Victor build guide
by HERESYVersion 4Updated Jun 8, 2026Guide #624377
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Fully Annotated with Full Guide on YT
1Early Core
Author's category · 5 items · Against mono spirit comps, go for the alt Heroic Aura package
Extra Regen
Slowing Bullets
Could substitute KDash, Active Reload or Opening Rounds
Grit
Extra Health
Heroic Aura
Gun 1600 packages don't outperform giving your entire team 17% bullet resist and MS, unless you're solo carrying
2Shielding + 1
Author's category · 6 items · Annotations
Weapon Shielding
Built from Grit
Spirit Shielding
Built from Grit
Return Fire
Against Pure Gun
3Late Core
Author's category · 8 items · Order Flexible; Consider Defense
Compress Cooldown
Mystic Expansion
Ethereal Shift
You dopn't have lifesteal, so E-Shift is extra useful for aura value
4Alt Heroic Auraoptional
Author's category · 3 items
Opening Rounds
Kinetic Dash
Active Reload
5Defensive Flex Optionsoptional
Author's category · 5 items
Bullet Resilience
Return fire damage is pre-mitigation, so both are good
Spirit Resilience
If you need earlier spirit resist and buy this, then prio Refresher over E-Shift
Fortitude
Built from Extra Health
6Debuffs / Tempo Buys
Author's category · 5 items · Annotations
Healbane
People buy antiheal less often now, especially in MM
Suppressor
Against mono gun
Bullet Resist Shredder
If your gun carries don't have it
7Situationaloptional
Author's category · 10 items
Juggernaut
Silencer
Leech
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
Pain BatteryPain Battery | Pain Battery: Ability unlocked, step 1 | Pain Battery: 1 AP upgrade, step 11 | Pain Battery: 2 AP upgrade, step 12 |
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Restorative Locket
Mobility and Spirit Resist
Battle Vest
Against mono gun damage, just prio bullet resilience
Enchanter's Emblem
Probably not better than resto locket, even against mono spirit
Greater Expansion
Built from Mystic Expansion
This build is built around aura debuffs
Refresher
Can prio over refresher if there is a particular cause
Superior Cooldown
Built from Compress Cooldown
Scourge
Sell 1600 Active
Transcendent Cooldown
Built from Superior Cooldown
After all actives
Can buy for map presence when ahead; extra value with two lives
Warp Stone
If against heavy gun/ no brawl, can purchase instead of Scourge
Dispel Magic
Try to skip this and play for Refresher/E-Shift
Mystic Slow
Against dash-heavy characters
Mystic Vulnerability
Against mono spirit
Colossus
Built from Extra Health
Spellbreaker
Plated Armor
Berserker
Ballistic Enchantment
Built from Mystic Expansion
Unstoppable
Phantom Strike
JumpstartJumpstart | Jumpstart: Ability unlocked, step 2 | Jumpstart: 1 AP upgrade, step 14 | Jumpstart: 2 AP upgrade, step 15 | Jumpstart: 5 AP upgrade, step 16 |
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Aura of SufferingAura of Suffering | Aura of Suffering: Ability unlocked, step 3 | Aura of Suffering: 1 AP upgrade, step 5 | Aura of Suffering: 2 AP upgrade, step 9 | Aura of Suffering: 5 AP upgrade, step 10 |
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Shocking ReanimationShocking Reanimation | Shocking Reanimation: Ability unlocked, step 4 | Shocking Reanimation: 1 AP upgrade, step 6 | Shocking Reanimation: 2 AP upgrade, step 7 | Shocking Reanimation: 5 AP upgrade, step 8 |
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Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
Not shown: 15 entries after the order starts again. The published data contains them; how the game treats them isn't verified.
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Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
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