Graves build guide
by JamlexVersion 97Updated Sep 15, 2026Guide #808758
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As written by the author · latest version · not affected by filters
1v11 carry Graves Spirtual Overflow + Merc Mag who would have thought.
113.6k
Author's category · 7 items · - adjust toxic timer to stay relevant
Improved Spirit
early sustain + damage, I usually extra spirit -> extra health -> stam -> imp. can resto but I prefer not to.
Extra Health
+210 health on lowest base health char, most soul efficent health possible to make us durable since we close range M1
Extra Stamina
no more 2 stam + needed to hit the dirty green spike
Tesla Bullets
force for huge damage since it's flat, earlier you get it the better, very easy to farm T2s + waves without relying on skull charges
Capacitor
Built from Tesla Bullets
disgutingly strong early game, upgrades proc chance %, max jump targets + range, insane item + AoE, active cripples movement characters, procs mvuln, spirit burn, EE etc.
Enchanter's Emblem
18% res with 15 spirit (17 w/ boundless) big spike, my favourite 1600 green but can shield if you want
Stamina Mastery
Built from Extra Stamina
graves doesn't consume ammo on AD, learn to IAD + slide to not comsume ammo and kite enemies, used to hit green spike and increase mag size while we wait for titanic
2optional
Author's category · 2 items · wip, testing orders, will adjust annos
Restorative Shot
Golden Goose Egg
320k
Author's category · 1 items
Spiritual Overflow
best item in the game 5 stats we want, stacks before toxic so toxic benefit of +40 spirit (x boundless), make sure IAD + Slide, then your damage is nuclear
426k
Author's category · 2 items
Boundless Spirit
Built from Improved Spirit
mega damage spike +50 spirit, good base stats aswell all round. Most effective Damage Increase we can buy for the soul cost!
Mystic Vulnerability
22% spirit resist shred with ET, used to help hit 4.8k but mandatory item anyways and should match when enemies have 18%+ resist
531.2k
Author's category · 2 items
Toxic Bullets
sell EH if slot locked, this is your major major spike, your major damgae spike before you spam T4s ->
Titanic Magazine
merc mag lasts until reload, 2x magazine + stam mastery IAD Slides can give you 120 -> 160 bullets of merc ROUGHLY. just trust me
6optional
Author's category · 0 items
No items listed.
737.6k
Author's category · 2 items
Mercurial Magnum
Mercurial Magnum will always give the full Spirit damage on bullet hit bonus, regardless of charge-up.
Quicksilver Reload
844k
Author's category · 1 items
Leech
this item is designed for hybrid, every stat we could ever want the heal is insane with jar of dead passive heal in mid fights etc
948.8k
Author's category · 1 items
Escalating Exposure
Built from Mystic Vulnerability
late late game item, only good on graves with methods to stack it like: toxic, tesla, capacitor, merc mag, sburn etc + TCD gives full stack 2s earlier
10optional
Author's category · 0 items
No items listed.
11optional
Author's category · 1 items
Siphon Bullets
just broken if you go after leech nuke everyone and you can't be killed unless you mess up
12optional
Author's category · 0 items
No items listed.
13optional
Author's category · 0 items
No items listed.
14optional
Author's category · 0 items · wip, s = spirit, g = gun, subtext number = skull dmg each damage test was raw vs 0% res at the correct boon level to the respective souls
No items listed.
1511.2k, @6 + 66% fr, 2.48s reload -> 1.07soptional
Author's category · 5 items
Fleetfoot
Return Fire
Rusted Barrel
16TCD Stack Tech + Tox/Merc/Capoptional
Author's category · 2 items
Transcendent Cooldown
2s earlier full stack EE, 5s shorter sburn, doesnt affect merc mag
Spirit Burn
procs AoE on capacitor mega nuke in mid boss bit can full stack EE
17optional
Author's category · 0 items
No items listed.
18100%+ gun and spirit lifestealoptional
Author's category · 4 items
Vampiric Burst
Infuser
insanely overstated item, active to boost skulls or turn fights, huge late game item. with res +/ theft and high damage you get insane benefit from active to turn (+ heal in EShift)
Healing Booster
19optional
Author's category · 5 items
Ethereal Shift
Magic Carpet
Silencer
20optional
Author's category · 0 items
No items listed.
21optional
Author's category · 9 items
Mystic Shot
big poke damage off cd, scales up to 300 procs on 8s CD (activates procs on hit suppressor, mvuln etc), start aggressive trading with this and win lane
Spirit Shredder
build mid to late if spirit resist is issue and no one has this, does 28% spirit resist shred with mvuln and ET
Extra Spirit
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
Jar of DeadJar of Dead | Jar of Dead: Ability unlocked, step 1 | Jar of Dead: 1 AP upgrade, step 5 | Jar of Dead: 2 AP upgrade, step 8 | Jar of Dead: 5 AP upgrade, step 9 |
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Spellslinger
Disarming Hex
Built from Rusted Barrel
Healing Tempo
Built from Healing Booster
Ricochet
Blood Tribute
Sustain Early + Damage, can resto but you are fine with this + everything happens 800 faster
Arcane Surge
Built from Extra Stamina
surge for skulls + ult. surge wall only surges the catch damage not the zombies
Rapid Recharge
+2 charges +14 spirit on skull, 14s dur + 9s CD, can have double skulls out, set them up right = nuke. You can Start Taking T3 Camps at this point!
Surge of Power
Built from Extra Spirit
the 28 spirit is permanent.the cooldown is only for fire rate + ms, huge spike helps toxic + ET stack. can throw skulls first to gain ms to chase or kite.
Bullet Lifesteal
Spirit Lifesteal
nice to hit 6.4k green + very good component with capacitor AoE + mvuln amp etc
Veil Walker
Damage Tempo Gank Approach -- +10 spirit +125 health +4.8k spike health, heal and movement to escape gank stay active etc
Grasping HandsGrasping Hands | Grasping Hands: Ability unlocked, step 3 | Grasping Hands: 1 AP upgrade, step 13 | Grasping Hands: 2 AP upgrade, step 14 | Grasping Hands: 5 AP upgrade, step 15 |
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Essence TheftEssence Theft | Essence Theft: Ability unlocked, step 2 | Essence Theft: 1 AP upgrade, step 6 | Essence Theft: 2 AP upgrade, step 7 | Essence Theft: 5 AP upgrade, step 10 |
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Borrowed DecreeBorrowed Decree | Borrowed Decree: Ability unlocked, step 4 | Borrowed Decree: 1 AP upgrade, step 11 | Borrowed Decree: 2 AP upgrade, step 12 | Borrowed Decree: 5 AP upgrade, step 16 |
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Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
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Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
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