Ability 1
Stake
Cooldown 40sCast Delay 0.2s
Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.
- Tether Duration
- 1.75sModified by ability duration bonuses
- Damage
- 40Spirit Power scaling ×0.5
- Capture Radius
- 9mModified by ability range bonuses
- Tether Length
- 9m
- Move Speed
- -40%
Upgrades
- 1 AP+45 Damage
- 2 AP-22s Cooldown
- 5 AP+0.75s Tether Duration; +2m Capture Radius+0.75s Tether Duration and +2m Capture Radius
