Ability 1
Essence Bomb
Cooldown 14s
Sacrifice some of your health to launch a bomb that deals damage after a brief arm time. Self damage type is Spirit and can be mitigated.
- Damage
- 90Spirit Power scaling ×1.22
- Health Cost
- 30%
- Arming Duration
- 0.65s
Upgrades
- 1 AP-5s Cooldown
- 2 AP+50 Damage; +2m Radius+2m Radius and +50.0 Damage.
- 5 AP+30 Blood spill dpspercent; +6s Toxic Mess DurationBombs leave a toxic mess on the ground, dealing 30.0% of the original damage per second, for 6s.
