Victor build guide
by Mr. HadesVersion 16Updated Aug 3, 2026Guide #662083
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Join me on my path to enlightenment with this reformatted version of an E6 player's build.
1This build has been inspired by an E6 player named 30:00 egg with double up arrows on victor. Trust the process. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Author's category · 0 items
No items listed.
2Naraka
Author's category · 7 items · Extra regen first if first trade is bad. Always end with these items, change order if needed. Always have healbane before rift.
Improved Spirit
Best lane 1.6 for pure value, gives a buttload of regen and battery damage.
Extra Regen
Regen = more health = more batteries in lane.
Suppressor
Makes gun trades more favorable and also gives res.
3Vs Spirit Lane
Author's category · 2 items · Skip a Spirit 1.6
Enchanter's Emblem
Cold Front
High burst damage in lane, gives res, good slow especially when stacked with aura t1.
4Vs Gun Lane
Author's category · 2 items · Skip a spirit 1.6
Suppressor
Battle Vest
Bullet res, good regen for lane. Bonus stats are great for farming while ult is off cooldown between fights. Buy 2nd or 3rd item into a gun lane
5Pretasoptional
Author's category · 4 items · Early/midgame options
Grit
Good when all in-ing or when retreating or about to take a burst damage. Worth in some lanes after buying extra regen.
Return Fire
Possibly substitutes battle vest, but is less defensive. More of an offense tool, since it makes you kill m1s faster. Anti-synergy with suppressor makes this a rare buy though.
Mystic Slow
6Asura
Author's category · 7 items · Let loose your wrath. Judgement call when to buy EE or infuser.
Battle Vest
Bullet res, good regen for lane. Passive is also huge value when you have t1 ult. Buy 2nd or 3rd item into a gun lane
Mystic Vulnerability
Some extra damage and resist, builds into escalating.
Escalating Exposure
Built from Mystic Vulnerability
7Beastsoptional
Author's category · 4 items · Midgame Defense: Value Order
Warp Stone
Buy if you're having trouble keeping up or getting away. Sell cold front or sap if you need to. I buy almost every game, but sometimes its worth saving for phantom strike instead.
Spirit Resilience
rarely buy since this build already has so much resist, but if the enemy really hurts this can be worth buying. Only buy after scourge though. Can sell enchanter's for this if needed.
8Nirvana
Author's category · 7 items · Relative value ordered. Sell spirit 1.6ks and emblems.
Scourge
Dual survivability and damage spike. Basically a 30-90% damage increase to aura at no increase to your self damage, which makes comboing it with infuser broken. Res is nuts too. Skip if need p-strike.
Ethereal Shift
Adds 4 seconds to your life and lets any major timers like vamp burst or inhib duration run down by using 2 before hitting this. The stats after you come out are also nuts.
9Bodhisattvaoptional
Author's category · 5 items · Late counter Items
Spellbreaker
Into burst damage doing a 3rd of your hp before you can pop scourge.
Unstoppable
Anti-curse, prevents enemy from shutting down your item combo. Also helps into CC. Debuff res is nice as well.
Witchmail
Unlimited jumpstart when against DoT comps, also restores a lot of ult cooldown before a fight ends, which can be game saving. Also sometimes clears the delay on battery, which can save your life.
10Śrāvakaoptional
Author's category · 3 items · Spirit Options
Arctic Blast
Built from Cold Front
Use to stop infernus dashes or tricky movement heroes like celeste and shiv.
Mystic Reverb
Makes batteries into nuclear bombs while also making them slow more and heal more. AOE damage is good for infuser.
Spirit Burn
11Pratyekabuddhayānaoptional
Author's category · 3 items · Gun
Spirit Rend
If your entire team is spirit this can help your team keep doing damage after resists come online. Fun fact: actually a bigger damage increase than boundless into really high resists!
Frenzy
Consider buying into pocket, infernus, shiv, mirage for the debuff res. The other stats are also extremely strong on vic.
Spiritual Overflow
12Extremely Rare Buysoptional
Author's category · 7 items · Uncommon but occassionally Useful.
Spellslinger
Highest gun damage output buff. Victor loves to spam items and abilities, so this comes up easily. You can flash aura on a camp and press warpstone or jumpstart to keep stacks up.
Torment Pulse
Good damage. The scaling doesnt seem great at first glance but EE and TCD and max Aura make it do quite a lot of damage. Can replace t2 items for this.
13Experimentaloptional
Author's category · 4 items · I have bought these < 3 times
Stamina Mastery
If there is no gun to speak of on the enemy team, this item will be great for chasing. Otherwise enduring is preferred since it builds into juggernaut.
Spirit Snatch
Victor with ult can basically just rip heavy melee without consequence. If you're silly, take it.
Dispel Magic
14Healing Tempooptional
Author's category · 1 items
Healing Tempo
Built from Healing Booster
Compare it to the other 6k items victor likes. No reason to ever buy this except in the most endgame of scenarios, and even then there might be something worth selling booster for.
15If Necessary, but make someone else buy if you canoptional
Author's category · 3 items
Inhibitor
If an enemy carry is giving you and your whole team trouble, sell healbane for this item. Turns the fight significantly in your favor.
Divine Barrier
Make someone else buy this.
Crippling Headshot
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
Pain BatteryPain Battery | Pain Battery: Ability unlocked, step 1 | Pain Battery: 1 AP upgrade, step 8 | Pain Battery: 2 AP upgrade, step 9 | Pain Battery: 5 AP upgrade, step 12 |
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Cold Front
Helps in short lane trades, gives res, good slow especially when stacked with aura t1. Replace with spirit sap into really awful spirit lanes, or mystic vuln if you cant get short cqc trades in.
Healbane
Good in rift fights since you'll be healing off kills AND assists, also denies value from enemies who might buy radiant regen or have built in healing.
Enchanter's Emblem
Spirit res, good regen gain. Passive is good for when you engage and when in neutral since spirit gives regen and cooldown speeds up ult slightly.
Healing Booster
Built from Extra Regen
Makes your trade with max battery even stronger, makes jumpstart heal even more, makes healbane heal more for first rift.
Obscene lockdown that continues the pain. Replaces CF or Suppressor.
Enduring Speed
Get around, get slowed less. Makes the movement diff from your slows more extreme and helps get out of slows. If you have good movement this isnt necessary, but if not you can replace bane or emblem.
Hits 11.2k investment, but more importantly is extra damage for battery and aura at minimal cost to your self damage rate. Also helps speed up farming for infuser
Spirit Lifesteal
sometimes buy for 2nd rift. Can buy earlier if you go for tpulse.
Infuser
Built from Spirit Lifesteal
Use wisely. Try to time with a pain battery so you can regen a huge amount of hp quickly. I like to hit this either when im around half health or immediately out of my ult.
Compress Cooldown
Put on ult for more uptime or battery to speed up battery generation.
Greater Expansion
Range means you will hit more things on average, which will greatly increase your impact. Make ult huge and makes aura/scourge hit more which multiplies your infuser heal.
Counterspell
Use against pocket ults trying to deny you. Can be useful against pick ults as well (Mo, Paradox, Holliday). If you're insane you can also counter curse with this.
Bullet Resilience
I would slot metal skin but the slow is bad and you have too many major active buys. This takes its place. Save for plated into haze or infernus.
Superior Cooldown
Built from Compress Cooldown
More everything. Decreases req damage to charge 1 and reduces the delay between them, more 2 in a fight, and ult comes online a bit faster.
Refresher
Make them do it all again.
Boundless Spirit
Built from Improved Spirit
Giga boost to your damage and healing. Once you buy this you need to be far more aware of keeping aura on or off, as it will hurt far more.
Transcendent Cooldown
Built from Superior Cooldown
More uptime on your active item combo. Also speed up luxury or alternate items like spirit burn, reverb, or Tpulse's tick rate.
Juggernaut
Built from Enduring Speed
Slow resist is huge, melee resist huge against some heroes and mid, firerate hurts m1 damage considerably. Sell suppressor after you get this. DOES NOT FULLY SUB BULLET RES
Plated Armor
Anti-on hit, pairs nicely with juggernaut. This item combo buys time for your debuff resist from max 2 to shun off some gun debuffs. Turns off haze if no mercmag.
Phantom Strike
Bring fliers down sooner than they expected, also great tool to peel for your backline or to close the gap on tough to reach m1 heros. Buy instead of scourge into vindicta.
Damage and anti-heal can be good into carries who are outhealing your damage somehow.
Built from Spirit Lifesteal
Buy instead of Boundless if you already hit max Spirit invest. This has 20-30% less spirit power for more base lifesteal between infusers, increased duration inf+scourge, plus gun invest and firerate.
Rapid Recharge
Against extremely debuff heavy comps. Pairs nicely with witchmail.
Metal Skin
Tbh if you find yourself needing this you might've already lost. Take advantage of the fact that you are not taking any damage to rip as much damage as possible on the enemy. Escaping them is rare.
Indomitable
Exclusively against obscene levels of pick, even then unstop is still probably better. This is only good because you get a load of ult cooldown from it.
Leech
Built from Spirit Lifesteal
Your healing by endgame is primarily in damage to lifesteal, so heal booster's value on your 1 and 2 is middling compared to more lifesteal. This or Overflow, I pref SO (Buy instead of healing tempo)
Radiant Regeneration
Good option in lower tier play where nobody buys early antiheal. Otherwise it doesnt heal fast enough to be that useful on this hero.
Mercurial Magnum
Damage is pretty good ngl.
Can buy into high res building heroes like silver to greatly reduce their effective HP and healing. Sell healbane for this.
JumpstartJumpstart | Jumpstart: Ability unlocked, step 2 | Jumpstart: 1 AP upgrade, step 3 | Jumpstart: 2 AP upgrade, step 5 | Jumpstart: 5 AP upgrade, step 11 |
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Aura of SufferingAura of Suffering | Aura of Suffering: Ability unlocked, step 4 | Aura of Suffering: 1 AP upgrade, step 13 | Aura of Suffering: 2 AP upgrade, step 15 | Aura of Suffering: 5 AP upgrade, step 16 |
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Shocking ReanimationShocking Reanimation | Shocking Reanimation: Ability unlocked, step 6 | Shocking Reanimation: 1 AP upgrade, step 7 | Shocking Reanimation: 2 AP upgrade, step 10 | Shocking Reanimation: 5 AP upgrade, step 14 |
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Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
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Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
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