Paige build guide
by AuriVersion 5Updated Jul 31, 2026Guide #632554
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WIP but omg why does this work questions? - auriellastar on disc
1Early game
Game stage · 7 items · (Mostly L-R)
Golden Goose Egg
Egg, Sell at like, 2400-2800 if you really need a number.
High-Velocity Rounds
Good for early game, secure or deny souls if you have a struggle partner
Express Shot
Built from High-Velocity Rounds
MUST HAVE early, this helps secure kills and also deals immense damage with gun spike.
Extra Charge
Can sell later, but extra 1 charge ontop of some spirit for shield.
Sprint Boots
Movement, we slow
Fleetfoot
If we need escape/secure kills/assists, this helps. Sell first later.
Enduring Speed
Built from Sprint Boots
Early move speed good, upgrade to Juggernaut if needed
2TC Pls
Author's category · 1 items
Trophy Collector
Built from Sprint Boots
We want this early, and can sell when we have more of our build figured out, as long as we are getting Assists thats all that matters.
3TM Ammo
Author's category · 1 items
Titanic Magazine
Extra ammo to reload less. You can skip if you wanna play hard more, or are getting alot of sinners.
4Need Counters?optional
Author's category · 4 items
Rebuttal
Billy? Billy.
Extra Health
A little extra health early goes a long way.
Healing Rite
If you wanna be more supportive early game, and start becoming full gun later.
5Mid game
Game stage · 6 items
Split Shot
ESSENTIAL, give us our multishot so we have to aim less in fights.
Heroic Aura
Passive movement, plus active FR, essential.
Weighted Shots
The 40% WD increase at the cost of movement, we can fix movement.
6Optional Mid/early Lateoptional
Author's category · 3 items
Slowing Bullets
If enemies are escaping, we can use to secure.
Toxic Bullets
IF they got high vit Tanks, this helps keep the playing field even.
Surge of Power
If you don't care about econ, throw this on your shield.
7Late game
Game stage · 7 items
Ricochet
Bullet bounce, helps with Team fights in clumps
Silencer
We are firing fast enough at this point where this HELPS us.
Armor Piercer
Built from High-Velocity Rounds
Plated armor becomes worthless on the enemies, so good to have.
8Gun Greensoptional
Author's category · 6 items
Vampiric Burst
Built from Bullet Lifesteal
Gives additional ammo, ontop of fire rate increase and more BL, very nice to not let us die.
Metal Skin
Become slower than you might realize, but really good if its just m1 chars.
Bullet Resilience
9Spirit Greensoptional
Author's category · 3 items
Spirit Resilience
Infuser
if we get them in our 1 or 3, this helps heal us ontop of our other healing.
Witchmail
Better SR, especially for Spirit Bursters
10Extra Spiritoptional
Author's category · 1 items
Refresher
Sell what you feel is necessary, but getting our abilities back up lets go back to shooting fast.
11More Greensoptional
Author's category · 3 items
Indomitable
Extra Spirit + Gun Res, good for insta buff removal if you want to survive in fight longer.
Unstoppable
Self-explanatory, stay in fight longer, duh.
Colossus
Built from Extra Health
If you want to just be the main tank priority.
12Testingoptional
Author's category · 4 items
Diviner's Kevlar
Havent fully tested yet.
Spirit Burn
Echo Shard
Shield refresher? could be useful, or for root.
13optional
Author's category · 0 items · This build is extremely volatile and if you are losing lane it can be a real hassle to comeback with, split shot is one of your key componenets especially in late game, but if you start using ricochet and push through, you can sell it, its more for those who can't aim or are trying to multi-hit a hero. You will want to focus on figruing out your own counters for each lane ideally.
No items listed.
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
BookwyrmBookwyrm | Bookwyrm: Ability unlocked, step 1 | Bookwyrm: 1 AP upgrade, step 2 | Bookwyrm: 2 AP upgrade, step 5 | Bookwyrm: 5 AP upgrade, step 7 |
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Grit
this item builds into alot of counter barrier items, good early if you are getting smoked.
Bullet Lifesteal
Some sustain without using a slot for a green thats not super beneficial, upgrade to Leech later.
Spellslinger
We use our abilites in quick succeession, so this fire rate helps.
Improved Spirit
We still want spirit, it will help with our healing later too.
Leech
Built from Bullet Lifesteal
Upgrade from Bullet, this overall just gives us full sustain.
Juggernaut
Built from Enduring Speed
Spiritual Overflow
Mostly for the fire rate, but the other stuff helps if we havent Shielded.
Boundless Spirit
Built from Improved Spirit
Spirit Spike
Siphon Bullets
Inhibitor
Additional WP, reduce their Healing over Toxic and more VIT
Plated Armor
Gun counter unless they have APR
Mystic Reverb
Lifesteal on Book is kind of nice, but unsure if its sustainable.
Plot ArmorPlot Armor | Plot Armor: Ability unlocked, step 3 | Plot Armor: 1 AP upgrade, step 8 | Plot Armor: 2 AP upgrade, step 9 | Plot Armor: 5 AP upgrade, step 10 |
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Captivating ReadCaptivating Read | Captivating Read: Ability unlocked, step 4 | Captivating Read: 1 AP upgrade, step 11 | Captivating Read: 2 AP upgrade, step 12 | Captivating Read: 5 AP upgrade, step 16 |
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Rallying ChargeRallying Charge | Rallying Charge: Ability unlocked, step 6 | Rallying Charge: 1 AP upgrade, step 13 | Rallying Charge: 2 AP upgrade, step 14 | Rallying Charge: 5 AP upgrade, step 15 |
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Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
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