Ability 1
Bashdown
Cooldown 35sCharges 1Cast Range 4mChannel Duration 0.3s
Slam your bat into the ground, pulling enemies down and dealing melee damage. The slam creates a shockwave that deals spirit damage and applies knockup.
- Damage
- 35Spirit Power scaling ×1.1
Upgrades
- 1 AP-10s Cooldown
- 2 AP+2m Cast Range; +1 Charges+1 Charge and +2m Radius
- 5 AP-1 Counts as light melee; Gains: Counts as heavy melee; +0.5 heavy melee damage scaling on Damage; +0 Damage; Melee Damage scaling ×0; +0 Melee Damage; -3s Charge Delay-3.0s Charge Time Now deals 50% Heavy Melee Damage
