McGinnis build guide
by TermiinalVersion 2Updated Aug 2, 2026Guide #747482
Search this name in the in-game build browser. Several guides can share a name, so check the author and update date.
Match statistics · filters applied except game mode
As written by the author · latest version · not affected by filters
My take on the gun McGinnis making its rounds. High tempo hero with a lot of options to adapt to games.
1Early game
Game stage · 11 items · Generally L -> R but grit can be bought in lane
Monster Rounds
Extended Magazine
Intensifying Magazine
Fleetfoot
2Core
Author's category · 4 items · Sell Monster Rounds if no slot
Heroic Aura
Vampiric Burst
Built from Bullet Lifesteal
Spellslinger
3Eventually
Author's category · 2 items · -Shield +Res
Spirit Resilience
Superior Duration
4Offensive Optionsoptional
Author's category · 5 items · Intens Mag is Sellable | Notes
Lucky Shot
Read APR
Transcendent Cooldown
Pressing your buttons more is good
Weighted Shots
Fills out invest for tempo, debuff resist good
5Pick 1
Author's category · 2 items · Most of the time
Armor Piercer
Better than lucky if they have ~23% bullet resist/evasion OR plated. Makes Crippling skippable if you need slots
Crippling Headshot
Built from Weakening Headshot
6Metal Skinoptional
Author's category · 2 items · Note
Mercurial Magnum
Built from Quicksilver Reload
QSR Sellable After Spellslinger if you dont need Merc
Toxic Bullets
Less important than Merc, skippable over other items
7Debuff Routeoptional
Author's category · 3 items · Note
Inhibitor
Helps 1v1 major threats, huge healing reduction especially vs targes that are lifestealing
Silencer
If your team already has inhib this tends to gain value
Ricochet
Spreads the debuffs, also good into Graves and fat targets
8Lane Techoptional
Author's category · 3 items
Rebuttal
Close Quarters
Healing Rite
9Defensive Optionsoptional
Author's category · 10 items · Read DB's note for info on actives
Counterspell
Plated Armor
Indomitable
10If Good 4 Team
Author's category · 1 items
Healing Tempo
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
Mini TurretMini Turret | Mini Turret: Ability unlocked, step 1 | Mini Turret: 1 AP upgrade, step 5 | Mini Turret: 2 AP upgrade, step 6 | Mini Turret: 5 AP upgrade, step 13 |
|---|
Bullet Lifesteal
Grit
Spirit Shielding
Built from Grit
Weakening Headshot
Quicksilver Reload
Debuff Reducer
Titanic Magazine
Built from Extended Magazine
Unstoppable
Built from Debuff Reducer
Burst Fire
Swappable with Heroic if you need a diff active, good tempo buy for invest
Siphon Bullets
VS High HP/Hard to Hit
Juggernaut
Divine Barrier
Choose to either cut Unstop or Heroic based on the enemy team. This is specifically to be built vs Pocket but the logic follows for other actives in this category. Burst Fire replaces Heroic if sold.
Ethereal Shift
Metal Skin
Bullet Resilience
Cheat Death
Stamina Mastery
Medicinal SpecterMedicinal Specter | Medicinal Specter: Ability unlocked, step 2 | Medicinal Specter: 1 AP upgrade, step 7 | Medicinal Specter: 2 AP upgrade, step 9 | Medicinal Specter: 5 AP upgrade, step 10 |
|---|
Spectral WallSpectral Wall | Spectral Wall: Ability unlocked, step 3 | Spectral Wall: 1 AP upgrade, step 8 | Spectral Wall: 2 AP upgrade, step 11 | Spectral Wall: 5 AP upgrade, step 12 |
|---|
Heavy BarrageHeavy Barrage | Heavy Barrage: Ability unlocked, step 4 | Heavy Barrage: 1 AP upgrade, step 14 | Heavy Barrage: 2 AP upgrade, step 15 | Heavy Barrage: 5 AP upgrade, step 16 |
|---|
Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
Not shown: 6 entries after the order starts again. The published data contains them; how the game treats them isn't verified.
No analysed McGinnis matches started with this guide selected for these filters.
Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
Counts matches where this guide was selected at the start, from the API's analysed matches. It doesn't measure whether players followed it. Statistics are grouped by guide ID and may include earlier versions.