Graves build guide
by LolzVersion 13Updated Sep 30, 2026Guide #739771
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As written by the author · latest version · not affected by filters
Built on the old oses build but tweaked to my own preference. I don't think double wall is dead, it just does so much damage and cc...
1Early game
Game stage · 11 items
Restorative Shot
Guaranteed proc makes this auto pickup, sell later.
Extra Spirit
Cheap pickup for more damage, but slot efficient upgrade.
Mystic Shot
Same as resto shot but for damage. Sell super late.
Improved Spirit
Built from Extra Spirit
More damage for your abilities and Mystic Shot.
Extra Health
Help out with Graves' squishness early, nice combo with extra stam to make up 4.8k.
Extra Stamina
Get this to have normal movement.
Heroic Aura
Pop with skulls and ghouls out for mega attack and move speed. I like to use this on minion waves to push up really fast without being there. Gun spike now.
Enchanter's Emblem
Super efficient item for offensive and defensive stats.
Healbane
Easy to apply anti-heal, using this instead of Toxic Bullets to save slot space. Health spike now.
Duration Extender
Duration is nuts on Graves, start here.
Superior Duration
Built from Duration Extender
Skulls and ghouls have much longer lifetime, wall stays up longer and the root itself is longer. Really nice. Spirit spike now.
2Mid to Late
Author's category · 10 items
Echo Shard
Sure, the cooldown of this got doubled on wall, but it still cooks so so hard. 4 ghouls and 600 wall damage is nuts. Just don't spam this and use wisely.
Stamina Mastery
Built from Extra Stamina
Skippable but makes you much faster with instant air dashes.
Spirit Lifesteal
Builds into Spiritual Overflow. Nice stats.
3End Gameoptional
Author's category · 9 items
Lightning Scroll
Makes tombs slightly more annoying with a bit extra burst, not sure how much I like this in practice.
Ethereal Shift
A way to not instantly die if you get jumped. Can buy time for cooldowns or just your ghouls to walk over.
Spirit Burn
Highest anti-heal in the game if you need it.
4Defenceoptional
Author's category · 11 items
Rebuttal
Good against melee heavy lanes, can replace extra health.
Dispel Magic
Counterspell
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
| Jar of Dead: Ability unlocked, step 1 | Jar of Dead: 1 AP upgrade, step 2 | Jar of Dead: 2 AP upgrade, step 15 |
Spiritual Overflow
Built from Spirit Lifesteal
Stat stick item, not necessary but never bad. Could replace with anything below.
Mystic Reverb
This might look weird, but the ghouls from your wall can proc Reverb too. Big burst damage and a nice extra slow.
Compress Cooldown
More tombs please.
Superior Cooldown
Built from Compress Cooldown
More walls please.
Boundless Spirit
Built from Improved Spirit
More damage please.
Refresher
Second tomb is huge, but also a third wall...
Transcendent Cooldown
Built from Superior Cooldown
Faster Mystic shot, faster mystic reverb, faster echo shard, faster refresher...
Inhibitor
Stack with your 3 passive to massively reduce damage output.
Silencer
Same story as Inhibitor but comes with a handy Silence, good for chasing. Don't take usually if someone else on your team has it.
Ricochet
Good if you already have Inhibitor and other on hit items.
Escalating Exposure
Shred and stacking amp, good but hard to build up without Toxic.
Diviner's Kevlar
Big shield on ult pop. That's it basically.
Toxic Bullets
Good against high hp targets, healbane should cover healing or get Spirit Burn for mega healers.
Metal Skin
Spirit Shielding
Spirit Resilience
Reactive Barrier
Indomitable
Built from Reactive Barrier
Unstoppable
Plated Armor
Fortitude
Built from Extra Health
| Jar of Dead: 5 AP upgrade, step 16 |
| Grasping Hands: Ability unlocked, step 3 | Grasping Hands: 1 AP upgrade, step 8 | Grasping Hands: 2 AP upgrade, step 9 | Grasping Hands: 5 AP upgrade, step 10 |
| Essence Theft: Ability unlocked, step 4 | Essence Theft: 1 AP upgrade, step 11 | Essence Theft: 2 AP upgrade, step 13 | Essence Theft: 5 AP upgrade, step 14 |
| Borrowed Decree: Ability unlocked, step 5 | Borrowed Decree: 1 AP upgrade, step 6 | Borrowed Decree: 2 AP upgrade, step 7 | Borrowed Decree: 5 AP upgrade, step 12 |
Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
Not shown: 1 entries for abilities other heroes use and 62 entries after the order starts again. The published data contains them; how the game treats them isn't verified.
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Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
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