Celeste build guide
by SPOOKY THRENODIANVersion 3Updated Aug 8, 2026Guide #709717
Search this name in the in-game build browser. Several guides can share a name, so check the author and update date.
Match statistics · filters applied except game mode
As written by the author · latest version · not affected by filters
I'm trying to make a good build for my favorite character.
1Early Items
Author's category · 11 items
High-Velocity Rounds
Opening Rounds
Built from High-Velocity Rounds
Extra Regen
Extra Spirit
Swift Striker
Radiant Regeneration
i like this item, change for "Restorative Locket" for take heal
Kinetic Dash
Surge of Power
Built from Extra Spirit
Healbane
basically Inhibidor early, buy for Victor, Shiv, Apollo, Mina or another character who can use the heal mechanic
Superior Cooldown
Improved Spirit
Built from Extra Spirit
2Mid -> Late Game
Author's category · 10 items
Spirit Lifesteal
Greater Expansion
buy for ur Ult, i dont like this item, i prefer "Lightning Scroll", but is a good option anyway
Spellslinger
3Match up counters (take careful for active items)optional
Author's category · 6 items
Bullet Resilience
Buy for more Ballistic Resistence
Spirit Resilience
Buy for more Spiritual Resistence
Metal Skin
use this for Haze, Graves, Drifter or another Ballistic character
4Other options (u can make for whatever order, i put in "game phases" order)optional
Author's category · 7 items
Trophy Collector
is a good option in lane phase, u can buy this early (recommended)
Spiritual Overflow
Built from Spirit Lifesteal
this item is so good, u can change for Spirit Burn OR Refresher
5Resistence itemsoptional
Author's category · 3 items
Spellbreaker
Buy depending the enemy damage (in this case, Spiritual)
Plated Armor
Buy depending the enemy damage (in this case, Ballistic)
Witchmail
Buy if u take SO MUCH Spiritual damage
6Late Countersoptional
Author's category · 14 items
Divine Barrier
Diviner's Kevlar
Cheat Death
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
Light EaterLight Eater | Light Eater: Ability unlocked, step 1 | Light Eater: 1 AP upgrade, step 2 | Light Eater: 2 AP upgrade, step 8 | Light Eater: 5 AP upgrade, step 12 |
|---|
Boundless Spirit
Built from Improved Spirit
Mystic Vulnerability
Infuser
Built from Spirit Lifesteal
is a good item, mainly for ur ult (change for Leech)
Escalating Exposure
Built from Mystic Vulnerability
Leech
Built from Spirit Lifesteal
Refresher
Ethereal Shift
Ethereal Shift.
Reactive Barrier
use this for Mina, Rem or anyone who can Immobilize or Silence
Dispel Magic
use this for Infernus, Mirage, Warden etc
Counterspell
Torment Pulse
totally optional, is a good item, use if u like him
Lightning Scroll
Tankbuster
Transcendent Cooldown
Built from Superior Cooldown
Buy this if have more than 2 active items (Dispel Magic, Metal Skin, Phantom Strike, Etc.)
Arctic Blast
Fortitude
Indomitable
Built from Reactive Barrier
Scourge
Focus Lens
Slowing Hex
Unstoppable
Return Fire
Decay
Disarming Hex
Phantom Strike
is a good option for characters like Vindicta or Mina for get closer and disarm them
Spirit Burn
Dazzling TrickDazzling Trick | Dazzling Trick: Ability unlocked, step 3 | Dazzling Trick: 1 AP upgrade, step 7 | Dazzling Trick: 2 AP upgrade, step 11 | Dazzling Trick: 5 AP upgrade, step 16 |
|---|
Radiant DaggersRadiant Daggers | Radiant Daggers: Ability unlocked, step 4 | Radiant Daggers: 1 AP upgrade, step 5 | Radiant Daggers: 2 AP upgrade, step 9 | Radiant Daggers: 5 AP upgrade, step 14 |
|---|
Shining WonderShining Wonder | Shining Wonder: Ability unlocked, step 6 | Shining Wonder: 1 AP upgrade, step 10 | Shining Wonder: 2 AP upgrade, step 13 | Shining Wonder: 5 AP upgrade, step 15 |
|---|
Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
Current patch: the Oct 5, 2026 update, Oct 5, 2026, 11:05 PM UTC to today · ranked and unranked · all match average ranks
Counts matches where this guide was selected at the start, from the API's analysed matches. It doesn't measure whether players followed it. Statistics are grouped by guide ID and may include earlier versions.