 12 | Aura of Suffering: 5 AP upgrade, step 13 |
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Shocking ReanimationShocking Reanimation | Shocking Reanimation: Ability unlocked, step 4 | Shocking Reanimation: 1 AP upgrade, step 6 | Shocking Reanimation: 2 AP upgrade, step 7 | Shocking Reanimation: 5 AP upgrade, step 8 |
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Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
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Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
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