Victor build guide
by fenpawVersion 2Updated Jul 14, 2026Guide #721545
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As written by the author · latest version · not affected by filters
Edited version of Twitch ZZerial's "Mathematically Correct Victor" but tailored to slightly different organization, item priority and choices Moderately notated, read item descriptions.
1Core
Author's category · 10 items · ( L -> R ) Upgrade Pain Battery 2x followed by Jumpstart 2x
Mystic Burst
Do not use Pain Battery until you have Mystic Burst, you will practically lose 40% damage on a long cooldown since you typically can't take much damage early on.
Improved Spirit
Arcane Surge
2Late / Endgame
Author's category · 6 items
Ethereal Shift
Especially useful on Victor, Aura of Suffering remains active during Ethereal Shift and overall helps dodge CC ults like Abrams, Infernus, Lash, and Rem
Escalating Exposure
Boundless Spirit
Built from Improved Spirit
3optional
Author's category · 6 items · Not necessity for the build but are very competent situational items
Spirit Lifesteal
Healbane
Particularly helpful against high healing supports like Rem or high self sustain opponents like Abrams
Mystic Slow
4optional
Author's category · 4 items · Basic Resistances
Debuff Reducer
Reactive Barrier
Bullet Resilience
5optional
Author's category · 6 items · Upgrades and alternatives for when you have left over souls
Leech
Built from Spirit Lifesteal
Healing Tempo
Built from Healing Booster
Not completely necessary especially if you already have a teammate like Rem, Ivy, and Dynamo with this item. Do not waste 6.4k souls, strictly optional item if you can afford it.
Infuser
6optional
Author's category · 4 items · ↓ Read item descriptions ↓
Monster Rounds
Purchase if you intend on buying Cultist Sacrifice
Stalker
Stalker has the same range as Aura of Suffering ( 8m ), so you will ALWAYS proc it so long as an enemy is in your aura.
Cultist Sacrifice
Built from Monster Rounds
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
Pain BatteryPain Battery | Pain Battery: Ability unlocked, step 1 | Pain Battery: 1 AP upgrade, step 5 | Pain Battery: 2 AP upgrade, step 6 | Pain Battery: 5 AP upgrade, step 12 |
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Extra Charge
Healing Booster
Compress Cooldown
Surge of Power
Rapid Recharge
Built from Extra Charge
Warp Stone
Replaces Enchanter's Emblem in original build, strategy is to teleport in with Aura of Suffering and teleport out when needed.
Superior Cooldown
Built from Compress Cooldown
Transcendent Cooldown
Built from Superior Cooldown
Indomitable
Prevents you from being stopped while using Aura of Suffering
Juggernaut
In my humble Ritualist opinion, this is a very strong item on Victor even if the enemy team does not have gun characters, overall helps take away the enemy capabilities of killing you
Torment Pulse
Greater Expansion
Radiant Regeneration
Arguably better than Spirit Lifesteal due to its uptime and practically making healing from Jumpstart doubled.
Spirit Resilience
Built from Spirit Lifesteal
Popular (and good) item for Victor, has especially high uptime with Superior Duration/Transc CD, though build is viable without due to existing, immense non-lifesteal healing
Lightning Scroll
Built from Mystic Slow
Mystic Reverb
Imbue Pain Battery for even more heal on hit and damage/slow to keep enemies within Aura of Suffering.
Refresher
Buy if you want to comfortably do Tier 3 camps and want even more souls. ZZerial buys this occasionally
Frenzy
Helps against Silences or Antiheals that may reduce the effectiveness of Jumpstart. Once again these items are non-necessity. Personally prefer this over Spellbreaker for weapon investment.
JumpstartJumpstart | Jumpstart: Ability unlocked, step 2 | Jumpstart: 1 AP upgrade, step 7 | Jumpstart: 2 AP upgrade, step 8 | Jumpstart: 5 AP upgrade, step 11 |
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Aura of SufferingAura of Suffering | Aura of Suffering: Ability unlocked, step 3 | Aura of Suffering: 1 AP upgrade, step 9 | Aura of Suffering: 2 AP upgrade, step 13 | Aura of Suffering: 5 AP upgrade, step 14 |
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Shocking ReanimationShocking Reanimation | Shocking Reanimation: Ability unlocked, step 4 | Shocking Reanimation: 1 AP upgrade, step 10 | Shocking Reanimation: 2 AP upgrade, step 15 | Shocking Reanimation: 5 AP upgrade, step 16 |
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Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
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Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
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