McGinnis build guide
by Professional Space CreatorVersion 13Updated Sep 27, 2026Guide #802293
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Zerggy's build from Night Shift modified to be more efficient for my own use cases. Annotated for players + included as many optional items as possible in situationals. This build is similar feeling to the old Solo Carry builds from 1-2 years ago.
1Lane
Author's category · 9 items · You can also skip Monster Rounds for Intensifying Mag to immediately get power. Monster is situational
Monster Rounds
Buy to clear trooper waves instantly. You can shoot the enemy after you kill all troopers. This is good vs characters that are strong laners (just push wave instead of interacting w them)
Intensifying Magazine
Best damage item for McGinnis
Extended Magazine
More ammo to shoot and later turns into Escalating Resilience for Bullet Resist too
2Situational Laneoptional
Author's category · 2 items
Extra Regen
Too much harass from enemy (you are always less than 50% health)
Extra Stamina
Buy during laning phase against Haze or Warden (they remove our stamina). We can sell this later. Helps us hit 4800 vit very important item
3Mid/Late
Author's category · 8 items · Buy any of these 1600s out of order before a big fight so you aren't sitting on money (rift, midboss)
Vampiric Burst
Built from Bullet Lifesteal
pop when you feel like you are in danger. provides massive sustain + firerate. recommend you pair with split shot
Split Shot
I usually pop vs the flying assholes (Lash, Celeste) Also if you predict a grouped fight like Midboss and your plan is just to shoot them while they take rejuvs and kill them over punching for rejuvs.
4Punish the escape charsoptional
Author's category · 2 items
Slowing Hex
sometimes you can run this while having fleetfoot+enduring speed and even slowing bullets to ultraslow someone with hex and disable their movement
Slowing Bullets
if you buy fleetfoot and other movespeed items or sprint items early you can chase down targets with slowing bullets
5Luxuryoptional
Author's category · 11 items
Heroic Aura
Buy with Fleetfoot to become racecar god. Mainly for resist on your teammates and turrets while active works on turrets too.
Ricochet
Buy if you can combo w/ team (Lash/Dynamo ult). Firerate is also a huge plus
Spellslinger
The best item DPS wise in the game (Hard to use, but if you learn how its the best DPS item in the game). Items work for +1 stack too. "Combat" is when u take dmg or when atking. Neutrals work too
6Situationaloptional
Author's category · 22 items
Rebuttal
buy vs calico/billy. The 30% bonus damage applies to ALL of our damage to EVERYTHING for 6 SECONDS including GUN so even mid-game if you parry you gain 30% AMP ON YOUR GUN.
Close Quarters
buy vs calico/billy. More damage to Heroes in lane instead of Monster Rounds to shove wave. with wall trapping players w/ melee resist and more dmg is good or just trading in general
Extra Charge
7junk / reuse another patchoptional
Author's category · 2 items
Toxic Bullets
Often needed due to lack of anti heal on team. Pairs well with Healbane for -55% enemy heal reduction for cheap.
Spiritual Overflow
Big firerate from shooting gun and spirit lifesteal. The spirit power helps merc mag & heal but spirit power itself is not is THAT important for gun mcg but is useful
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
| Mini Turret: Ability unlocked, step 1 | Mini Turret: 1 AP upgrade, step 2 | Mini Turret: 2 AP upgrade, step 5 | Mini Turret: 5 AP upgrade, step 12 |
Rapid Rounds
WE have a lot of ammo so we get firerate to use that ammo thus dealing damage faster
Swift Striker
Built from Rapid Rounds
We have a lot of ammo so we get firerate to use that ammo thus dealing damage faster + sprint speed to move around + better damage to objectives
Quicksilver Reload
best reload item in the game. instantly reload
Fleetfoot
Shoot without movespeed penalty (this is op). With enduring speed, slows basically don't faze us and god tier mobility
Enduring Speed
Move godspeed with Fleetfoot. You can chase down players and rotate to lanes / jungle camps faster thus you play faster + slow resist
Bullet Lifesteal
more sustain while you shoot. adds a layer of anti-heal requirement to the enemy if they want to properly deal with you. turns into vamp later
Mercurial Magnum
Built from Quicksilver Reload
Best damage item in the game that will get nerfed soon.
Bullet Resist Shredder
brs proc with merc mag
Weakening Headshot
works on everything now. can buy earlier if shred is needed (like during laning phase).
Spirit Resilience
Doubles up on resist due to how strong resist shred is in this game.
Escalating Resilience
Built from Extended Magazine
Resist + damage in one item. Efficient
Crippling Headshot
Built from Weakening Headshot
Increases damage taken from our gun, turrets, merc mag, toxic bullets and inflicts much needed Anti-Heal. Shred also works for teammates. Incredibly slot efficient item.
Silencer
Buy when you have Ricochet and need more crowd control in silence and a passive -25% spirit damage debuff. Very useful utility buy if you have Ricochet. YOU SHOULD BUY THIS IF YOU HAVE RICOCHET ALWAYS
Plated Armor
Tank up even more ontop of the bullet resist that we have. Even if enemies buy armor piercing rounds it doesn't completely negate the usefulness of this item at all.
Inhibitor
Extremely good item for healing reduction and reducing enemy spirit + gun damage. Requires buildup but works like Toxic Bullets after buildup and can reset duration forever.
Debuff Reducer
Reduces debuffs on us. Helpful against stuns/cc and lets us cast wall earlier (like if lash ults you, before he slams you can wall). Pocket ult, Abrams stun time etc
Unstoppable
Built from Debuff Reducer
Buy to survive against CC (like midboss pit against Dynamo you can safely contest with heal+unstop to punch/parry).
Indomitable
Buy as a safety net. Lash ult / Haze sleeps / Abrams charge+ult / Mo Ult etc. It activates before stun. Works well w/ Counterspell (you can save this or fall back on counterspell if one gets used).`
Juggernaut
Built from Enduring Speed
Buy when u have no slots and need firerate reduction
Armor Piercer
Buy against BULLET EVASION (main use), PLATED ARMOR or HIGH BULLET RES. ***This item will help you lifesteal way more with Vampiric vs high bullet resist***
apply a lot more turret pressure in lane. high tempo
Battle Vest
if enemy has bullet damage: Vyper, Haze, Wraith (in lane Wraith is kinda gun some cards), Warden, Billy, Gun Ivy, Gun Lash etc...
Spirit Shielding
Heroes like Seven, Pocket, GTalon, Viscous, Holliday, Kelvin (unless gun), Geist, Lash, Mina, Sinc, Shiv etc...
Counterspell
Buy against Lash ult, Wraith ult etc... It works the same way Hazes' 2 maxed does but for spells. Lookup the full list on google.
Stamina Mastery
Built from Extra Stamina
I highly recommend you try to AIR DASH with this item instead of using ground dash. You get WAY more distance, especially if you chain two air dashes in a row. Doing it off a zipline, you go FLYING.
Fury Trance
Built from Bullet Lifesteal
You can buy this alongside Vampiric Burst just to have that extra firerate and spirit resist if you don't mind having another active button to press. Amazing firerate w/ Blood Tribute too.
Dispel Magic
Sometimes necessary to buy against SILENCE, multiple DISARMS or more importantly SPIRIT BURNS which prevent us from healing. We can handle one anti-heal but two or more or spirit burn is bad for us.
Healing Tempo
Sometimes you can buy this to negate some anti-heal that will likely be applied to your character. While you cannot completely avoid Anti_heal at times this can help reduce a bit (not always useful)
Weighted Shots
Built from Slowing Bullets
Burst Fire
Built from Rapid Rounds
Cheap option when you cannot get spiritual overflow
Hunter's Aura
Play sidelanes to get the most out of this item. Provides bullet resist shred up to 20% (if only 1 enemy Hero) or 10% (2+ enemy Hero). Paired with BRS and Suppressor.
Berserker
pair with blood tribute and u will reap the most benefits
Blood Tribute
Extremely good item to prevent getting stunned or CCd by long duration stuns like Abrams charge. Item is also used to move around faster.
Capacitor
Not bought often since you need to aim and hit a target, but if you want them to not escape like Lash, Wraith, Mina or something this is an option.
Lucky Shot
Buy only when you have high amounts of weapon damage 200+ (Remember to count Berserker stacks manually). This item will give you insane extra bonus damage additively. Glass is better than Lucky 4 DPS
Frenzy
Debuffs wear off way faster. More of a tanky item and we move really fast too
Mystic Expansion
turret range is so far you can use it from the bridge to enemies guardians (turrets have fall off so they wont deal full dmg).
Compress Cooldown
Constantly fight with Heal CDR
Duration Extender
You can stay longer on your heal if it is maxed early and just commit. Hits 4800 earlier than QsR too.
Rapid Recharge
Built from Extra Charge
Many turrets. Setup in advance.
| Medicinal Specter: Ability unlocked, step 4 | Medicinal Specter: 1 AP upgrade, step 8 | Medicinal Specter: 2 AP upgrade, step 10 | Medicinal Specter: 5 AP upgrade, step 13 |
| Spectral Wall: Ability unlocked, step 3 | Spectral Wall: 1 AP upgrade, step 7 | Spectral Wall: 2 AP upgrade, step 9 | Spectral Wall: 5 AP upgrade, step 11 |
| Heavy Barrage: Ability unlocked, step 6 | Heavy Barrage: 1 AP upgrade, step 14 | Heavy Barrage: 2 AP upgrade, step 15 | Heavy Barrage: 5 AP upgrade, step 16 |
Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
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Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
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