The Doorman build guide
by GoncasNVersion 4Updated Mar 9, 2026Guide #517775
Search this name in the in-game build browser. Several guides can share a name, so check the author and update date.
Match statistics · filters applied except game mode
As written by the author · latest version · not affected by filters
Build from Eido's stream with a few tweaks and annotations [The reason we max Bell before anything else is for the trap tech used by Eido, basically set 1 bell before ult and 2 during, then explode when they come out for INSANE burst]
1Early core
Author's category · 9 items · L -> R
High-Velocity Rounds
Always buy first it's amazing
Extra Charge
Opening Rounds
Built from High-Velocity Rounds
Sell when slot locked
2Buy earlier if needed
Author's category · 2 items
Reactive Barrier
Fortitude
Amazing item for roams and boxes
3Mid core
Author's category · 8 items · L -> R
Boundless Spirit
Built from Improved Spirit
Tankbuster
Built from Mystic Burst
Greater Expansion
Built from Mystic Expansion
4Late Core
Author's category · 3 items · READ NOTES
Transcendent Cooldown
Built from Superior Cooldown
This is the best point to buy this item, because here you already have a lot of items that really benefit from it too (Can buy early if you want)
Vortex Web
Built from Slowing Hex
Use before ult for an almost guaranteed Failure to check out OR use it to cart the whole team through portal or wall stun (Can buy early for cart if you want)
5Defense itemsoptional
Author's category · 7 items · Buy as needed
Dispel Magic
Helps against annoying non ultimate debuffs (ie. bebop's bombs)
Counterspell
One of the best greens in the game, buy as needed
Spellbreaker
Good agains heavy burst heroes
6If no greens neededoptional
Author's category · 1 items
Recharging Rush
IMO only buy after transcedant CD and ONLY if you REALLY don't want any greens besides fortitude late game
7Literal last item in the game [read note]optional
Author's category · 1 items
Armor Piercer
Built from High-Velocity Rounds
You're basically never selling High Velocity so this is just the upgrade for your literal last item and it helps giga late game for the pierce
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
Call BellCall Bell | Call Bell: Ability unlocked, step 1 | Call Bell: 1 AP upgrade, step 2 | Call Bell: 2 AP upgrade, step 5 | Call Bell: 5 AP upgrade, step 9 |
|---|
Mystic Burst
Extra Spirit
Rapid Recharge
Built from Extra Charge
Bell rush is absolutely crazy now
Slowing Hex
Use before ult for an almost guaranteed Failure to check out
Mystic Expansion
Improved Spirit
Built from Extra Spirit
Ballistic Enchantment
Built from Mystic Expansion
Helps for investment and you can maintain the extra damage pretty easily as it doesnt need to be with one bell only + GIGANTIC BELLS
Compress Cooldown
Superior Cooldown
Built from Compress Cooldown
Cheat Death
Also tech from Eido, basically means you can always escape with a portal it's nuts
Spirit Burn
Very good burst item + super anti-heal (Buy earlier if enemies have a ton of heal)
Knockdown
Same thing as Hex, use before Ult if you use Vortex web for cart TP instead
Spirit Resilience
Always good
Metal Skin
Gun carry on enemy team going crazy
Bullet Resilience
Just here for defense if you think its needed
Divine Barrier
Remove ultimate debuffs
DoorwayDoorway | Doorway: Ability unlocked, step 3 | Doorway: 1 AP upgrade, step 7 | Doorway: 2 AP upgrade, step 8 | Doorway: 5 AP upgrade, step 11 |
|---|
Luggage CartLuggage Cart | Luggage Cart: Ability unlocked, step 4 | Luggage Cart: 1 AP upgrade, step 13 | Luggage Cart: 2 AP upgrade, step 15 | Luggage Cart: 5 AP upgrade, step 16 |
|---|
Hotel GuestHotel Guest | Hotel Guest: Ability unlocked, step 6 | Hotel Guest: 1 AP upgrade, step 10 | Hotel Guest: 2 AP upgrade, step 12 | Hotel Guest: 5 AP upgrade, step 14 |
|---|
Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
No analysed The Doorman matches started with this guide selected for these filters.
Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
Counts matches where this guide was selected at the start, from the API's analysed matches. It doesn't measure whether players followed it. Statistics are grouped by guide ID and may include earlier versions.