The Doorman build guide
by BearegardVersion 46Updated Oct 9, 2026Guide #631915
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One shot people with Cart -> Bell -> Heavy Melee -> Mystic Shot Headshot from invisibility. Ability Point order is for maximum damage, feel free to get 2 levels in door as early as you need to stay alive. Get ahead early by utilizing your doors to steal enemy sinners, or kill/ult people who are doing them.
1Lane
Author's category · 8 items · Gun is better early in lane
High-Velocity Rounds
Opening Rounds
Built from High-Velocity Rounds
If your lane is on a knifes edge and you need immediate power finish this item before mystic shot.
Extra Charge
2Core
Author's category · 4 items
Decay
If they have any amount of HP stacking + healing this item is insane. Otherwise can skip. Make sure to apply it before hoteling someone.
Rapid Recharge
Built from Extra Charge
Time to spam bells
Tankbuster
Big damage. If an AoE ability procs it, it applies to everyone hit by the AoE so try to hit multiple people with your bell explosion to start fights.
3Early Utility/Sustainoptional
Author's category · 10 items
Healing Rite
I almost always get this item. Doorman has 1 hp regen so you need lane sustain, and my playstyle involves using doors to steal enemy sinners, so this keeps you healthy.
Grit
Theoretically more sustain than extra regen, if you use all 200 hp of shielding off cooldown.
Sprint Boots
4Gun Altsoptional
Author's category · 5 items · You don't really want more than 6.4k
Slowing Bullets
You proc it very quickly so helps lock down people with schmoovement like lash or celeste. The loss of damage is sad but its still good.
Melee Charge
Max cart gives you a guaranteed heavy melee. Also helps farming camps.
Long Range
Mystic Shot alternative for bullying your lane. Worse in the mid game though when you're trying to assassinate people. Don't upgrade to Sharpshooter, its bait
5Capstonesoptional
Author's category · 7 items
Boundless Spirit
Built from Improved Spirit
Raw Damage
Mystic Reverb
Item is mostly used for the utility of the slow and lifesteal. Time the slow so it procs in your ult to make people fail to checkout
Cursed Relic
This item is a teamfighting monster. Point and click removing two people from a fight is insanely strong. Need to rely on teammates for damage though.
6Enemy team is punishing me for my crimes against humanityoptional
Author's category · 8 items
Cheat Death
Get out of jail free card if you want to make the most aggravatingly brazen plays possible. Make sure you have a getaway door pre-placed
Indomitable
Anti-getting-picked item, also good against quick silences like Warden cage that prevent you from doing your thing.
7Extra Utilityoptional
Author's category · 14 items · Usually always get 1 or 2 each game
Enduring Speed
Built from Sprint Boots
Need movespeed to position your cart correctly
Trophy Collector
Built from Sprint Boots
Bit of a risky item if you can't get any stacks at all, but the payoff is usually too good to pass up on. Get ESpeed instead if you're scared or the games looking doomed
8Viable I guessoptional
Author's category · 21 items · I never really build these but you wouldn't really be trolling if you did
Surge of Power
Good overall DPS item. Better later on in the game if you have extra slots and people are tanky.
Quicksilver Reload
More burst damage with your first bell, good if laning phase is going on for a long time. Improved spirit is more damage overall in longer fights.
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
Call BellCall Bell | Call Bell: Ability unlocked, step 1 | Call Bell: 1 AP upgrade, step 5 | Call Bell: 2 AP upgrade, step 6 | Call Bell: 5 AP upgrade, step 13 |
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Mystic Shot
Just good damage for cheap and orange. Doesnt have damage fall off so you can snipe people for ~200 damage to finish them off.
Recharging Rush
+1 Bell. Replaceable with slowing bullets if you value the CC more than damage
Mystic Expansion
We aren't maxing door so the extra range is nice.
Healbane
Green item that is secretly a purple item. The healcut will deal more "damage" than you will ever know.
Veil Walker
Item is cracked, lets you sprint around the map at mach 10 while sustaining and turning you into an invisible assassin. Still cracked even after nerfs, just harder to build into.
Diviner's Kevlar
Ultimate cooldown makes this a very nice purchase now. Makes you incredibly hard to kill once you've ulted.
If you can't make any progress in lane, pick this up and get boxes and gank.
Spirit Shielding
Built from Grit
Survive burst damage
Enchanter's Emblem
Enemy has lots of spirit damage but you aren't in danger of being bursted
Mystic Burst
After T2 bell for more poke damage
Slowing Hex
Good players can beat the parkour even with this applied so just get it if its good for other purposes
Cold Front
The heavy slow helps you line up a cart or make someone fail their checkout.
Improved Spirit
Raw damage
Compress Cooldown
Can put on Ult if the game is fast paced and you want to make more plays, or put on bells if theres lots of long extended fights.
Kinetic Dash
Ammo, Fire Rate, Stamina. Good cheap orange utility
Express Shot
Built from High-Velocity Rounds
Underrated doorman item, does massive amounts of burst damage. If building this item, get QsR and Surge of power
Spirit Burn
Not hard at all to proc this, tankbuster usually sets it off on its own with just one ability. The damage isn't good so get this for the heal cut.
Arctic Blast
Built from Cold Front
The stamina freeze + snare makes people much more likely to fail your ult. Or can guarantee a direct bell + cart in whatever direction you want.
Transcendent Cooldown
Once youve got 3-4 actives. Doesnt work on tankbuster for some reason.
Vortex Web
Built from Slowing Hex
If you still want to kidnap people, or just group them up for multicart stun + bell
Divine Barrier
Please buy this vs pocket your teammates will love you
Ethereal Shift
Anti silence/cc
Warp Stone
Dash instantly after using to conserve momentum. Good for dodging abilities and instantly warping on top of someone from invis to hotel them
Counterspell
Vs High Impact, telegraphed abilities.
Metal Skin
If Haze or Silver are hunting you relentlessly
Dispel Magic
Usually purchase against Silences or DoTs
Guardian Ward
Built from Grit
If you plan on going DB later because its good against enemy comp
Rescue Beam
Built from Healing Rite
Has a very bad interaction with doors. If you're trying to rescue beam someone to you don't go through the door until the beam is done.
Superior Cooldown
Built from Compress Cooldown
Good if the enemies are tanky and you need more than one rotation to kill.
Greater Expansion
Built from Mystic Expansion
Ability range is a fake stat just place your doors better. If you buy this too early your damage takes a massive nose dive.
Bullet Resist Shredder
You do enough gun damage that this is a perfectly fine pick up. Especially if your teammates are gun as well
Disarming Hex
If there's an enemy bullet hose you need to deal with but can't explode somehow
Knockdown
Mainly useful for canceling channeled ultimates since fliers are just going to dispel it anyways. Pickup warp stone or even phantom strike if you need to shutdown Vindicta.
Superior Duration
May your stuns be long and your enemies permanently dazed. Better the more utility items you have
Silence Wave
Indomitable Remover
Escalating Exposure
Rare pickup only late game with either Decay or Spirit Burn vs people buying lots of spirit resist.
Spiritual Overflow
Good to replace one of your gun items when slotlocked ultra late game
Silencer
Ultra Late Game gun item replacement. Replace Mystic Shot or Opening Rounds
Suppressor
Focus Lens
One of the very few ways for spirit characters to multiply their damage, the silence is honestly just a nice bonus. Hard countered by too many items unfortunately.
Refresher
More funny than practical, but you can pull off some pretty heinous Urn heists by Hoteling two different people. Or bullying one person relentlessly.
Weapon Shielding
Built from Grit
Reactive Barrier
Built from Grit
Battle Vest
Spirit Resilience
Headhunter
Infuser
Mercurial Magnum
Built from Quicksilver Reload
Scourge
Meta item right now, dont use it on yourself but on your front liner and they will love you for it.
Unstoppable
Spellbreaker
Plated Armor
Phantom Strike
Crippling Headshot
Inhibitor
Fortitude
Stamina Mastery
DoorwayDoorway | Doorway: Ability unlocked, step 3 | Doorway: 1 AP upgrade, step 10 | Doorway: 2 AP upgrade, step 11 | Doorway: 5 AP upgrade, step 16 |
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Luggage CartLuggage Cart | Luggage Cart: Ability unlocked, step 2 | Luggage Cart: 1 AP upgrade, step 7 | Luggage Cart: 2 AP upgrade, step 9 | Luggage Cart: 5 AP upgrade, step 12 |
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Hotel GuestHotel Guest | Hotel Guest: Ability unlocked, step 4 | Hotel Guest: 1 AP upgrade, step 8 | Hotel Guest: 2 AP upgrade, step 14 | Hotel Guest: 5 AP upgrade, step 15 |
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Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
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Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
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