Victor build guide
by bpVersion 2Updated May 14, 2026Guide #636285
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Match statistics · filters applied except game mode
As written by the author · latest version · not affected by filters
shieeeere
1Early game
Game stage · 6 items · use aura for slow in lane
Opening Rounds
Kinetic Dash
Slowing Bullets
Monster Rounds
Battle Vest
consider return fire here
Warp Stone
21.6k optionsoptional
Author's category · 4 items
Healbane
Return Fire
Bullet Lifesteal
3Mid game
Game stage · 5 items · objs have more resist = have to buy BRS now plus stacking BR
Quicksilver Reload
Bullet Resist Shredder
Suppressor
sell this for metal skin or dispel after merc mag
4Late gameoptional
Game stage · 11 items · DO NOT BUILD FROM HERE UNLESS YOU NEED THEM
Bullet Resilience
Spirit Resilience
can sell for a 6.4k gun item later like silencer
Metal Skin
5left to right until spellslinger
Author's category · 5 items
Mercurial Magnum
Built from Quicksilver Reload
Consider Category 5 Items After This
Spellslinger
Siphon Bullets
6Category 7optional
Author's category · 5 items
Colossus
Spellbreaker
Plated Armor
7TESTING
Author's category · 2 items
Frenzy
havent tried yet... good into pocket/really heavy cc comps (ivy, seven, apollo etc)
Leech
Built from Bullet Lifesteal
honestly doesnt even feel that good with new patch
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
Pain BatteryPain Battery | Pain Battery: Ability unlocked, step 1 | Pain Battery: 1 AP upgrade, step 12 | Pain Battery: 2 AP upgrade, step 13 |
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Healing Booster
Berserker
Weighted Shots
Built from Slowing Bullets
Dispel Magic
Enduring Speed
Refresher
Silencer
Armor Piercer
Crippling Headshot
Inhibitor
Spiritual Overflow
Lucky Shot
go merc mag first if they have metal skin/lots of bullet res
Ricochet
Unstoppable
Divine Barrier
Only if Pocket and you have a chud team
JumpstartJumpstart | Jumpstart: Ability unlocked, step 3 | Jumpstart: 1 AP upgrade, step 11 | Jumpstart: 2 AP upgrade, step 15 | Jumpstart: 5 AP upgrade, step 16 |
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Aura of SufferingAura of Suffering | Aura of Suffering: Ability unlocked, step 2 | Aura of Suffering: 1 AP upgrade, step 5 | Aura of Suffering: 2 AP upgrade, step 9 | Aura of Suffering: 5 AP upgrade, step 10 |
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Shocking ReanimationShocking Reanimation | Shocking Reanimation: Ability unlocked, step 4 | Shocking Reanimation: 1 AP upgrade, step 6 | Shocking Reanimation: 2 AP upgrade, step 7 | Shocking Reanimation: 5 AP upgrade, step 8 |
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Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
No analysed Victor matches started with this guide selected for these filters.
Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
Counts matches where this guide was selected at the start, from the API's analysed matches. It doesn't measure whether players followed it. Statistics are grouped by guide ID and may include earlier versions.